Jump to content

VITAS

Members
  • Posts

    790
  • Joined

  • Last visited

Posts posted by VITAS

  1. i welcome your effort. However i think you should be aware that CKAN has a checkbox for mod authors to opt into it on SpaceDock.  You might want a similar opt in method for any mod Repo you build.


    If you want and are willing to commit the needed code this could be added to SpaceDock.

  2. @modus

    The KSP Community has specialist services:

    Official KSP Forums: The Information Hub
    Realtime Chat: IRC, nowdays Discord.
    KerbalX: Craft hosting
    CKAN: Mod (dependency) manager
    SpaceDock: Mod hosting

    (Did i miss something?)

    I did always want to add more social and administrativ functions like onsite messenging and mod rating. But there was fear it could generate a lot of work manageing those. And helping hands always are in short supply.
     

  3. I suggested to @cheese3660 (SpaceWarp) to bundle everything in one download and also make an auto download&install script mod devs can distribute with their mods so that the mod loader dependencies can be solved with a single click...until ckan for ksp2 exists.
    Seems like shes working on that. I also pointed her to you @HebaruSan to exchange insights into ksp2 workings.

  4. I see the problems with having information in multiple places. (SpaceDock, Forums and so on). Any idea about what SpaceDock itself could do to minimize that problem?
     

    I know its the authors task to harmonize their statements and post in the channels they think are important. But still... Im a service provider my task is to make life easy.

     
    Regarding the topic again: Trying stuff is what people do around here. Something will win. Lets hope its the best solution for the task not the VHS of KSP2 Mod loaders. Im not qualified to say which one that is.

    What a luxury we have that all we can complain about is that we have to much.

  5. Hi,

    in order to automatically add new game versions to SpaceDock i need an machine readable source for game versions that updates as close to release as possible.

    I tried steamdb but it only has build numbers.

    Could the devs/community managers make those available (e.g. as API or simply URL i can scrape?)


    BTW SpaceDock has an API of its own so mod other people can pull this data and more from there (see https://spacedock.info for documentation).

     

×
×
  • Create New...