Chickadapus
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[0.25] Astronomer's Visual Pack - Interstellar V2
Chickadapus replied to Astronomer's topic in KSP1 Mod Releases
Can anyone suggest other nice mods like this that would be suitable for cinematics? -
[0.25] Astronomer's Visual Pack - Interstellar V2
Chickadapus replied to Astronomer's topic in KSP1 Mod Releases
[quote name='V8jester']Oh! Alright so since you are running Win 10 same as me. Right click your shortcut. look at the "shortcut target field" at the very end type " -dx9" don't forget the space between (....ksp.exe" -dx9) and that helped me run scatterer, Eve and AVP properly.[/QUOTE] Active Texture Management seems to be struggling for some reason now. I've done everything you've said, no planetshine, MM installed and -dx9. Not entirely sure why its struggling though. -
[0.25] Astronomer's Visual Pack - Interstellar V2
Chickadapus replied to Astronomer's topic in KSP1 Mod Releases
[quote name='V8jester']Yup sounds like you got it installed right. Are you running Windows 10 by chance? Windows 10 gave me some grief until I forced Directx 9. And are you run in OpenGL / DX11?[/QUOTE] I'm just going to re-install KSP and AVP again just to see if that fixes it. I'm on Win10 and how can I tell if im in OpenGL or DX11? -
[0.25] Astronomer's Visual Pack - Interstellar V2
Chickadapus replied to Astronomer's topic in KSP1 Mod Releases
[quote name='V8jester']Next question. What are your computer specs? I don't like leading with that question but I aught to ask. AVP is very graphics intensive to begin with. So this requires some fairly substantial hardware. And are you seeing the red dots on Kerbin? Just strange since the cloud layer is the same but a different color.[/QUOTE] I have an AMD A8-6600K APU 3.9GHz a 2GB GTX 960 and 8GB of ram. There are large red tinted patches on all bodies with clouds, on kerbin they cover about 1/3 of the planet with a sheet of clouds covering the rest. The auroras work fine though. It looks like theres an additional cloud layer on each body? I have altostratus, aurora1 and 2, cirrus, detail1, detailAurora, detaileve1, duna1, eve1, jool1, joolLayers1 and 2 and kerbin1 in the boulderCo clouds texture folder. Does that sound right? -
[0.25] Astronomer's Visual Pack - Interstellar V2
Chickadapus replied to Astronomer's topic in KSP1 Mod Releases
[quote name='V8jester']No, Sounds like you have it installed right, except for planetshine. I didn't go through everything to make it play nice with planetshine yet. Try removing that as well as deleting all the files created by Module manager. Oh yeah you have that one right? MM?[/QUOTE] I uninstalled Planetshine and installed Module manager, assuming it's just the .dll I need? This didn't work, but I'm going to delete the files created by MM and launch again. That didn't work either xD -
[0.25] Astronomer's Visual Pack - Interstellar V2
Chickadapus replied to Astronomer's topic in KSP1 Mod Releases
[quote name='V8jester'] How did you install EVE 1.05 Reboot and AVP Reboot? AVP is broken into steps. Such as open core mod then only extract what you need. Your game data folder should only have two new folders placed in it. "Environmental Visual Enhancement" and "BoulderCo". Then each step you add will only add files to those two folders.[/QUOTE] My GameData folder has ActiveTextureManagement, BoulderCo, Chatterer, DistantObject, EVE, KerbalTek, kerbCam, PlanetShine, Squad and TextureReplacer in it. Are some of these meant to be inside each other then? -
[0.25] Astronomer's Visual Pack - Interstellar V2
Chickadapus replied to Astronomer's topic in KSP1 Mod Releases
I have no idea what I've done wrong, but kerbin, Jool, Laythe and Eve are all completely covered in clouds with random red tints, does anyone know how to fix this? :confused: -
The Ultimate Jool 5 Challenge - 1.0 to 1.3
Chickadapus replied to sdj64's topic in KSP1 Challenges & Mission ideas
I think I may start designing a mission of my own -
Seems like fun, haven't been to Laythe in a while. Challenge accepted!