THX1138
Members-
Posts
755 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by THX1138
-
If you have a crap computer (like mine) than you might want to consider setting to 0 persistent debris.
- 30 replies
-
- kessler syndrome
- debris
-
(and 1 more)
Tagged with:
-
I know for a fact that they infest a host with a parasitic larva that bursts out of the host's chest early in development and goes on to form an adult Kerbal. When I tried to get this represented in the game, the thread got locked.
-
and don't forget deploy undeployed solar panels? Possibly rotate so a solar panel is facing the sun if applicable, also...
- 27 replies
-
I don't understand what it is you're doing but can't you cover it with something green or mod it away somehow? There must be a file you can edit to remove it. I hate it simply because it's a blemish on the landscape but not enough to look into manually removing it.
- 45 replies
-
- monolith
- easter egg
-
(and 1 more)
Tagged with:
-
GUYS PLEASE HELP, I CANT SAVE ANYTHING
THX1138 replied to Seth Kerman's topic in KSP1 Technical Support (PC, modded installs)
Hey, I'm not certain what you're saying exactly but it's possible you're describing a problem I had. Can you open the save folder within Windows (or Linux or whatever) and organise the files by last modified. I had a problem where the persistent.sfs file was truncated because it wasn't saved properly and was thus much smaller than the other files. I solved it by deleting that file and making a copy of a recent save and renaming it persistent.sfs If you do this, you should backup the original files just in case. Good luck. -
[1.0.5]FancyMouse's modlet (v0.3) (2016/2/29)
THX1138 replied to FancyMouse's topic in KSP1 Mod Releases
Well I still get the issue in 1.1.3 when I Alt + Tab out of the game whilst it's loading a save, so I'd say yeah. -
[1.0.5]FancyMouse's modlet (v0.3) (2016/2/29)
THX1138 replied to FancyMouse's topic in KSP1 Mod Releases
Thanks FancyMouse! -
I would like it if vessels, when about to run out of power, deployed solar panels if they weren't deployed already. That can probably be done with one of the mods. I just enable infinite power via Alt + F12 and pretend that's what happened. I guess you could do the same and pretend you got the feature you wanted I love the way you tagged the thread btw
- 27 replies
-
- 2
-
Sometimes we find ourselves on a distant planet and we're lacking a desired class of Kerbal. It would be great if we could infest a host species native to the planet with a chest burster parasite that ultimately develops into the required class. Hunting the requisite hosts without killing them would be a great game mechanic that complements the existing science and resource collection game mechanics. Don't answer straight away; sleep on it!
-
There are already a load of great ideas in this thread, I just wanted to say that I think the current planets are majorly boring. I don't know what I was expecting but I've been repeatedly disappointed when I get to a planet and there's nothing there! I guess that's what most planets are like though
-
[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
THX1138 replied to IgorZ's topic in KSP1 Mod Releases
Is placement grid snap a thing with KAS like in the VAB/SPH? My ports are sloppily arranged on my pylons! -
What sense does it make that some command pods cannot contain science data? In my case right now it's the Mk2 airplane pod. I don't want to dump the data... is there a file I can edit to allow all command pods to accept data? Edit: it's possible that I stored some data but couldn't store it all... it's still an objectionable mechanic. How is this data meant to be stored? There should be a hard drive or some such part. Edit2: it's possible that I had two of the exact same data (EVA reports) - in that case it's fine and I rescind my suggestion because it makes no sense.
-
Atmospheric "debris" destruction distance
THX1138 replied to Turdsandwitch's topic in KSP1 Gameplay Questions and Tutorials
That's just the kind of stupid we're looking for at KSP! -
my refueling orbital station orbiting minmus
THX1138 replied to igor290506's topic in KSP1 Mission Reports
Have fun clicking on all those tanks (or consider installing a fuel transfer mod). -
Bugs I've encountered on ps4 so far
THX1138 replied to noobsrtoast's topic in KSP1 Technical Support (Console)
Does this mean that PC problems and adding new features is going to get less attention or did they increase the size of the team to compensate for the consoles? -
You clearly have a much better computer than I do!
-
Is it KSP or Windows (7 in my case) that is responsible? If I hold Alt + Tab then I can see other windows (with the Alt + Tab list of windows in the middle) but when I release, I got straight back to unresponsive KSP.
-
I reckon they might fit into exploration of the planets with atmosphere. That's the reason I'm interested in them. Thanks for the recommendation.