Convair NEXUS - super heavy Historical Launch Vehicle in KSP1 Mod Releases Posted October 1, 2020 3 hours ago, captinjoehenry said: No problem man! I was able to fix from just getting the previous version of the model file you had posted. That one had no issues with nodes overlapping. Damn... When I was updating, I noticed I've disconnected github desktop from my active copy as well, not sure when that happened, but it looks like when I merged the revamp branch and the core. I did have 2, and then the gamedata linked to the revamp, I must have disconnected in prep, merged and never got back around to re-linking. I suspect I stuffed up something in that. But also, it was actually (for half the issue, definitely, and probably the other) wrong in Unity. So, I just don't know what went wrong when.