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FreeThinker

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Everything posted by FreeThinker

  1. That is because the ELF has a maximum consumption which depend on maximum power capacity and wasteheat level. To compendate, scale up the engine size or number of engines or increase amount of radiators.
  2. Alright, you could do the following to fix the over problem : open the file rapier.cfg and remove the partmodule ModuleSabreHeating from radialEngineBody
  3. Also what what the Missing Precooler Ratio when it exploded?
  4. @jadeNebula here is an example og the interface improvement
  5. Alright so you are saying the pre heaters overheat hen reentering the atmosphere?
  6. This applies to thermal engines but not for electric engine. Notice in the context menu it mentiones. Maximum Theoretical Power. This is a hint that certain condition needs to be met. In his case, its a matter of unlocked tech nodes. Both the Dusty Plasma Reactor and Charged Particle Generator have upgrades which are unlocked only after researching tech. Now since this upgrades can Theoreticly happen between flights it warns you in advance what might be it maximum power and therefore wasteheat. This information can be viewed in the Reactor partinfo screen. I understand this can be confusing , and we were already working on sone interface improvement for next release which should make this less confusing next release. Question, how many intakes do you have compaired to the number of precoolers?
  7. @Schragon Indeed, although there is close to 4 GW beamed maximum power available, the power received by the Thermal Reciever is severely reduced when scaled down to 1.25m. It is further redused by a non matching nozle diameter. Therefore I suggest you match the diamerer of the reciever with the diameter of the nozzle, as this ensure maximum efficiency and allows you to achieve its full potential. Another option you might consider is to use an Airospike, which perform better at low altitute. SInce the full size 2.5m thermal reciever has a max power of 8 GW, I suggest you use the half size thermal receiver which limits the maximum power to 4 GM (for 2.5 diamter) with reduces mass cost
  8. The simple solution is to simply make a copy of the part files that are missing with the name you need
  9. Well I heard they did blow up some experiment KIWI https://www.osti.gov/opennet/servlets/purl/16295582/16295582.pdf https://forums.somethingawful.com/showthread.php?threadid=3382510&userid=148052
  10. Be careful with making the AI self consiously, it might decide serfawareness is an agony and will make the reactor go critical
  11. Stepping in time machine. See you back again in 2020 (hopefully)
  12. Beryllium is curently of a KTC premium resource, that gives you a thrust and isp at launch. Its intended you switch to another fuel when refueling. n the near future you should be able to process it from Rare Minerals
  13. Development of KSPIE is currently getting a big overhoal. We start with gameplay improve and later on introduce some major improvement to models KSPIE 1.26.3 for KSP 1.8.1+ Changelog * Balanced convection * Balanced Heat transfer coefficients * Create info sections for fission generator adapters and solar panel adapters. * Fix an unusual bug if electric charge was somehow greater than its maximum * Fix some typos in the localization for fields
  14. using compressed air as a propellant is an advanced technology which wil only get unlocked after researching advanced fuel storage technologies
  15. well there can be several parts in between but it reduces the effectiveess of the nozzle as the heat loses energy. So its usualy best to directly connect the compatible nozzle and compatible power generator directly
  16. @Provisional Name 18 Well there are several problems with this picture: 1: the Gas Core Reactor is too far from the plasma nozzle 2: the Thermal Power generator is not compatible with the Gas Core Reactor (because it is simply too hot) 3: the Reactor Interface you are using is from Near Future, which will not work with KSPIE parts except generate some elecric power
  17. 0.6 kn is still 600 times more powerfull than a real ion engine. you should learn to use the persistent thrust feature,
  18. @kre8iv_username I think I fixed it. Please try again with KSPIE 1.25.31 for Kerbal Space Program 1.8.1 - 1.10.1
  19. Version 1.25.31 for Kerbal Space Program 1.8.1 - 1.10.1 Released on 2020-10-09 fixes an issue with electric engines not providing any exhaust effects fixes the issue with solar panels not providing power when batteries are fully charged causing electric engines not to function fixes the issue with Electric engines providing a tiny amount of power when unpowered fixes the issue with the electric engine providing exhaust effect while unpowered improved description blanket and circular rectennas improved ISRU partinfo
  20. Could you provide more information, like a picture of your vessel with power manager and context menu? also usefull information would be if yo are playig, campaign, science mode of sandbox
  21. Version 1.25.30 for Kerbal Space Program 1.8.1 - 1.10.1 Released on 2020-10-03 Added improved interface for ISRU Ocean Processing Added Module Description for ISRU Ocean Processing in ISRU Processor Partinfo Fixed extraction of HeavyWater from Kerbin/Earth/Lathe Oceans
  22. Version 1.25.29 for Kerbal Space Program 1.8.1 - 1.10.1 Released on 2020-10-01 Added FussionPellet storage to Hexcan Modular Liquid Storage Balance: increased power cost fusion pellet production Fixed issue with antimatter containers costing excessive when not fully upgraded Fixed negative and excessive empty cost on antimatter storage devices Fixed power issue with Universal Crust Extractor
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