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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. The original LazTex mod had a restricted license (Neither this mod, nor any part of it may be redistributed.) . Were you able to contact the author to get it changed? And, do you have a forum page for it? I'm eager to see it updated.
  2. I've finalized the adoption, new thread is here:
  3. @Starlord Kerman make a nice little shuttle kit, he's left the scene and let me adopt this. Original thread is here: https://forum.kerbalspaceprogram.com/index.php?/topic/181434-flat-bottom-shuttle-systems/ Flat-Bottom Shuttle Systems is a modular parts pack which allows you to build flat-bottom space planes! These parts have a triangular cross-section of 2.5m and, due to the flat bottom, provide some lift. Please note, the RasterPropMonitor mod is required for the IVAs and will have to be downloaded separately. Comments and feedback are appreciated. Updated: 3/17/2019 The latest update includes surface-attachable wings, added adapters for Mk2, Mk2.5 and Mk3, and new engine mounting plates. Now uses B9 Part Switch. Parts List: Sample Images: Cross-section Specifications: My thanks to @JadeOfMaarfor his assistance with a number of the changes Changes Fixed bulkhead profile for decoupler Added Connected Living Spaces config Added FAR configs (within the part configs) Adjusted names of a couple of parts due to name collision Thanks to @JadeOfMaar for the following changes Added Localization Added cargo shielding module to all parts that needed it Added TweakScale config Converted all png and tga files to dds Adjusted lift ratings Adjusted part titles and descriptions Adjusted some heat tolerances Changed all parts that hold fuel to use B9 Part Switch for resource switching Mod recommendations Tweakscale Kerbal Joint Reinforcement Raster Prop Monitor Requirements/Dependencies B9 Part Switch Availability Download: https://spacedock.info/mod/2059/Flat-Bottom Shuttle Systems Source: https://github.com/linuxgurugamer/TriCrossSection/ License: MIT
  4. New release, 1.3.7.6 Thanks to github user @SiCaRiO31 for this: Changed requirements for ignitions to work when ignitionsremained are negative numbers. Infinite ignition engines only work once because when they ignite, the remaining ignitions drop from -1 (infinite) to -2 (?¿), meaning they act like they no longer have any ignitions available.
  5. New release, 1.8.1 Thanks to github user @radj307 for this: Completely rewrote the image loading and path resolution functions used by Utils.cs
  6. New version is much faster @HebaruSanI don't have time right now, could you remove the JSIParts dependency from this in Netkan? Thanks LGG
  7. New release, 1.9.10.3 Thanks to github user @frankieorabona for this: Updated Italian translation
  8. New release, 0.5.1.7 Thanks to github user @frankieorabona for this Added Italian translation
  9. New release, 0.2.2.1 Thanks to github user @TedThompson for this: Fixed issue with Camera Reset conflict with default ABORT key Fixed MM patch when adding to kerbals to avoid multiple buttons in the paw
  10. New release, 0.8.9 Thanks to @JonnyOThan for this: Optimize VV rendering (much faster) Remove JSIPartUtilities dependency
  11. New release, 2.6.2 Thanks to github user @grimmas for this: Added support for Dynamic Battery Storage mod added USI life support options Thanks to github user @jd284 for this: Fix inability to remove obsolete experiments Thanks to github user @spoonyBoobah for this: Added 2 experiments to StationScience, Zoology Observations & Zoology Observations Fixed small memory leak due to not releasing a callback from a GameEvent Thanks to github user @Grimmas for this patch: System Heat supported by patch
  12. FYI, I'm releasing an update for my version, there has been at least one change since you started your fork. LGG
  13. New release, 3.2.9 Thanks to github user @PadroneSF for this: Added support for KNES
  14. New release, 1.9.1.6 Thanks to github user @ValiusV for this Added fr-fr.cfg (French)
  15. New release, 1,4,11,5 Thanks to github user @plotut for this: Localization support added Chinese translation added
  16. New Beta, 0.3.1 Fixed error when adding multiple optional files Added button to clear entered files (deleted)
  17. I have a beta available for the next version: Changes Made app fully GUI based Added ability to include misc files to be added Removed option for allInOneFile Added credits header line to bug description (deleted, see next post) Please test this, and be sure to look at the generated zip file. This is a total rewrite, and while I think I got all the issues fixed, would like to get some additional eyes on it before I make it a full release. I also need to write some documentation, but it should be fairly easy to follow
  18. LOL Can't please everybody. I use this all the time when docking.
  19. @LeviOz How did you install it? Please provide a log file
  20. Next release will help with that. For now: Submit feedback through the game launcher Private division Customer Support: https://support.privatedivision.com/hc/en-us/requests/new?ticket_form_id=360001675633 Forum page: https://forum.kerbalspaceprogram.com/index.php?/forum/144-ksp2-bug-reports/
  21. How is the memory usage? You can increase it, but seems that you got most of the improvement it can do. Beyond that, Windows
  22. known issue, will try to get back to it Not sure what you mean, you would need to provide more info, including the craft file.
  23. Ummm, did you consider that @DMagicis still an active user here? Maybe ask him about it? Also, what sort of "attention" do you think it needs? Other than being recompiled for 1.12?
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