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TheEpicSquared

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Everything posted by TheEpicSquared

  1. According to SpaceXStats it's on the 27th... https://spacexstats.com/missions/thaicom-8
  2. So. I have a question. What happens if you crash the secondary craft into the primary craft, destroying both in the process? >:D
  3. Oh... since I play on a stock install, I'll probably download RealFuels on another copy of ksp. Or alternatively I'll just design a payload without any fuel. I'll have to think about it.
  4. There is a mod called kerbpaint or something that lets you colour parts... just thought you might want to check it out. Not sure if it's updated yet though..
  5. I think that there should be a search bar for when you are loading a saved craft. It gets quite tedious scrolling through hundreds of airplanes or rockets, especially if their names are similar.
  6. Hello! It's me again! I've been loving your mod, and I have a very long-term suggestion: I was thinking that since SpaceX's Mars plans are coming out in September (told you it was long term) why not make a BFR/MCT stockalike replica? Also one less long-term idea, could you possibly make a radial decoupler? I've been trying to make Falcon Heavy rockets but the stock decouplers just don't look right. Also maybe a Falcon Heavy nosecone? Thanks
  7. Thanks! I'll check it out EDIT: well sh*t... It gets stuck loading the rodan cockpit Any ideas? EDIT 2: Never mind I got it working thanks for all the help guys!
  8. Since I'm not really a files person, here is the exact location: Steam\steamapps\common\Kerbal Space Program\GameData\Tundra_Exploration_-_Stockalike_Dragon_V2_and_Falcon_9-0.8.1-1.zip\Tundra-Exploration-DragonV2-0.8.1\GameData\TundraExploration\(flags, parts, etc) Sorry for the late reply, I've been really busy with school and whatnot
  9. Well yeah but since I want to have a space shuttle on top of it, I was wondering if it had to be mk3 size or smaller
  10. Does the space shuttle have to be mk3 or can it be smaller?
  11. Yeah so here is where the mod is: Steam\steamapps\common\Kerbal Space Program\GameData I tried uninstalling and reinstalling, and the parts still didn't show up in the VAB or the SPH. I'm playing on the 64-bit version of the 1.1 prerelease, if that helps.
  12. Am I missing some installation instructions, because I dragged the the file into the GameData of ksp and the parts don't show up in the VAB or the SPH
  13. I think you should be able to rotate flags, and adjustable landing gear should be made stock.
  14. Great! By any chance a mk2.5 - mk3 adapter? As for the balance between centre lift and mass, I think it's spot on. Also, are you planning on making engines and wings or are you just going to keep it to body sections? Again great mod
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