paq666
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[quote name='severedsolo']The next update is going to be a big one. At the moment I'm thinking "Contract Pack: Bases and Stations" but that lacks a certain... something. So I'm open to suggestions for a new name.[/QUOTE] Contract Pack: Basions ;) But on more serious note: Contract Pack: Habitats Then actually "Bases and Stations" is not too bad, sounds simple and plain, but is informative and ok in my opinion.
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[quote name='severedsolo']Honestly, as a player I love CKAN. As a modder, it's a massive PITA. Having said that, I did bring this on myself. There was no reason to hardcode the CC 1.8.0 requirement - I was aware that I needed an update (as the previous supported version was missing features) - but couldn't remember what the actual minimum was, so I got lazy and went "ah, latest one will do". I'm currently waiting for a reply from the CKAN bods as to what would happen if I changed my AVC to 1.0.5 only. I (hope) this would avoid this issue, as you could keep your previous version on 1.0.4 but new builds would only be offered for 1.0.5[/QUOTE] This is exactly what other modders do. I just checked it recently, mod updates with 1.0.5 requirement updates only on 1.0.5 install, CKAN don't push them on my old 1.0.4 install.
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[quote name='severedsolo']No problem - you can run the latest version. Just pop into GameData\Contract Packs\KerbinSpaceStation\MaintenanceMissions - and open up KerbinSpaceStation.cfg - in there replace [/QUOTE] You're right it is not a big problem, I actually just installed manually previous version of mod. But there might be a group of people not being able or not willing to do that, but then I can not imagine anyone playing KSP, using CKAN and hundred of mods and not being able to solve such problems :) [quote name='severedsolo'] Nothing too bad will happen, I just assumed that everyone would upgrade to 1.0.5 so didn't think about it. I don't recommend going below 1.7.8 though as there were some bug fixes for this pack in there. [/QUOTE] I guess there is group of ppl that update imediatelly. But I need to wait for quite some time because my current game sits on lots of mods that need to mature on new release before I can switch and play without any problems. So basically I don't think this is a huge problem, but it would be nice to prevent CKAN from updating to non compatible version. Anyway, this is really just a minor issue. I love your contract pack, it gives me a lot of great gameplay.
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Pomyślał bym nad terminem "odpalenie silnika" ale nie mam pewności czy to najpoprawniejsze łlumaczenie.