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Everything posted by Haguruma
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so i was testing a eve base landing on the surface.... My test base landed upside down... so I figured just hack gravity and flip it. Tried that and... nothing happened...and then the game crashed https://steamcommunity.com/sharedfiles/filedetails/?id=2584099232 https://steamcommunity.com/profiles/76561198068718066/screenshots/ help? is this a bug?
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Solved it on my own if you get this check your trajectories mod see if its on and if so turn it off as thats what this was ^ for me.
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I got these odd lines in my game and I only updated kerbal engineer recently....
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RCS thrusters not working sigghhh
Haguruma replied to Haguruma's topic in KSP1 Gameplay Questions and Tutorials
It used to I know it did ..... so the monoprop doesnt count? ah well i cant have infinite fuel on because thats to much cheating -
okay I got all the updated moduel manages ...but my rcs thrusters arent showing nor are they working..i have no monoprop but infinite rcs is on yet still nothing I am running a modded 1.0.5 KSP and here are my mods xscience toolbar light adjustment antennarange asteroidday contact config and packs contracts window distant object DM science DP sound FX docking sounds raster prop mod KAS KISS real chute spacey lifters stage recovery todi tools KAC transfer WP and vessel view got some weird moduel stuff under that but...not sure if they are important... [Error]: Cannot find an InternalModule of typename 'DPAI_RPM' is what im getting now...oh my... ^ fixed this and I found out that infinite RCS no longer works....hmmmm
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[KSP v1.1.3] Stock Bug Fix Modules (Release v1.1.3b.1 - 10 Jul 16)
Haguruma replied to Claw's topic in KSP1 Mod Releases
what does this mod do? how does it help me? -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Haguruma replied to sirkut's topic in KSP1 Mod Releases
I am having a hard time with the docking washer...what can and cannot dock to it...can two docking washers connect? sighhh.... -
Well all I know is I got an update checker and before the game starts it also says KAS KIS is not compatible with 1.0.4 but I have had no problems yet.
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hows the 1.0.3-0.4 update coming?
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[old thread] Trajectories : atmospheric predictions
Haguruma replied to Youen's topic in KSP1 Mod Releases
My trajectories arent working...I have a ship coming into the sphere and it doesnt show anything idk what I am doing wrong I got 1.0.2 KSP -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Haguruma replied to stupid_chris's topic in KSP1 Mod Releases
I get multiple april fools chut options thingy o.o. Ugh wish I could explain it better but I am getting 3-4 of them <=D -
Can I have some eve capable ships?
Haguruma replied to Haguruma's topic in KSP1 The Spacecraft Exchange
at least full return to orbit around eve capable. Also got your eve ship dont have all the parts just yet unlocked in my career. thus why i was hoping for some low tech eve version or some tips on a rocket only ssto :/ -
I have been looking everywhere it is like the only planet I have not been to with a kerbal :/
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Show off your Interplanetary Ships!
Haguruma replied to SelectHalfling0's topic in KSP1 The Spacecraft Exchange
I want these ships but I dont have access -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Haguruma replied to stupid_chris's topic in KSP1 Mod Releases
was this updated and if so how? what? -
still working for 0.90.0?
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[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Haguruma replied to stupid_chris's topic in KSP1 Mod Releases
You figured out my issue haha ty sorry yeah new career new things ty and nvm u answered me -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Haguruma replied to stupid_chris's topic in KSP1 Mod Releases
So no more tripple chut options or anything like that? No drougue chute options? ...umm wat? I mean I know .90 screws with mods all updates do but ummm what may I ask is ...your..plan..here...I guess? -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Haguruma replied to stupid_chris's topic in KSP1 Mod Releases
Wenkle my editor wont open so I can change my chute size....suggestions? -
[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
Haguruma replied to TriggerAu's topic in KSP1 Mod Releases
its working for me ish in .90 -
[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
Haguruma replied to TriggerAu's topic in KSP1 Mod Releases
My Kerbal alarm clock is making my game crash :/ idk how doe DX