Crazy_Redd
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Everything posted by Crazy_Redd
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The Hyperjet Delivery SSTO (I finally did it!)
Crazy_Redd replied to Mastikator's topic in KSP1 The Spacecraft Exchange
Could we have a craft file with that? Looks nice, and I really need a well working cargo SSTO! -
Xiggurat Industrial Group
Crazy_Redd replied to s1l3nt_c0y0t3's topic in KSP1 The Spacecraft Exchange
Thanks! I wil check it out! -
Xiggurat Industrial Group
Crazy_Redd replied to s1l3nt_c0y0t3's topic in KSP1 The Spacecraft Exchange
I can't seem to get the Falls into LKO. I tried to build it from the picture you posted, but can't see if you have some things, like possibly fuel lines, onderneath the craft. Need help -
What Is Your Biggest Accomplishment in KSP thus far?
Crazy_Redd replied to TheOfficialStorm's topic in KSP1 Discussion
My first was, offcourse, landing on the Mün. But my biggest acomplishment so far is a manned landing on Duna. Since I'm from 1.0 so not much more -
Maybe the "figure things out yourself" part in the gameplay? (Ok a premade spread sheet is not very selfmade, but it's more self figured out than a mod who tells you right away). Also I don't like the feel of having a mod on a game, I don't know it gives me a kind of "cheating" feeling, even when it's accually not. Besides a spread sheet can be chosen to use or not (So first trial and error and when all that doesn't work, you use the spreadsheet), a mod gives you the information anyway I presume. Hard to explain, mostly a feeling of wanting to play a clean game perhaps?
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Moth Mk2 - Ultralight Ion Dropship
Crazy_Redd replied to Cupcake...'s topic in KSP1 The Spacecraft Exchange
Aside from the fact that these are awesome, I also really like the way you put colored lights inside the bays. Something I never thought of, It's not functional but looks just amazing. Costs more, especially when playing career, but will use because of awesomeness! You gotta invest in coolness too! -
Xiggurat Industrial Group
Crazy_Redd replied to s1l3nt_c0y0t3's topic in KSP1 The Spacecraft Exchange
"Subscribe post" Too bad it won't work with 1.0.2. I really like your designs and the way you made a small carrier vehicle wich can move the pieces of the base together. Will this work of you set the Kerbin atmosphere settings back to 1.0 value's? Or will the heating till be a problem? -
About your rival, I understand now. Well when you're out of examns and you have school vacation take the time to upload video's and make your channel look nicer and take in mind the things I summed up. Also, be sure to share the video's on this channel and you'll be good to go Good luck!
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I don't know what you mean by demographics thing? Maybe the amount of views? If so i'm Sorry, you have 49 views max, my fault. As for the other things: 2nd: Try to do that asap, since people who visit your channel would want to see what your channel is about, right away. Not by looking at your videos, but directly by looking at your videos. Looking at your intentions, it has to do something with gamng, offcourse. 3rd: The short phrase says nothing about you, it says something about what's happening in the video. Take a look at some other YouTubers, for instance, Tobuscus, when he does a series, he puts exactly the same thing in every title, followed by a short descrition/ep number. 4th: It should be shining right away. That how people see the differences between eachother. You have for example the gamers who want to take the most out of the game, fungamers, analysing gamers, etc. etc. What is your identity? what do you want the people to know and what is your unique way of doing that? 5th: Who is your YouTube rival then? There are A LOT of people who do exactly the same as you. 6th and seventh: Why ask us, it is your channel, you should do what you like. (and since you're asking this on a KSP forum offcourse people will say KSP)
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First of, and I say this without seeing any of your video's, you have to be patient. You see nog comments because there are no comment. Your video's have 7 views max. I think one of the first steps is to make your channel look nicer, have a thumbnail/logo, and make a banner so your channel will look somewhat more inviting. Second, try to find a specific title which no one allready uses, because "KSP ep 1, ep 2" etcetera is widely used and someone looking for KSP related video's will never find you when they use that as a search. all this is part of your identity, invest a lot of time in this, be yourself and choose some kind of "theme" in your videos. Scott Manly got so many views not only because he is someone who is around for a long time, but also because his video's are more like a "how to" and in dept manner of playing. He's got his own style. But be patient, upload in a consistent way and not more than a week and a half apart from eachother. This is just a very small part of a succesfull YouTube channel, it takes a lot of effort and time! Why should you believe me? I study Online marketing and this is one of the subjects (Sorry for my bad English btw ) Good luck
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I found out about it something like a month ago, I think a week before 1.0 was released. After watching some video's and playing the demo I was sold. Fun fact: I bought the game the day 1.0 came out, but just a few hours before. So tehnically I played 0.9 aswell, but without me knowing it. (Got it cheaper because of that to though )
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So I found out about this game via a friend of mine, and I was excited from that point forward! Bought the game a few hours 1.0 came out, so technically i came in at the beta fase This game is addictive..!