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KSP2 Release Notes
Everything posted by StarCrusher96
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Join our Discord and we'll look at it. But we need a full bugreport.
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KSS2 currently supports Parallax 2, and I’ve made sure that by the next update, there won’t be any issues with Parallax Continued. You can have a different Parallax config that only uses the stock scatters from Parallax without conflicting with KSS2’s configs. However, we’re also working on dedicated configs for Parallax Continued, which should be ready by the time it becomes freely available. In general, there shouldn’t be any game-breaking issues. Indeed, as posted above, unless you have something orbiting where Nova Kirbani would be (which is far enough, trust me).
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NullReference caused by a star. I need way more context to figure this out. Just dropping a snippet of logs without any additional information isn't fair, there's no way for me to pinpoint the issue like that. Keep in mind, KSS2 runs perfectly fine without errors. If you're encountering issues, something on your end is causing them. We handle support and bug reports on Discord. If you believe you've found a legitimate bug, please file a report there with all relevant details.
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It will come to CKAN in the future (few months).
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There must be an installation issue, can you join the discord and file a bugreport? We will need context.
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You should be able to join if you click on the Discord image on page 1. A very rought estimate ... 9 years. But what I can tell is that we're fixing and testing the last bits. ^
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Ah, I didn't notice that. Anyway, your issue might be caused by excessive log spam. Do the KSS2 worlds have clouds in your game? It would be easier if you report this on the Discord server.
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I see no KSPCommunityfixes, which is mandatory for everything these days. This is your issue I think. (Scroll a bit up this page and you see a similar story) Can you confirm you have Volumetric EVE and Parallax 2 installed? KSRSS support is currently very difficult because the mod is written in a way that causes constant conflicts. KSRSS would need to adjust some configs to fix this. I'm trying to work around it, but so far without success. It might be interesting to ask about this on their page as well.
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[1.0.0] Firefly - Revamped Atmospheric Effects
StarCrusher96 replied to MirageDev's topic in KSP1 Mod Releases
Great mod! adds a lot of immersion to re-entry KSS2 Firefly configs will be up very soon. (currently under testing) -
Some new stuff: - new sunflare (no option to go back - this is it for now) -> lense flares happen only with a capturing device, our eyes do not really see 'rays'. Firefly compatibility - each atmopsheric world has a unique plasma trail based on composition, atmospheric density, ...
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You're very welcome! No worries at all everyone starts somewhere, and I'm glad you got it working.
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The next update is coming very soon I never give dates. sorry! We don’t support EVE Redux for now, as we focused on volumetrics instead. We can only provide support if we get logs, which is easiest via our Discord, where we have a support template (fastest way to fix things). I highly recommend installing KSP Community Fixes—if you don’t have it installed. KSP was never intented for interstellar destinations and the maneuver tool causes issues you just described. (More info here: https://github.com/StarCrusher96/Kerbal-Star-Systems-2/blob/main/README.md#maneuver-tool-bug) I think it should resolve the issue. If that doesn't work. Drop by Discord, and we’ll try to help! If you're stuck on the loading screen, it usually means that a mod in your GameData folder is broken or installed incorrectly. KSS2 is compatible with Parallax 2—check the compatibility list here: (https://github.com/StarCrusher96/Kerbal-Star-Systems-2/blob/main/README.md#3-visuals). Science definitions are present.
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Testing a flight over Pandor's lush jungles, part of the KSS2 expansion inspired by Pandora from Avatar. Of course, I crash at the end—how could I not? Hard to improve my landing skills when I'm constantly busy developing KSS2! Any lag you see is likely from background processes—OBS for recording, plus Photoshop and Blender running at the same time.
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- Images should be restored. It appears that Imgur's cache removal led to the disappearance of the images and the invalidation of the links.
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Yes, GU and KSS2 have merged under the KSS2 banner since they now share the same Core files. As of now, the Aethera system is available to explore, and the revamped Nova Kirbani system is set to launch very soon—so stay tuned! Regarding the Imgur placeholders, I haven’t encountered any issues on my end. As for the 2.5x rescale support—yes, it's a thing now! KSS2 should play nicely with JNSQ, though be mindful of any potential conflicts with other mods you’re running. Parallax Continued compatibility is a very low priority at the moment. Parallax 2 already provides more than sufficient visual enhancements, and the fact that it remains free makes it the preferred choice for now.
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KSS2 is not compatible with Parallax Continued.
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Finished 'Inner Planets' Of Proksimus Kirbani.
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2.5x and 10x will be supported with the Nova Kirbani Update. This one
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We're finishing the one you see above. I'm trying to get it out before 2025.
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We’re pleased to announce that Galaxies Unbound (GU) will be officially integrated into Kerbal Star Systems 2 (KSS2)! With both mods utilizing the same materials, this integration was a logical step forward. Here’s the final layout for the newly revamped Nova Kirbani / Alpha Centauri system:
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We’re pleased to announce that Galaxies Unbound (GU) will be officially integrated into Kerbal Star Systems 2 (KSS2)! With both mods utilizing the same materials, this integration was a logical step forward. Here’s the final layout for the newly revamped Nova Kirbani / Alpha Centauri system:
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