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KSP2 Release Notes
Everything posted by Nightside
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You could just delete the launch sites and keep the building models if you want to create your own.
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I believe Texture Replacer does this, but I haven’t tried it in a while.
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Should I change the title of this topic to Boeing in general ? Or is there already another Boeing post?
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For real airports try my Actual Sites mod
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totm sep 2024 terraforming mars... by digging.
Nightside replied to Nuke's topic in Science & Spaceflight
Radiation is a concern for even shallow basements on earth. Would Radon, etc be a major concern for deep excavations on Mars? -
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Nightside replied to Gameslinx's topic in KSP1 Mod Releases
But how can you get logs if you don’t have any trees?- 3,131 replies
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- 8
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[1.12.X] MinimalMainMenu | v1.0.2 (Initial Release)
Nightside replied to Coldrifting's topic in KSP1 Mod Releases
Essential. -
[1.12.5] When i install RSSVE this happens
Nightside replied to Average_RSS_Enjoyer's topic in KSP1 Mods Discussions
No pics…. -
Falcon 9 boosters are reused many times. of course we don’t actually know if refurbished rockets are cheaper…
- 225 replies
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- failure
- reliability
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(and 3 more)
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Are you running a planet pack that replaces Kerbin?
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Not sure what your first point means, but for number 2 try Kerbal Konstructs + Kerbinside Remastered.
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KSP1 New Career Mode Mod Suggestions
Nightside replied to ahmetyag3's topic in KSP1 Mods Discussions
The list above is great. The hardest part of modded play is knowing where to stop. With a potato computer, you will have to watch your Ram usage as you add mods. TURD is great but it actually uses a lot of resources, so this is one that I will sometimes cut. -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Nightside replied to Ger_space's topic in KSP1 Mod Releases
Yes and yes. For the first you just need a tree model. There is an example water model in Konstructs. However the last time I tried it it wasn’t compatible with scatterer(which replaces the ocean) -
Or plan your burn for a time you can be available
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How many module manager patches does ksp load for you?
Nightside replied to peachoftree's topic in KSP1 Mods Discussions
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[WIP] [1.12.x] HUDReplacer - (v1.2.11-beta)
Nightside replied to UltraJohn's topic in KSP1 Mod Development
Could I use this mod to create NEW UI elements? I’d like to create buttons for the action groups (for touch screens) -
The Positive Forum Movement (Updated 4 December 2015)
Nightside replied to Deddly's topic in Kerbal Network
Shout out to all the good gateways out that never get any appreciation.