Jump to content

Kreu

Members
  • Posts

    22
  • Joined

  • Last visited

Reputation

5 Neutral

Profile Information

  • About me
    Bottle Rocketeer
  1. Ok, I have an answer as far as compatibility goes. I can confirm that there are no compatibility issues with BA and EVE as per thread here: http://forum.kerbalspaceprogram.com/threads/55905-0-23-5-7-3-EnvironmentalVisualEnhancements-NEW!-VolumetricClouds!/page375 I am making a thorough experiment to determine what is the cause for the glitch and have been checking on both EVE and BA forums. I can confirm that glitch is not of EVE or BA origin so far (though being atmispherically related makes one assume it is).
  2. It is the overhaul version that I'm testing. My trials have been with downloaded untweaked copies and I'm getting those results. I have now resorted to copying the same tweaked folders from my previous install and I'm still getting the results as I've mentioned so far. Part 6 coming up shortly
  3. So, prior to deciding what to do with BA and EVE, I've decided to run an experiment and try to seek what the cause is. First up, I installed a fresh version of KSP 0.24 booted it and so far so good. Part 1: Installed EVE, ran KSP and everything seems nominal. I do get clouds in in Vehicle view on the ground and in orbit, but none are visible from the Tracking Station view*. But no glitch so far. I presume EVE removes clouds from station view? Part 2: Uninstalled EVE and installed BA. No clouds or atmospheric effects whatsoever... I think I may have found the culprit. Part 3: Re-install EVE and run KSP with both EVE and BA. The glitch is gone but I can see the city lights out of alignment and placed instead over the ocean... hmmm that's odd. P.S. I kept the citylight.cfg from BA as it was marked as being newer instead of overwriting with the EVE version of the file. Part 4: Do the opposite and overwrite Citylights with EVE version. still out of alignment and no glitch visible yet... Part 5: Add Distant Object Enhancement. Removed Real Solar System (incompatible anyway). No effect on the glitch and lights still out of alignment. Part 6: Added Active Texture Management and it corrected the Citylights misalignment. Now off to hunt whatever is causing the glitch Part 7: Added Deadly Re-Entry... no changes. Everything nominal Part 8: Added Ferram Aerospace. Situation nominal Part 9: Did the double-check test and deleted settings.cfg - situation still nominal. It is confirmed that all atmosphere related mods are not the cause. So now on to the other add-ons... Part 10: WIP *Thanks to skbernard who kindly explained that there is no cloud rendering in map and station view. Therefore, I am treating the absence of clouds as nominal in the given circumstances. ** all EVE installs are the x64 overhaul version
  4. Ok thanks. by the way, I noticed I was using v3.0 so I downloaded v4.4 and it's ok now
  5. Excuse me but I'm not sure if I understood correctly. What exactly do you mean by "client"? I am using KSP x64 bit, the system runs 64 bit and I obviously got the overhaul 64 bit pack. I have been told that BA is not made to be compatible with overhaul and I don't know if anyone with my same specs has got both EVE and BA working without glitches Yeah I think I'm going to either uninstall BA and try EVE on its own or keep BA and revert to the older stable version of EVE. Will see... By the way, I've got to thank you for a pleasant effect of your cfg tweak. While it did not help with the glitch I'm having, it did however remove the stutter I was getting when I hit the cloud layers during launch. I'm running smooth launches now thanks to you
  6. No luck with this one... Just out of curiosity, are you using Better Atmospheres aswell?
  7. Has anyone found a solution to this problem? I am having the same problem with ChemCam. It messes my point of view each time and will only restore once I engage warp drive. Physics warp however does not restore it
  8. Oh, ok. I'll try using the current EVE release (though it's not intended for 0.24 I think) and will let you know. I guess there is a future BA release intended for use with the eventual 0.24 version of EVE right?
  9. Ok will do later today Ok, this is the file:
  10. Oh ok, I misunderstood you. I chose the lower resolution version so that I save RAM space. Squad still need to make improvements on RAM usage and RAM recognition. As for EVE, yes I'm using the overhaul version (current beta) I did try Windows 7 which I purchased from e-bay about two years ago but it turned out to be flawed and would eventually corrupt itself so I reverted to Vista to spare me the heartbreak each time. I know such things are to be expected from e-bay but imho Windows pricing is a bit overrated. Besides, I don't want to be spending my money on an OS just for the sake of it being the latest Thanks anyway!
  11. The funny thing is that actually I am using your pack along with the other downloads suggested in your page and EVE aswell. Also, I'm not using a mac... definitely not a mac... I'm running Windows Vista x64! Edit: as for the resolution, in-game it is set to 1024x768 but my Desktop resolution is at 1680x1050
  12. Vessel view no, I don't get that line... but I do get a similar effect. The clouds disappear at the altitudes I specified and I can make out the craft's shadow on the planet. They do however magically re-appear after descending lower than about 90,000m
  13. Hi all, I'm using 0.24 on a 64 bit system (got the 64 bit version of KSP). I am noticing a strange feature in the clouds whenever looking at Kerbin from Space, be it at the Space Center or actual Space. I'm posting an image because it's better that way. Has anyone encountered this or knows what I might do to solve this problem? Clouds do not get rendered in these views and I get this line. However, the clouds are visible below 90,000 and above 400,000. In between those altitudes they disappear and instead I get a shadow from the craft I'm flying.
  14. I have given the overhaul pack a try. Firstly, I'm using the 64 bit version since I run a 64 bit machine. I have noticed some glitches which I'd like to sort out. I know that this pack is still being developed in order to be properly compatible with 0.24 but it appears some of us are reaping some benefits nevertheless. One thing I've noticed is the apparent light even when it's dark. I tweaked the Atmosphere file to 0.05 as another post said. It cures the light problem but still leaves more to desire. Something that I also notice is that in map view and when out in space, the clouds are not rendered. Instead, I get just a horizontal line of clouds showing. Not sure if anyone experienced this before, I couldn't find anything related to this. Also, while in orbit around Kerbin, I somehow get shadows from the craft getting cast over half the hemisphere facing me. I've made some missions to the Mun and although I did see clouds on Kerbin rendered from the Mun's surface, as soon as I reach about 400,000m of altitude down to around 90,000 all clouds fade away and I can see the distinct shadow of the craft. They do pop back up once I get lower. Also, from the Mun, I could notice that the clouds on the dark side of Kerbin get rendered at a lighter shade, which means that they are still visible as they appear less dark than Kerbin. Now for the atmosphere related mods that I use, here's the list: Better Atmospheres Texture Replacer (from BA link) Custom Asteroids (from BA link) Kittopia (from BA link) Distant Object Enhancement (from BA link) Active Texture Management Deadly Re-Entry I installed these and the overhaul pack about 3/4 weeks ago when I moved to 0.24. I did not carry any savegames with me and decided to start afresh so there's definitely no save-game issues going on. Anyone got any tips for me to resolve this issue? It is annoying, even though still playable but I'd like to get this sorted out. Anyone having the same issue maybe? Here is what I'm talking about
  15. Many Thanks. I'll give it a try and will let you know
×
×
  • Create New...