Jump to content

MrWolf83

Members
  • Posts

    117
  • Joined

  • Last visited

Everything posted by MrWolf83

  1. The Last Starfighter Independence Day Stargate (both tv and movie)
  2. Let's see, got home yesterday from work, hopped on Steam then straight to KSP to get caught up on contracts and personal itinerary since i'm heading out of town on business tomorrow, first thing was to finish getting to Inland KSC with a modified stock game vehicle and Nancy. Got ready to land there and wife comes home from dropping step-daughter off at friends across town, I hit F5 to save and escape to pause mid approach to assist with my 5 month old and comeback to machine and think I hit escape again, when my screen goes dark and monitor goes into sleep mode, but machine is still running. Well .... I hit the sleep button on the keyboard instead of escape smooth criminal. Get screen back up and hit escape after I see i'm back in game and can hear engines but still see pause menu, crap now what? Alt-tab to windows and back to KSP, nothing. Task manager to end task ok, killed KSP. Now reopen KSP nope Steam says App is still running, uh no its not, I have task manager open and see that its not shown in any processes, etc. Close out of steam, log out of steam won't let me sense it says KSP is still running, huh. go back to task manager, and find steam process or whatever it's called, kill it. Open it back up log in, get on ksp, and F9 it to where I was at, making approach about to touch down, and "Honey, come get your son and bathe him" get that done, come back and with son in one arm, successfully land at Inland KSC with one hand, 'Mad Skills' as my Step-Daughter would say. Then I explore the area and stick a flag there next to Launch Pad (bad idea cause later it seams this will cause a conflict with launching at normal KSC-lesson learned later) Anyhow I also parked jet next to Pad, walk around a bit, come back and parking brake came off and rolled me into the pad, so, now I cannot take off, no known reverse for me, then I realize I can push this thing with my Pilots head on the intake underneath yay, this looks rather goofy but works, kinda. took about an hour of me doing this to where the jet would stand still and let me grab ladder or front landing gear and climb up and leave, did so took off and headed towards impact crater west of there, run out of fuel dump two nacelles and glide to a landing no where near where I wanted, but no biggie. Recover. No onto contracts, first up build a munar lander with some tourists in it, experiments on it as well to transmit and all to fulfill Explore the Mun contract, and parts of tourist fly by Mun, and temp, and survey mun contracts as well. Launch get up there and start getting an orbit of Kerbin and thanks to the lovely control interface of this game, and the fact I didn't put any kind of real SAS to lock onto for this I am flying this mission basically on manual, and burn 3/4 through my fuel of what I was gonna use to transfer to Mun encounter, and to create orbit around Mun while creating orbit of Kerbin. Get to min and dump stage of transfer/orbit engine stage, start landing phase with real eye on the ground so as to not kill tourists and pilots, which speaking of tourist why haven't I gotten a message of complete part of fly by of Mun, oh for some reason the game didn't take me as clicking the tourists into the hitchhiker as assigning them. anyways, get closer to ground and realize I'm on a landing course of the night side of Mun this should be fun, 20 min later me hitting burn to help slow down descent when I shouldn't have been doing since my other fuel got burnt up creating this descent and will need it to head home, but this is first celestial landing for me, which landing went great since I've been reading folks issues with landing on Mun, I see I'm coming in at a decent speed and have some horizontal movement and that'll tip me over so I either burn in that direction or use RCS to assist in killing that movement and touch down, shutdown engines, yeah. No fuel left, oh well with panels extended, I wait for sun, eva, flag, sample, report, run experiments and send them back with transmitter, and get my contract complete, yeah!!!, Now I need to mount a rescue of some sorts...to be continued...
  3. Controls, I can't tell you how many times I've screwed up an orbit or landing cause of the controls mainly the full throttle(z) and Cut Engines(x), and the RCS Translation Keys
  4. Finally a successful dock via Training, lots of patience there. Sent another probe to Mun cause last two that were sent for 2 diff. contracts, one was successful while the other was A) going the wrong direction orbit wise and B)was missing a materials bay which I must have missed during construction or overlooked it cause there isn't anything labeled materials bay in the parts list so Science Jr. it is. Am now ready to go back to Mun again for Explore the Mun contract, and maybe some Temp. and Survey Contracts of it as well. This is the new one
  5. Thanks Prime read something similar to this about 10 min ago, will attempt tonight.
  6. I've been recently attempting to create planes and shuttles, and am finding it rather difficult to attach anything to back node of any cargo bay correctly or at all with out flipping and/or rotating parts the way I want them. Am I missing something here or is this a common problem? Are there any other threads started on this particular issue?
  7. I don't get bored, see at as challenging in Career and Sandbox Mode. Would like to venture into Science to see how that pans out. If I get bored I would like to see myself attempt and build a ring around the Mun in orbit. Heck maybe a full cage, but bet my PC can't take the load. But I need to attempt docking first.
  8. Mid flight when turning on orbital station and research facility, realized I didn't put the proper people in their proper modules and had scientist piloting the return module and the pilots screwing around in the lab.
  9. Last night put another Orbital Station around Kerbin, took a few tries as shown, kept either leaning North after launch or clipping the tower thingies, also once got in spot to create orbit, realized the poodle I put on wouldn't budge the station any and kept re-entering atmosphere, so had to play around with engines, then once got that moving ok, realized, my scientists were in my return lander and not the science module and pilots in science module, that could be an issue when researching, oh and maybe flying the rocket!!! So, EVAed guys and gals around to fix that, broke off return lander which was heavily over chuted, but did so cause of safety. Contract Completed!!
  10. Just the ingenuity of the game, rocket science, science science, aero-dynamics, drag, physics, etc... whens the black hole update coming?
  11. Seriously "Hold My Beer and Watch This Mk. 1" I can send the craft file if you like.
  12. I've been wondering if the Admin. building strategies have any influence on the type of contracts you get or number of contracts you receive. I have 6 left Available without deadlines, and was wondering is that it? I am going on easy or normal mode can't remember so I can get used to the game somewhat. Or do contracts get added with each update?
  13. Are these just for engines?
  14. All I know is they are some form of radiators and there are five of them and they weren't updated on the wiki.
  15. Is there a listing of the latest parts that came with 1.03 similar to the Parts List on the wiki page with descriptions? I am at work and would like to research them when I get a chance, so I'll know where to use them effectively.
  16. made it to Mun and Minmus on a tourism contract while also completing an orbit of Mun contract, upon getting group back to Kerbin I screwed up my orbit and didn't realize it until to late, when I was 100,xxx+m about and quicksaved instead of screenshoted and wasn't watching speed and thanks to the new update couldn't get into atmosphere without chutes being destroyed and killing entire crew...
  17. Launched two probes at same time in order to satisfy two contracts at once that way, didn't realize that the last probe I was getting into position didn't have an SAS, so had to manually aim, but forgot to deploy solar panels to power the RCS.
  18. Everytime I see the pyramids in this game I wanna build a pyramid shaped ship similar to that one in stargate and have it built around the actual pyramids in the game.
  19. Oh today, not much, put my son to sleep, played this awesome sim. attempting to launch two probes at once with something similar to this with ditto the probes... Sorry one of my better screengrabs And I just love how the physics in this game works, almost like Ebonics sometimes.
  20. Have 2 station specific orbit contracts awaiting when I get home.
  21. I've had jet parts do the same thing to me, engines flipping and such.
  22. Was doing a fly by the mun mission, had been wondering why my burn time kept saying days even after a slight burn then killing them, then realized they weren't even staged, fixed that , made a maneuver , was halfway there on warp for a mun capture or whatever it's called. Some how hit the increase warp and I'm back in orbit around Kerbin. I'm sitting here going what the hell just happened and on a side note now I'm in an eliptical orbiit of Kerbin somehow, creating another maneuver node to redo the burn and mun capture and I see I have a contract complete message, holy kerbins, I completed the contract. I'll take it lets land.
  23. Had a full capsule on a rescue mission. Yup one Kerbanaunt attempted to pull a Felix Baumgartner without a chute, and no chance of survival.
  24. I'm currently warping up my orbit to meet Phonie Kerbin at 83,xxxAP/72,xxxPE. What a pain these are.
×
×
  • Create New...