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Everything posted by njmksr
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Coyote Space Industries - Dboi's Dev Thread
njmksr replied to dboi88's topic in KSP1 Mod Development
That cargo bay gave me an idea... what if you made a module allowing you to deorbit the freighter modules and connect them as surface base complexes? ...just an idea. -
[1.12.x] State Funding Continued - MM added as dependency
njmksr replied to linuxgurugamer's topic in KSP1 Mod Releases
Nice picture for the official. -
[WIP][1.2.2] RealisticComponents Suite (02-19-17)
njmksr replied to VikingStormtrooper's topic in KSP1 Mod Development
Congrats on release! Looks great! -
Coyote Space Industries - Dboi's Dev Thread
njmksr replied to dboi88's topic in KSP1 Mod Development
Agreed. -
[v0.90/v.25]Transparent Pods v1.2.2 for KSP v0.90
njmksr replied to nli2work's topic in KSP1 Mod Releases
Woot! Let's see a RetroFuture revive! -
Sorry to bother you, but is it possible to make a variant without the 1.25m mounts on top? Great work, by the way.
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Coyote Space Industries - Dboi's Dev Thread
njmksr replied to dboi88's topic in KSP1 Mod Development
I love where this is going. Could you possibly help me out with a mod's modelling? You're great! -
Just wondering. PM me if interested, it'd be a new take on a fuselage expansion. I've been meaning to do this for a while, but modelling has gotten me stuck.
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Yes, I am Non-Blue, Non-Yellow, Primary Color Iron Crown @Andem?
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hi @V8jester, how are you?
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1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
njmksr replied to sirkut's topic in KSP1 Mod Releases
That's the CAS-1. And it's awesome. I want one for... reasons. -
[1.4.3] PicoPort, the Micro Docking Ports - v0.1.4
njmksr replied to steedcrugeon's topic in KSP1 Mod Releases
What are these, docking ports for ants? Joking aside, good work! -
Hello! @SpannerMonkey(smce)?
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[1.1.2] Radial Engine for spacecraft - T.G.O.L group
njmksr replied to Kevin4D's topic in KSP1 Mod Releases
PLEASE DO THIS This looks amazing! -
BDAc Challenges: You're Surrounded
njmksr replied to DoctorDavinci's topic in KSP1 Challenges & Mission ideas
Ah How's that for a behemoth of a fighter, though? -
BDAc Challenges: You're Surrounded
njmksr replied to DoctorDavinci's topic in KSP1 Challenges & Mission ideas
Any mod is allowed? Release the TALON. The F/A-31 TALON was designed originally for my AHWP challenge but has since been retooled and I will attempt to use it for this challenge. It is capable of carrying 32 PAC-3 intercept missiles. Also is this challenge 1.1.3 @DoctorDavinci? -
BDAc Challenges: GDJ's Top Gun Extreme Tournament
njmksr replied to GDJ's topic in KSP1 Challenges & Mission ideas
You bet! I've been developing fighters for the KSP NS region and I am going to try to see if I make anything challengeworthy. -
BDAc Challenges: GDJ's Top Gun Extreme Tournament
njmksr replied to GDJ's topic in KSP1 Challenges & Mission ideas
I'm considering entering this. I can't wait to see the showdown though! -
[1.3.x-1.5.x] KerbalX Mod - upload to KerbalX direct from KSP
njmksr replied to katateochi's topic in KSP1 Mod Releases
This is a great idea! Keep up the good work. -
[1.1] TOP SECRET! (1.0.11) Top Secret Bases for Kerbal Konstructs
njmksr replied to Eskandare's topic in KSP1 Mod Releases
When is the drydock coming out? Loving it and would like to use that for an RP.- 108 replies
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I wasn't fully supporting Imperial, it's just too hard to tell Americans to do something when the whole world is already doing it. Source(s): am American Plus, that's around 321 million people who'd have to relearn how to use a ruler. Better that we just teach both in schools.
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[1.1.3] BDArmory FPS - A BDArmory Expansion - 0.4 (9-10-16)
njmksr replied to V8jester's topic in KSP1 Mod Development
K. Thanks! @SpannerMonkey(smce), what is the size an AR should be (in length) for a Kerbal? -
[1.1.3] BDArmory FPS - A BDArmory Expansion - 0.4 (9-10-16)
njmksr replied to V8jester's topic in KSP1 Mod Development
True. But say I have a model of an AR I want to make, what are the modules that this mod provides? -
[1.1.3] BDArmory FPS - A BDArmory Expansion - 0.4 (9-10-16)
njmksr replied to V8jester's topic in KSP1 Mod Development
Hey @V8jester! If I wanted to make my own FPS weapons, what would you recommend I know? -
◥BDArmory Jets Thread◤
njmksr replied to Choice // SLOTH Airlines's topic in KSP1 The Spacecraft Exchange
Tempted to attempt building a Titan from Titanfall now