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Schpulke

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Posts posted by Schpulke

  1. I ques more relevant part is (its cycles forever)

    7/14/2015 5:21:03 PM,KerbalAlarmClock,Active Vessel unreadable - resetting inqueue flag

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException: Object reference not set to an instance of an object

    at DMagic.DMAnomalyList.pqsBuild (.CelestialBody B) [0x00000] in <filename unknown>:0

    at DMagic.DMAnomalyList.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object

    at KerbalAlarmClock.KerbalAlarmClock.UpdateDetails () [0x00000] in <filename unknown>:0

    at KerbalAlarmClock.KerbalAlarmClock.RepeatingWorker () [0x00000] in <filename unknown>:0

    at KSPPluginFramework.MonoBehaviourExtended.RepeatingWorkerWrapper () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object

    at VesselAutopilotUI.LateUpdate () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_rotation (UnityEngine.Quaternion&)

    at UnityEngine.Transform.get_rotation () [0x00000] in <filename unknown>:0

    at IVASun.LateUpdate () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object

    at scatterer.scatterPostprocess.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_rotation (UnityEngine.Quaternion&)

    at UnityEngine.Transform.get_rotation () [0x00000] in <filename unknown>:0

    at UnityEngine.Transform.get_up () [0x00000] in <filename unknown>:0

    at NavHud.MainBehaviour.UpdateHeadingMarkers (Matrix4x4 worldToCamMat, Vector3 screenEdge) [0x00000] in <filename unknown>:0

    at NavHud.MainBehaviour.OnPreCull () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReference: System.NullReferenceException:

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.RotateWhilePacked (.Vessel vessel) [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.FixedUpdate () [0x00000] in <filename unknown>:0

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReference: System.NullReferenceException:

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.RotateWhilePacked (.Vessel vessel) [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.FixedUpdate () [0x00000] in <filename unknown>:0

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.AddVesselFlare (.Vessel referenceShip) [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.GenerateVesselFlares () [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object

    at scatterer.SkyNode.toggleCoronas () [0x00000] in <filename unknown>:0

    at scatterer.SkyNode.UpdateNode () [0x00000] in <filename unknown>:0

    at scatterer.Manager.Update () [0x00000] in <filename unknown>:0

    at scatterer.Core.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:GetComponent (System.Type)

    at UnityEngine.Component.GetComponent[TSTCameraModule] () [0x00000] in <filename unknown>:0

    at TarsierSpaceTech.TSTDOE.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    7/14/2015 5:21:03 PM,KerbalAlarmClock,Active Vessel unreadable - resetting inqueue flag

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException: Object reference not set to an instance of an object

    at DMagic.DMAnomalyList.pqsBuild (.CelestialBody B) [0x00000] in <filename unknown>:0

    at DMagic.DMAnomalyList.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_rotation (UnityEngine.Quaternion&)

    at UnityEngine.Transform.get_rotation () [0x00000] in <filename unknown>:0

    at IVASun.LateUpdate () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object

    at scatterer.scatterPostprocess.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_rotation (UnityEngine.Quaternion&)

    at UnityEngine.Transform.get_rotation () [0x00000] in <filename unknown>:0

    at UnityEngine.Transform.get_up () [0x00000] in <filename unknown>:0

    at NavHud.MainBehaviour.UpdateHeadingMarkers (Matrix4x4 worldToCamMat, Vector3 screenEdge) [0x00000] in <filename unknown>:0

    at NavHud.MainBehaviour.OnPreCull () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReference: System.NullReferenceException:

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.RotateWhilePacked (.Vessel vessel) [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.FixedUpdate () [0x00000] in <filename unknown>:0

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReference: System.NullReferenceException:

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.RotateWhilePacked (.Vessel vessel) [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.FixedUpdate () [0x00000] in <filename unknown>:0

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.AddVesselFlare (.Vessel referenceShip) [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.GenerateVesselFlares () [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object

    at scatterer.SkyNode.toggleCoronas () [0x00000] in <filename unknown>:0

    at scatterer.SkyNode.UpdateNode () [0x00000] in <filename unknown>:0

    at scatterer.Manager.Update () [0x00000] in <filename unknown>:0

    at scatterer.Core.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:GetComponent (System.Type)

    at UnityEngine.Component.GetComponent[TSTCameraModule] () [0x00000] in <filename unknown>:0

    at TarsierSpaceTech.TSTDOE.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    Note that I did encoutered this ussue with x32 in a separte install with mods close to my x64 install. (no texture replacing etc)

    Last time I got it "fixed' I reinstaled game and mods. It took me more than 4 hours to recreate this bug again (I discovere this bug in career mode, got some tech, remote tech conract to asemble 4 com satelites and bug take place when you have more than one vessel I guess)

  2. I quees no one looks here but I looked trough irelevant parts I ques. And got to the poin scene change. Here some aprts that I think are scary but i dont know what they are

    [HighLogic]: =========================== Scene Change : From FLIGHT to FLIGHT =====================

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Camera Mode: AUTO

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException: Object reference not set to an instance of an object

    at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetGameObject ()

    at UnityEngine.Component.get_gameObject () [0x00000] in <filename unknown>:0

    at Vessel.recurseCoMs (.Part part) [0x00000] in <filename unknown>:0

    at Vessel.recurseCoMs (.Part part) [0x00000] in <filename unknown>:0

    at Vessel.findLocalCenterOfMass () [0x00000] in <filename unknown>:0

    at ProtoVessel..ctor (.Vessel VesselRef) [0x00000] in <filename unknown>:0

    at ContractConfigurator.ContractVesselTracker+<>c__DisplayClassb.<OnVesselDestroy>b__8 (.Vessel v) [0x00000] in <filename unknown>:0

    at System.Collections.Generic.List`1[Vessel].GetIndex (Int32 startIndex, Int32 count, System.Predicate`1 match) [0x00000] in <filename unknown>:0

    at System.Collections.Generic.List`1[Vessel].Find (System.Predicate`1 match) [0x00000] in <filename unknown>:0

    at ContractConfigurator.ContractVesselTracker.OnVesselDestroy (.Vessel vessel) [0x00000] in <filename unknown>:0

    at EventData`1[Vessel].Fire (.Vessel data) [0x00000] in <filename unknown>:0

    at Vessel.OnDestroy () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    ApplicationLauncher already exist, destroying this instance

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- VesselFlare (null vessel?) Destroy

    ------------------- initializing flight mode... ------------------

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Target vessel index: 3 vessel count: 11

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at FloatingOrigin.setOffset (Vector3d refPos) [0x00000] in <filename unknown>:0

    at FloatingOrigin.SetOffset (Vector3d refPos) [0x00000] in <filename unknown>:0

    at FlightDriver.Start () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    RemoteTech: SatelliteManager: RegisterProto(ComSat Debris, 03211d36-8a87-4112-b0f2-f81cb7e4a3ad)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: GetSignalProcessor(ComSat Debris): Check

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: AntennaManager: RegisterProtos(ComSat Debris, 03211d36-8a87-4112-b0f2-f81cb7e4a3ad)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.Load () [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.Start () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReference: System.NullReferenceException:

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.RotateWhilePacked (.Vessel vessel) [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.FixedUpdate () [0x00000] in <filename unknown>:0

    7/14/2015 5:21:01 PM,TransferWindowPlanner,Successfully Hooked the KAC

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReference: System.NullReferenceException:

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.RotateWhilePacked (.Vessel vessel) [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.FixedUpdate () [0x00000] in <filename unknown>:0

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReference: System.NullReferenceException:

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.RotateWhilePacked (.Vessel vessel) [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.FixedUpdate () [0x00000] in <filename unknown>:0

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Landing Aid Ver. 2.5 start.

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.AddVesselFlare (.Vessel referenceShip) [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.GenerateVesselFlares () [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    Parsing bool

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException: Object reference not set to an instance of an object

    at scatterer.SkyNode.toggleCoronas () [0x00000] in <filename unknown>:0

    at scatterer.SkyNode.UpdateNode () [0x00000] in <filename unknown>:0

    at scatterer.Manager.Update () [0x00000] in <filename unknown>:0

    at scatterer.Core.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    SmokeScreenConfig could not load config

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:GetComponent (System.Type)

    at UnityEngine.Component.GetComponent[TSTCameraModule] () [0x00000] in <filename unknown>:0

    at TarsierSpaceTech.TSTDOE.Start () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:GetComponent (System.Type)

    at UnityEngine.Component.GetComponent[TSTCameraModule] () [0x00000] in <filename unknown>:0

    at TarsierSpaceTech.TSTDOE.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    (Filename: Line: -1)

    7/14/2015 5:21:01 PM,KerbalAlarmClock,Active Vessel unreadable - resetting inqueue flag

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    KerbalEngineer -> ActionMenu was destroyed.

    NullReferenceException: Object reference not set to an instance of an object

    at VesselAutopilotUI.LateUpdate () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_rotation (UnityEngine.Quaternion&)

    at UnityEngine.Transform.get_rotation () [0x00000] in <filename unknown>:0

    at IVASun.LateUpdate () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object

    at scatterer.scatterPostprocess.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_rotation (UnityEngine.Quaternion&)

    at UnityEngine.Transform.get_rotation () [0x00000] in <filename unknown>:0

    at UnityEngine.Transform.get_up () [0x00000] in <filename unknown>:0

    at NavHud.MainBehaviour.UpdateHeadingMarkers (Matrix4x4 worldToCamMat, Vector3 screenEdge) [0x00000] in <filename unknown>:0

    at NavHud.MainBehaviour.OnPreCull () [0x00000] in <filename unknown>:0

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.AddVesselFlare (.Vessel referenceShip) [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.GenerateVesselFlares () [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object

    at scatterer.SkyNode.toggleCoronas () [0x00000] in <filename unknown>:0

    at scatterer.SkyNode.UpdateNode () [0x00000] in <filename unknown>:0

    at scatterer.Manager.Update () [0x00000] in <filename unknown>:0

    at scatterer.Core.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:GetComponent (System.Type)

    at UnityEngine.Component.GetComponent[TSTCameraModule] () [0x00000] in <filename unknown>:0

    at TarsierSpaceTech.TSTDOE.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    [PlanetShine] An exception occured reading CelestialBodyColor node:

    CelestialBodyColor

    {

    name = Moho

    color = 124,102,88

    }

    The exception was:

    System.ArgumentNullException: Argument cannot be null.

    Parameter name: s

    at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in <filename unknown>:0

    at System.Single.Parse (System.String s) [0x00000] in <filename unknown>:0

    at PlanetShine.ConfigManager.LoadBody (.ConfigNode bodySettings) [0x00000] in <filename unknown>:0

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    [PlanetShine] An exception occured reading CelestialBodyColor node:

    CelestialBodyColor

    {

    name = Eve

    color = 181,153,255

    }

    The exception was:

    System.ArgumentNullException: Argument cannot be null.

    Parameter name: s

    at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in <filename unknown>:0

    at System.Single.Parse (System.String s) [0x00000] in <filename unknown>:0

    at PlanetShine.ConfigManager.LoadBody (.ConfigNode bodySettings) [0x00000] in <filename unknown>:0

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException: Object reference not set to an instance of an object

    at KerbalAlarmClock.KerbalAlarmClock.UpdateDetails () [0x00000] in <filename unknown>:0

    at KerbalAlarmClock.KerbalAlarmClock.RepeatingWorker () [0x00000] in <filename unknown>:0

    at KSPPluginFramework.MonoBehaviourExtended.RepeatingWorkerWrapper () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    7/14/2015 5:21:02 PM,KerbalAlarmClock,Active Vessel unreadable - resetting inqueue flag

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException: Object reference not set to an instance of an object

    at DMagic.DMAnomalyList.pqsBuild (.CelestialBody B) [0x00000] in <filename unknown>:0

    at DMagic.DMAnomalyList.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object

    at VesselAutopilotUI.LateUpdate () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_rotation (UnityEngine.Quaternion&)

    at UnityEngine.Transform.get_rotation () [0x00000] in <filename unknown>:0

    at IVASun.LateUpdate () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object

    at scatterer.scatterPostprocess.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_rotation (UnityEngine.Quaternion&)

    at UnityEngine.Transform.get_rotation () [0x00000] in <filename unknown>:0

    at UnityEngine.Transform.get_up () [0x00000] in <filename unknown>:0

    at NavHud.MainBehaviour.UpdateHeadingMarkers (Matrix4x4 worldToCamMat, Vector3 screenEdge) [0x00000] in <filename unknown>:0

    at NavHud.MainBehaviour.OnPreCull () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReference: System.NullReferenceException:

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.RotateWhilePacked (.Vessel vessel) [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.FixedUpdate () [0x00000] in <filename unknown>:0

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReference: System.NullReferenceException:

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.RotateWhilePacked (.Vessel vessel) [0x00000] in <filename unknown>:0

    at Rotate.VehicleRotator.FixedUpdate () [0x00000] in <filename unknown>:0

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.AddVesselFlare (.Vessel referenceShip) [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.GenerateVesselFlares () [0x00000] in <filename unknown>:0

    at DistantObject.FlareDraw.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object

    at scatterer.SkyNode.toggleCoronas () [0x00000] in <filename unknown>:0

    at scatterer.SkyNode.UpdateNode () [0x00000] in <filename unknown>:0

    at scatterer.Manager.Update () [0x00000] in <filename unknown>:0

    at scatterer.Core.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:GetComponent (System.Type)

    at UnityEngine.Component.GetComponent[TSTCameraModule] () [0x00000] in <filename unknown>:0

    at TarsierSpaceTech.TSTDOE.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StopCoroutine (string)

    at PQS.ResetSphere () [0x00000] in <filename unknown>:0

    at PQS.ResetSphere () [0x00000] in <filename unknown>:0

    at PQS.OnDestroy () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

    at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0

    at PQSCity.OnSphereReset () [0x00000] in <filename unknown>:0

    at PQS.Mod_OnSphereReset () [0x00000] in <filename unknown>:0

    at PQS.ResetSphere () [0x00000] in <filename unknown>:0

    at PQS.OnDestroy () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StopCoroutine (string)

    at PQS.ResetSphere () [0x00000] in <filename unknown>:0

    at PQS.ResetSphere () [0x00000] in <filename unknown>:0

    at PQS.OnDestroy () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object

    at ThrottleControlledAvionics.TCAConfiguration.SaveConfigs (.ConfigNode node) [0x00000] in <filename unknown>:0

    at ThrottleControlledAvionics.TCAConfiguration.Save (System.String configs) [0x00000] in <filename unknown>:0

    at ThrottleControlledAvionics.TCAConfiguration.Save () [0x00000] in <filename unknown>:0

    at ThrottleControlledAvionics.ThrottleControlledAvionics.OnDestroy () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetGameObject ()

    at UnityEngine.Component.get_gameObject () [0x00000] in <filename unknown>:0

    at MapView.OnDestroy () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object

    at SentinelMission.SentinelScenario.OnDestroy () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    [DangIt][Runtime]: Destroying instance.

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    AY.AmpYear[FFEF8492][185.51]: OnDestroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    AY.AmpYear[FFEF8492][185.51]: AmpYear Child Destroy for ScenarioLogic

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: SatelliteManager: OnVesselDestroy(03211d36-8a87-4112-b0f2-f81cb7e4a3ad, ComSat Debris)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: SatelliteManager: UnregisterProto(03211d36-8a87-4112-b0f2-f81cb7e4a3ad)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: SatelliteManager: OnVesselDestroy(ccd471c4-3186-40fb-bbe3-b65cce682f4a, ComSat Debris)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: SatelliteManager: UnregisterProto(ccd471c4-3186-40fb-bbe3-b65cce682f4a)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: SatelliteManager: OnVesselDestroy(1061a55f-eb13-411c-a0eb-da0fe6419be5, Untitled Space Craft Debris)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: SatelliteManager: UnregisterProto(1061a55f-eb13-411c-a0eb-da0fe6419be5)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: SatelliteManager: OnVesselDestroy(89823039-c5a5-4cb3-bbdf-8a9efdc0567e, ComSat H1)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: SatelliteManager: UnregisterProto(89823039-c5a5-4cb3-bbdf-8a9efdc0567e)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: SatelliteManager: OnUnregister(VesselSatellite(ComSat H1, 89823039-c5a5-4cb3-bbdf-8a9efdc0567e))

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: NetworkManager: SatelliteUnregister(VesselSatellite(ComSat H1, 89823039-c5a5-4cb3-bbdf-8a9efdc0567e))

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: SatelliteManager: OnVesselDestroy(31fcc8f0-58b2-410c-b97e-37f17ba1ed0d, ComSat Debris)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: SatelliteManager: UnregisterProto(31fcc8f0-58b2-410c-b97e-37f17ba1ed0d)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Parsing string

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Parsing vector2

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Parsing double

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    IR: [GUI] destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: SatelliteManager: OnVesselDestroy(b109bbf8-4109-4468-80a1-e984cbe3799f, Untitled Space Craft Debris)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    RemoteTech: SatelliteManager: UnregisterProto(b109bbf8-4109-4468-80a1-e984cbe3799f)

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component:InternalGetGameObject ()

    at UnityEngine.Component.get_gameObject () [0x00000] in <filename unknown>:0

    at ApplicationLauncher.ScaleModList () [0x00000] in <filename unknown>:0

    at ApplicationLauncher.RemoveModApplication (.ApplicationLauncherButton button) [0x00000] in <filename unknown>:0

    at RealChute.RCToolbarManager.RemoveButton () [0x00000] in <filename unknown>:0

    at EventVoid.Fire () [0x00000] in <filename unknown>:0

    at ApplicationLauncher.OnDestroy () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    PlanetShine -> Gui->OnDestroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    KerbalEngineer -> ActionMenuGui was destroyed.

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    KerbalEngineer -> FlightEngineerCore->OnDestroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    KerbalEngineer -> ActionMenu->OnDestroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    KerbalEngineer -> ActionMenu was destroyed.

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Destructor called

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

    Distant Object Enhancement v1.5.7 -- BodyFlare (null bodyflare?) Destroy

    (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

  3. Well.

    1) Install Contract configurator. ( I got no active contracts right now, but it does not matter (I got this error with or without active contracts))

    2) Tracking station

    3) Chose any vessel (play all time you need, no differences here)

    4) Change ship trough orbit map or through tracking station ( I got satellites connected trough RemoTech(but I does not matte, I can have this error with one ship)

    5) Sometimes 1 change and I can not play some times its 2 changes

    6)bug

    I can have this error and trough other means:

    First 3 is same as before.

    4) Return to space center

    5) VAB or plane hangar

    6) launch vessel ( you can model all you want)

    7) bug

    Without contract configurator I can change ships all day.

    Note that I got humongous amount of mods. Also I got few that affect contracts - coherent contracts , and contract window +.

    That reminds me that I should do clear contract configurator test. ( no mods just stock + CC)

    Well clean install with just CC works fine ( in sandbox)

  4. Got problem when switching the ships. Game stop responding in any way.

    I can play with one ship for hours, enter vab etc. But as soon as I change ship game change focus on planet or sun sometimes on empty place ( though I can push buttons like staging, docking, orbit map some others(exit does not work)

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