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    Planet Engineer
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    Space, KSP, Astronomy, Math, Programming, Game Design, Arts.

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  1. I do have them installed alongside PBC as my standard install. I used to have PBC in a previous install but now on reinstalling ksp and remaking my mod list it stopped working
  2. Hi, when installing this mod the techtree doesn't seem to show changes. Am I doing something wrong?
  3. For me these configs appear unusably bright on kerbin's surface. Is this intended?
  4. Hi, the stock tanks don't seem to have the option to switch fuels, what happened?
  5. Hi, I've always had this bug happen with this mod where timewarp just gets stuck in place and starts working properly on some random times. Is it a known bug?
  6. Great update! Do you know where I could find configs for Tantares / Stock fuel tanks? I don't really need the IFS tanks so I just kept the plugin part
  7. Hello, any information on wether this works on 1.9 and 1.10 too?
  8. yo I can't wait for when this is complete as a testing version at least, the engines look amazing and I can barely imagine what will be possible with them. They also serve as a perfect pack to fill the last end game nodes of the Community Tech Tree which is simply amazing!
  9. It's because of 1.9/1.10 Kopernicus and you can do nothing about it, happens to other planet packs too
  10. Is the "restart" branch ready to be tested in KSP? Says incompatible .dll for me, if anyone knows how to get the parts to show.
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