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Thomas P.

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Status Replies posted by Thomas P.

  1. Apparently, some[i don't know what] took down the forum page for Interstellar Adventure Revived...

  2. Hello my old friend.

    Can you help me?

    Soon I´m going to release the new patch version and I don´t know which text file I´ve to introduce about the license.

    Currently I´ve included only this:

    \GameData\LanguagePatches\LICENSE.txt   (MIT)

    But for example, In the root of the file "KSP_Deutsch_Patch-3.0.zip" they also have their own license "All rights reserved".

    Which one should I put here?? ... Should I put my current license?? (CC BY-NC-SA 4.0)

    I don´t know.. :(

    1. Thomas P.

      Thomas P.

      You put this into a .cfg file in GameData. Make sure you dont have any other translations there, just this file

      LANGUAGEPATCHES
      {
          debug = true
      }

      This will create logfiles in KSPDIR/Logs/LanguagePatches/

    2. (See 2 other replies to this status update)

  3. Hello!

    I´m fitiales.

    I´m one of the translators of the spanish patch, but now that I´m going to release it I don´t know which text file I´ve to introduce about the license.

    Can you help me?

    Soon I´m going to release the new spanish patch version and I don´t know which text file I´ve to introduce about the license.

    Currently I´ve included only this:

    \GameData\LanguagePatches\LICENSE.txt   (MIT)

    But for example, In the root of the file "KSP_Deutsch_Patch-3.0.zip" they also have their own license "All rights reserved".

    Which one should I put here?? ... Should I put my current license?? (CC BY-NC-SA 4.0)

    All this also I´ve asked to simon56modder, although he did not answer yet.

    Thank you in advance.

    1. Thomas P.

      Thomas P.

      You need to include GameData\LanguagePatches\LICENSE.txt   (MIT) since the MIT license requires it.

      And yes, the german patch has his own license, and you are not bound to it. Just include your own license (CC BY-NC-SA in this case).

    2. (See 1 other reply to this status update)

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