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FreeThinker

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Everything posted by FreeThinker

  1. Version 1.26.12 for Kerbal Space Program 1.8.1 - 1.11.0 Released on 2020-12-29 Compatible with KSP 1.8.1 - 1.11 Added addition Thermal Control Technodes: Intermediate Heat Management and Experimental Heat Management Rebalanced convection radiator, they now scale better with volume Fixed compatibility with UnKerballedStart Fixed issue where part upgrades where not active in campaign or science mode Fixed a problem with beamed power not able to function well as short distances
  2. Version 1.7.0 for Kerbal Space Program 1.8.1-1.11 Released on 2020-12-29 compatible with KSP 1.8.1 - KSP 1.11 Fixed Tech node unlocked upgrades not working in KSP 1.11
  3. Version 3.19 for Kerbal Space Program 1 .8.1 - 1.11.0 Released on 2020-12-29 Fixed Tech node unlocked Tank configurations not showing in KSP 1.11
  4. I'm not sure if you are refering to IFS fuel tanks , the RealFuels definition or B9 Tank definitions. What it basicly does is that it reverts some changes Realism Overhaul does to KSPIE engines allowing them to function as designed. Besides that it adds some additional fuel definitions (not sure if they still work). To answer your question, yes it should be safe to add it to an existing game unless someone proves me otherwise.
  5. It seems to work fine in my tests with the latest release. With what reactor is it actualy connected in this test? This used to be a bug. Are you using the latest version?
  6. Version 1.26.11 for Kerbal Space Program 1.8.1 - 1.11 Released on 2020-12-27 Added support for Kiwi Tech tree Added part balance support for Far Future Technology parts Added Omega Solar Technode and High Power Exotic Nuclear Propulsion Technode Improved GUI VAB Thermal Helper
  7. @hemeacI wil make sure KSPIE will become compatible with Kiwi tech tree. Edit: Alright, its done.
  8. Version 1.26.10 for Kerbal Space Program 1.8.1 - 1.11 Released on 2020-12-25 Added graphene fixed edge radiator Added Air and Liquid Convection simulation in VAB Thermal Helper Improved Accuracy VAB Thermal Helper Dissipation prediction Improved automated calculated radiator surface area of reactors Improved stability power at maximum timewarp Rebalanced radiators convection performance
  9. Unless you have Realism overhoal installed, it should already work. I you do have Realsim overhoal installed, you should install Persisten Thrust mod.
  10. Version 1.26.9 for Kerbal Space Program 1.8.1 - 1.11.0 Released on 2020-12-19 Compiled against KSP 1.8.1 Fixed response speed VAB Thermal Helper Fixed issue where expected maximum produced power at rest was wrong Fixed Thermal eNgine not showing deltaV and expected trust in VAB
  11. Version 1.26.8 for Kerbal Space Program 1.8.1 - 1.11 Released on 2020-12-17 Improved VAB Thermal Helper GUI Added electric power generator output and effect of beamed power transmitters to VAB Thermal Helper Fixed error in WarpPluginSettings.cfg, causing some ISRU parts not to function
  12. Yes you need a lot of power, why? because you have to procees hundreds of tons to get anything meaningfull from processing regolith. The drill isn't the best representation but I have nothing better at the moment.
  13. trying to replicatie I found it already goes wrong durring initialization. this is clearly something goes wrong during initialization Edit: Alright, found the bug, and also know how you can fix it. Open WarpPluginSettings.cfg in a text editor and MethaneGasResourceName=MethaneGas into MethaneGasResourceName=Methane
  14. Well just looking at your exception log, I see the following exception repeated ad infiinitum: [EXC 18:59:29.042] NullReferenceException: Object reference not set to an instance of an object FNPlugin.Extensions.PartExtensions.GetConnectedResources (Part part, System.String resourceName) (at <bec77ebaa90c436994a3baf975077880>:0) FNPlugin.Refinery.Activity.PeroxideProcess.HasActivityRequirements () (at <bec77ebaa90c436994a3baf975077880>:0) FNPlugin.Refinery.InterstellarRefineryController.<Window>b__34_0 (FNPlugin.Refinery.IRefineryActivity act) (at <bec77ebaa90c436994a3baf975077880>:0) System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) (at <ad04dee02e7e4a85a1299c7ee81c79f6>:0) FNPlugin.Refinery.InterstellarRefineryController.Window (System.Int32 window) (at <bec77ebaa90c436994a3baf975077880>:0) UnityEngine.GUILayout+LayoutedWindow.DoWindow (System.Int32 windowID) (at <fa6f9762ac624af092525d37c9d516c4>:0) UnityEngine.GUI.CallWindowDelegate (UnityEngine.GUI+WindowFunction func, System.Int32 id, System.Int32 instanceID, UnityEngine.GUISkin _skin, System.Int32 forceRect, System.Single width, System.Single height, UnityEngine.GUIStyle style) (at <fa6f9762ac624af092525d37c9d516c4>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
  15. does this bug happen everythere or just at this location. do you see any exception spamming in the log? does the ISRU part have access to any Regolith resource storage?
  16. Version 1.26.7 for Kerbal Space Program 1.8.1 - 1.10.1 Released on 2020-12-12 Added Beamed Power Reciever to VAB Thermal Planner wasteheat calculation Added Fusion Engines to VAB Thermal Planner wasteheat calculation Added Wasteheat buffer to Daedalus Balance: Increase wasteheat production by Daedalus Fusion engine Fixed Wasteheat Tweakscale representation in VAB
  17. Yes, Interstellar is currently doing catch up processing in the order chosen by KSP (which is usualy from top to bottom) as a result, a resource chain might experience underruns resulting in resources not beeing processed in time. In the future we hope to improve this by a improved resource processing framework
  18. Basicly what happened is that it retroactively applies the resource processing step when certain condition are met (like being fully powered when leaving).
  19. Version 1.26.6 for Kerbal Space Program 1.8.1-1.10.1 Released on 2020-12-06 Compiled against KSP 1.8.1 Added integrated MHD power generation to Plasma Nozzles Improved VAB Thermal Helper, which takes into account direct power generation and nozzle wasteheat much better
  20. I can't reproduce your issue. Please check the logs if you see any major exceptions at the last rows
  21. Version 1.26.5 for Kerbal Space Program for KSP 1.8.1 - 1.10.1 Released on 2020-12-03 Improved interfaces part context menu (by Peter Han) Improved electric RCS. Now stores the correct amount of power in NF mode and can draw from supercapacitors. (by SernisD) Improved convection and Heat transfer coefficients Added RealAntanna support (by SernisD) Added USI Life Support configurations to the command pods. Values were taken from similar parts in stock or MKS where possible. (by SernisD) Added info sections for fission generator adapters and solar panel adapters. Added configuration of all internally used resources Added ability to stack Terroidal tanks Added solarwind as an alternative fuel source for Hydrogen in Fusion Reactions Fixed wasteheat issue in Near Future Adapter (by Peter Han) Fix some typos in the localization for fields Fixed KSPIE compatibility with Near Future Fission Reactor Fixed a time warp bug in drills. Fix a silly bug in antimatter storage container power consumption. Fixed issue where SolidHydrogn was not used in some fusion modes Fixed issue with Precooler overheating during reentry Fixed some missing definitions in config files
  22. We should try to figure out when this twitching behaviour starts. does it happen when in orbit, when traveling between start or when in orbit around another star?
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