CaptainOvbious
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KSP2 Release Notes
Posts posted by CaptainOvbious
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On 28/03/2018 at 1:02 AM, DoctorDavinci said:
SXT is already supported
On another note, here's a teaser of what I've been working on ... Hammer of Dawn anyone?
sorry i am mistaken, i apologize however i have noticed the sea floats are not included.
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Is there any chance you would be able to add SXT to the list of textures please
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The Luftwaffe Desert camouflage is possibly my favorite camouflage of all time
also is there any other mods that you are planning on integrating this with
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15 hours ago, XOC2008 said:
Gotta make sure the missiles are above the waterline when the boat is placed. Conversely, you can bump up their 'crash tolerances' a few m/s to compensate for hitting the water.
Ahh i think that might be my problem, i was using the VLS hull from Large Boat Parts and the missiles were below the water i guess its time for a redesign
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Has anyone else having an issue where the missiles in the VLS tubes destroy themselves when a boat is placed into the water using vessel mover, i've tried it with multiple missiles from multiple mods.
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Is anyone else having issues with the aircraft lifts not connecting properly on the left side of the aircraft carrier and is there any fix for this
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I honestly adore this mod, but id love to see more done in terms of Aircraft carriers and military transport ships, especially the introduction of a hangar inside of the carrier with lifts to take the aircraft to the flight deck, it would really help me complete my fleet and allow for air defenses of my battle group.
[1.7.3] DCK v0.4.1.0 - 42 Custom Part Textures, Rims, Transparent Aircraft Armor and other goodies for KSP [Stock and many mods supported][10/21/2019]]
in KSP1 Mod Releases
Posted
Sorry i realise i am being unclear the sea floats from SXT are not included in the camouflage paintwork so i cannot change the colour or camouflage on those parts
sorry for the confusion