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Everything posted by pozine
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Hi there! I'm very happy you are continuing the mod I worked very hard for. It's been a year since I dropped KSP for a loooong break. If you have any question, you can PM me. The very last mod version I released, I tried to fix Uranus, Neptune and Saturn's rings. They were broken by the latest Kopernicus release at the time. I hope you can fix them up (I'm sure you can) My mod is open for anyone to continue it, as long as my name is somewhere in a readme You're free to do anything you want with it. @Sir_Fanch Axial tilt isn't implemented in KSP yet.........
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[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
Eros, sure. Planet nine, not until we know more about it. -
[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
UPDATE 0.12.0 2016/01/27 Small update today. - Added Sedna - Solved Titania from not appearing ingame - Updated to Kopernicus 0.6.3 -
[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
Sorry to hear that. I'm far from an expert in ksp modding, so I have to say I can't really do anything about it. I don't even know what cause it. Also I've been having some problems with the next version. Ksp just doesn't load anymore. I'll try a clean install -
[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
Where does it hang? -
[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
Then, it is my error. Thank you, i'll solve this. -
[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
I had a look at files from both versions, and they're exactly the same. I don't know what happened. 1- Delete your cache (Kopernicus/cache folder, delete everything inside) 2-Start KSP and look for Titania If it doesn't work, delete the cache again and try replacing Titania related files from LITE version by those in the normal version? -
[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
Sedna is officialy done. It will be in next version and it is far...REALLY REALLY far from the sun. -
[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
I just had a look at its orbit and decided that I will add it in next version. With Eris too. Next planned bodies : Eris136199 2007 OR10225088 Haumea136108 Quaoar50000 Sedna90377 I won't add V774104 because I can't find precise orbital elements yet. In RSS, making it to LEO is hard. Making it to another nearby planet is very hard. And making it to Sedna would be Chuck Norris hard. We humans are masochists. -
[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
Here is a quick fix for the saturn ring issue. Simply paste this text in 000-RSSPatches.cfg -
[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
Sorry, no. I don't possess the will and time to learn how to use CKAN and Git. Bug found : Saturn rings are inverted for some reason... -
[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
0.11.0 - Added Phoebe - Added Pandora, Prometheus, Epimetheus and Janus - Added Styx, Nix, Kerberos and Hydra - Added Contracts for RP-0 - Changed Proteus heightmap for a real one - Removed Uranus rings (Can't stop rings from rotating) Please report any weird things. I did not have the time to test everything completely -
[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
New update should be live tonight -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
pozine replied to rbray89's topic in KSP1 Mod Releases
[quote name='Poodmund']Ah this has been stumping me for ages. I think it may have been causing my game to lock up when trying to change scene after creating a layer on a Gas Giant for Kopernicus Planets (OPM).[/QUOTE] Yes it does the same to me -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
pozine replied to rbray89's topic in KSP1 Mod Releases
That's exactly what I did. It said invalid name every time, with every name I tried. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
pozine replied to rbray89's topic in KSP1 Mod Releases
Hello! I've been having some problems using EVE (latest version) with RSS. First I tried adding clouds to Venus, which worked well. Then tried to add clouds to Jupiter. I pressed Alt+0 then chose Jupiter, then clicked on the + icon to add clouds. It said : Invalid name I decided to try anyway and linked it to my cloud texture. I clicked on apply and nothing appeared. I verified the cloud height and it was high enough that it would be visible if everything worked as it should. I need some help :/ -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
pozine replied to rbray89's topic in KSP1 Mod Releases
I don't know if this is intended or not, but when I press Alt+E, the EVE GUI doesn't appears. Only mod installed : RSS -
[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
Next version will be quite a big one. 9 new small bodies, with an impact of about 3mb in total. (All the moons of Pluto, Phoebe and 4 inner moons of Saturn) -
[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
Here is the result It looks pretty good and fits well enough the current maps of Phoebe. It does not perfectly fit though. -
Use a RTG like Curiosity
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[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
I finally made it! I've created a heightmap of Phoebe, using blender and a 3d model of phoebe It will probably look very good!! -
Does anybody know how it would be possible to make an heightmap from a 3d model, using blender? It doesn't seems simple but if anybody knows please help me! Thanks Pozine
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[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
I'm waiting for Kopernicus and RSS to update for 1.05 I might try to fake a heightmap for phoebe too. -
[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!
pozine replied to pozine's topic in KSP1 Mod Releases
I tried to find models of Phoebe, without success :/ The texture map is available though. But without a heightmap, it will look boring.