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Everything posted by Ultimate Steve
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Technically New Shepard.
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If it gets down to somewhat under 50k I can decide between a year of college and a trip into space.
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totm nov 2023 SpaceX Discussion Thread
Ultimate Steve replied to Skylon's topic in Science & Spaceflight
To be fair, for a variety of reasons, the lunar module's footpads were extremely oversized, as were the shock absorbers. I remember a video on that somewhere, but I'm busy rn so I can't find it. -
totm nov 2023 SpaceX Discussion Thread
Ultimate Steve replied to Skylon's topic in Science & Spaceflight
On Starship LES, there is plenty of room between the raptor bells for emergency single use solid rocket boosters or also more raptors. -
The great like derp of 2019 strikes again... Stay tuned for more hopefully unexpected things. Something I'm going to do in the rewrite, assuming I ever get there, is give more characters arcs and changes. Many of them are just there. I think I did this way better with Cheng than the other characters... But there's still lots of room for improvement. A bit late for that now! The endgame will begin soon. Thank you all for the kind feedback! Also, anyone here know a decent amount of photoshop? If possible I would like to get someone to make a few things for me for the next chapter, something that can't really be captured in the game.
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Engineers get extra power from power generation units. If you deploy the solar panel with Jeb you get 1 power. If you deploy it with Bill you get 2 if he's levels 0 or 1. You get 3 if he's levels 2 or 3, and 4 power if he's levels 4 or 5. Honestly that seems a bit wrong. If all they are doing is pointing a pre-assembled solar panel at the sun, then I want to know why I trained astronaut pilots can point them five times worse than engineers.
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totm nov 2023 SpaceX Discussion Thread
Ultimate Steve replied to Skylon's topic in Science & Spaceflight
If I understand right, you really don't want to fire vacuum engines at sea level because of flow separation. -
Sorry, I'm really busy right now, I'll update you and do the graph stuff later.
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Sorry for the lack of responses, I'm rather busy right now and will read those later.
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totm nov 2023 SpaceX Discussion Thread
Ultimate Steve replied to Skylon's topic in Science & Spaceflight
Here we go again... -
totm nov 2023 SpaceX Discussion Thread
Ultimate Steve replied to Skylon's topic in Science & Spaceflight
Yeah. The landing animation is pretty much the only new thing so far. I'm delaying my homework in order to watch this, I hope it gets better. -
totm nov 2023 SpaceX Discussion Thread
Ultimate Steve replied to Skylon's topic in Science & Spaceflight
Where? I don't see it. They pushed it back an hour because of weather, so an hour and 40 mins -
totm nov 2023 SpaceX Discussion Thread
Ultimate Steve replied to Skylon's topic in Science & Spaceflight
Sorry to hear that, Tater. Fortunately it looks like I will be home in time to watch it. Also, I just want to say that it is great finally having something space related happen in my time zone so I don't have to convert! -
totm dec 2023 Artemis Discussion Thread
Ultimate Steve replied to Nightside's topic in Science & Spaceflight
Sounds pretty good to me! -
totm nov 2023 SpaceX Discussion Thread
Ultimate Steve replied to Skylon's topic in Science & Spaceflight
I'm on the road today. Might be back before it starts but probably not. Depending on how much data I have left I might be able to watch it (I won't be driving during it, there are 2 people in car). -
totm nov 2023 SpaceX Discussion Thread
Ultimate Steve replied to Skylon's topic in Science & Spaceflight
I've probably reached my like limit today TBH. -
totm nov 2023 SpaceX Discussion Thread
Ultimate Steve replied to Skylon's topic in Science & Spaceflight
Awwwww yeeeeeeee! -
totm nov 2023 SpaceX Discussion Thread
Ultimate Steve replied to Skylon's topic in Science & Spaceflight
So now it's just stacking, legs, aero covers and other minor stuff right? Also probably hinge motors, but those probably come later. -
totm nov 2023 SpaceX Discussion Thread
Ultimate Steve replied to Skylon's topic in Science & Spaceflight
This is a concerning amount of mass growth. I know this is a prototype, but including the word "orbital" is a stretch as evidenced above. If it could do 150t maximum to orbit and 100t to a useful orbit and have enough to return, and Mk1 is 200 tons (might be more), assuming the 150 ton number was with an 85 ton dry mass, then it's lost 115 tons of capability, giving it 35 tons to orbit or -15 tons to a useful orbit. -
totm dec 2023 Artemis Discussion Thread
Ultimate Steve replied to Nightside's topic in Science & Spaceflight
True. I'd say create a new Artemis thread then or ask nightside to rename this one to something more appropriate for an Artemis discussion thread. But you're the leading authority on space update threads here, not me, so I'll leave that up to you. -
totm dec 2023 Artemis Discussion Thread
Ultimate Steve replied to Nightside's topic in Science & Spaceflight
I would imagine that would fall under the NASA thread, but if we want a specific Artemis thread I think we should start a new one seeing as the title might be misleading if this was a discussion thread. -
totm nov 2023 SpaceX Discussion Thread
Ultimate Steve replied to Skylon's topic in Science & Spaceflight
Either that or they are taking it off to mount the canard things. -
totm nov 2023 SpaceX Discussion Thread
Ultimate Steve replied to Skylon's topic in Science & Spaceflight
No view of the engines sadly.