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Matuchkin
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Everything posted by Matuchkin
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One sentence you could say to annoy an entire fan base?
Matuchkin replied to Fr8monkey's topic in Forum Games!
"Harry Potter is just a children's book series, what the hell is wrong with you!?" *Gets slapped by every 12 year old girl in the fanbase* -
Will KSP get relased to mobile ?
Matuchkin replied to 64Bit's topic in KSP1 Suggestions & Development Discussion
Playing KSP on phones be like: "drag.... the damn.... part..............NOOOOO NOT THERE GODDAMIT" -
I had something much worse, like, situations in which I was openly insulted by high-ranking members of this community. I'm embarrassed about it to this day.
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1477: IS THIS THE REEEAL LIIIIIIFE...
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The Official Realism Overhaul Craft Repository.
Matuchkin replied to Matuchkin's topic in KSP1 The Spacecraft Exchange
Please get bored with stock. If you can do what I see you doing in stock, you can do a lot more in RO. -
Aw man, when you get BDA and start paying attention to some of those challenges, you're gonna have a blast.
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Are there any clear pictures of this?
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Essentially, you seem to be bragging about your extensive experience with flight simulators, then putting the exact same expectations on KSP. 1) You are not the only person who plays this game. It is impossible to take everything and boost it up to your standards. This is also governed by the physical limitations of the people working at SQUAD. 2) This is the same logic as me coming up to a CoD forum and saying "this is not how guns work, I've been playing [insert an actual simulator that doesn't mirror real life 100%] since [insert date], and I want to see every detail programmed into this game or else just give up. Stock KSP is not a simulator at all. In fact, the only realistic part about it is the orbital mechanics, and even those are absolutely inaccurate. If you want this to be more realistic, download realism overhaul and try to make a plane- I dare you, go ahead and see how it goes. And even RO is unrealistic compared to actually sophisticated simulations like DCS, X-Plane, Orbiter, etc.
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There is absolutely no way to use BD weaponry in a way that isn't clearly visible and would get you disqualified.
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"*Gasp* OH-NOOOOO...!"
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It isn't enough to tell them to hold target?
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Just to confirm: stock homing missiles have to be switched to after firing, right?
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I am inspired...
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It also would be cool if Kerbals had an actual consciousness, functioning digestive, integumentary, etc systems, and antibodies, also if Kerbin had planetary layers, actual tectonic movement, had life, followed biological cycles, had social media and actual countries with actual political situations. Problem? RAM limit and physical capabilities of a computer script. Not trying to be rude, but it seems that many such requests are a bit far-fetched, and would cause a lot of unpleasant things to a computer. I think it would be better if we just had static models of buildings bunched together. That will still look good from space.
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There's this very cool thread around, in which a player does experiments with this type of thing. I'll try to fish it out here. "I'm a simple man. Double the fuselage, double the wings. Triple the fuselage, triple the wings. No need to fuss about for half an hour."
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You? Never built an SSTO before this one? Well it's about time, I guess... Naww, I'd like something streamlined, that starts from the cockpit, flows and blends together with the wings, passes some ingrained intakes, then ends with a smooth tail. That's the kind of SSTO, like skylon. Of course, only Rune can probably do that.
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Cupcake's Dropship Dealership...
Matuchkin replied to Cupcake...'s topic in KSP1 The Spacecraft Exchange
Aw yes, I would really need that. -
Asteroid gravity
Matuchkin replied to Buzz light fear's topic in KSP1 Suggestions & Development Discussion
Seriously, there is no real boundary between SOIs. -
The Kerbal Space Agency: To Be Continued...?
Matuchkin replied to Drew Kerman's topic in KSP1 Mission Reports
Great idea. Great thinking. Good website formatting. I love it. -
The Official Realism Overhaul Craft Repository.
Matuchkin replied to Matuchkin's topic in KSP1 The Spacecraft Exchange
Snip the quote, maybe? -
"Why, sorry- *interrupted by time travelling robot, who asks "are you Sarah Connor?"* Waiter, why did you spit in my soup?
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Step 19: Create a multi-hundred fund vehicle that requires extreme muscle coordination (and a bit of acrobatic skills) to get onto a plane with a custom cockpit.