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KSP2 Release Notes
Posts posted by orionguy
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KSP: 1.12.5.3190 Windows 64bit
Problem: Countdown clock does not appear and logs an NRE in the console
Mods installed:
RO/RSS/RP-1
to include the following:
Spoiler+Flags (PlusFlags 1.6)
4kSP_Expanded (4kSPExpanded 0.2.1.7)
Advanced Jet Engine (AdvancedJetEngine v2.20.0)
AlphaMensae's Modular Launch Pads (ModularLaunchPads 2.6.1)
ASET Consolidated Agency (ASETAgency v2.0.2)
ASET Consolidated Avionics Pack (ASETAvionics v3.0.1)
ASET Consolidated Props Pack (ASETProps v2.0.7)
Astrogator (Astrogator v1.0.0)
AtmosphereAutopilot (Fly-By-Wire) (AtmosphereAutopilot v1.6.1)
Avionics Systems (AvionicsSystems v1.3.7)
B9 Aerospace Procedural Wings - Fork (B9-PWings-Fork 3:0.45.1)
B9 Part Switch (B9PartSwitch v2.20.0)
BahamutoD Animation Modules (BDAnimationModules 1:v0.6.7.1)
BetterTimeWarpContinued (BetterTimeWarpCont 2.3.13)
Breaking Ground (BreakingGround-DLC 1.7.1)
Camera Tools continued (CameraTools v1.34.0)
CanaveralPads (CanaveralPads v1.1.0.0)
Chatterer (Chatterer 0.9.99)
Chatterer Extended (ChattererExtended 0.6.2)
ClickThrough Blocker (ClickThroughBlocker 1:2.1.10.21)
Community Category Kit (CommunityCategoryKit v112.0.1)
Community Resource Pack (CommunityResourcePack v112.0.1)
Conformal Decals (ConformalDecals 0.2.12)
Contract Configurator (ContractConfigurator v2.9.2.0)
Contract Parser (ContractParser 9.0)
Contracts Window + (ContractsWindowPlus 9.4)
Custom Barn Kit (CustomBarnKit 1.1.22.0)
Custom Pre Launch Checks (CustomPreLaunchChecks 1.8.1.1)
DE_IVAExtension (DE-IVAExtension v1.2.0)
Distant Object Enhancement /L (DistantObject v2.1.1.15)
Distant Object Enhancement /L default config (DistantObject-default v2.1.1.15)
Docking Port Alignment Indicator (DockingPortAlignmentIndicator 6.10.0.0)
Docking Port Sound FX (DockingPortSoundFX v2.1.12)
Editor Extensions Redux (EditorExtensionsRedux 3.4.5)
Environmental Visual Enhancements Redux (EnvironmentalVisualEnhancements 3:1.11.7.1)
Express Install Realism Overhaul/Realistic Progression 1 (RO/RP-1) (RP-1-ExpressInstall v2.0)
Ferram Aerospace Research Continued (FerramAerospaceResearchContinued 3:0.16.1.2)
Final Frontier (FinalFrontier 1.10.0-3485)
Firespitter Core (FirespitterCore v7.17)
Firespitter Resources config (FirespitterResourcesConfig v7.17)
Flag Pack (FlagPack v1.1.1)
FreeIva (FreeIva 0.2.18.4)
Hangar Extender (HangerExtenderExtended 3.6.0.2)
Harmony 2 (Harmony2 2.2.1.0)
High Graphics (RP-1-ExpressInstall-Graphics-High v1.0.0.0)
Historian Expanded (Historian-expanded 2:v1.8.0)
HullcamVDS Continued (HullcamVDSContinued 0.2.2.1)
ID Flags and Decals (IDFlagsandDecals 1.4.1)
Kerbal Alarm Clock (KerbalAlarmClock v3.14.0.0)
Kerbal Changelog (KerbalChangelog v1.4.2)
Kerbal Improved Save System (KerbalImprovedSaveSystem v2.4.2)
Kerbal Joint Reinforcement Continued (KerbalJointReinforcementContinued v3.7.4.0)
Kerbal Konstructs (KerbalKonstructs v1.8.6.1)
Kerbal Renamer (KerbalRenamer v1.7.0.0)
Kerbalism (Kerbalism 3.19)
Kerbalism - RealismOverhaul Config (Kerbalism-Config-RO v1.2.19.0)
Kerbin Side Remastered (KerbinSideRemastered 1.0.1)
Kopernicus Planetary System Modifier (Kopernicus 2:release-1.12.1-198)
kOS: Scriptable Autopilot System (kOS 1:1.4.0.0)
Kronal Vessel Viewer Continued (KVVContinued 0.1.1)
KSA IVA Upgrade (KSAIVAUpgrade v1.6.7)
KSC Switcher (KSCSwitcher v2.1.0.0)
KSP Community Fixes (KSPCommunityFixes 1.35.0)
KSP Wheel (KSPWheel 1:0.16.14.33)
KSPBurst (KSPBurst v1.5.5.1)
Lunar Transfer Planner (LunarTransferPlanner v1.0.0)
MagiCore (MagiCore 1.4.0.0)
Making History (MakingHistory-DLC 1.12.1)
MechJeb 2 (MechJeb2 2.14.3.0)
Mk1 Cockpit IVA Replacement by ASET (Mk1CockpitIVAReplbyASET v2.0.1)
Mk1 Lander Can IVA Replacement by ASET (Mk1LanderCanIVAReplbyASET v2.0.1)
MK1-2 IVA Replacement by ASET (MK12PodIVAReplacementbyASET 1:v2.0.1)
ModularFlightIntegrator (ModularFlightIntegrator 1.2.10.0)
Module Manager (ModuleManager 4.2.3)
ModuleDepthMask (DepthMask 1.1.3)
NASA CountDown Clock Updated (NASA-CountDown 1.3.11.1)
NavUtilities Updated (NavUtilitiesUpdated 0.8.0.9)
Omega's Stockalike Structures: No Textures Required (StockalikeStructures 0.0.12)
Parallax (Parallax 2.0.6)
Parallax - Stock Planet Textures (Parallax-StockTextures 2.0.0)
Parallax - Stock Scatter Textures (Parallax-StockScatterTextures 2.0.1)
Patch Manager (PatchManager 0.0.17.6)
PlanetShine (PlanetShine 0.2.6.6)
PlanetShine - Default configuration (PlanetShine-Config-Default 0.2.6.6)
Probe Control Room Recontrolled (ProbeControlRoomRecontrolled 1.4.0)
Procedural Fairings (ProceduralFairings 1:v6.5.0.0)
Procedural Parts (ProceduralParts v2.5.8.0)
Progress Parser (ProgressParser 11.0)
Project Manager (ProjectManager v2.4)
RasterPropMonitor (RasterPropMonitor 1:v0.31.13.4)
RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.31.13.4)
RCS Build Aid (RCSBuildAid v1.0.6)
Real Antennas (RealAntennas v2.1.1)
Real Fuels (RealFuels 1:v15.8.4.0)
Real Plume (RealPlume 2:v13.3.2)
Real Solar System (RealSolarSystem v20.1.2.0)
Real Solar System Textures - 16384 x 8192 (RSSTextures16K v18.6.1)
RealChute Parachute Systems (RealChute v1.4.8.3)
RealHeat (RealHeat v5.1)
Realism Overhaul (RealismOverhaul v17.8.0.0)
Realistic Progression One (RP-1) (RP-1 v3.6.1.0)
ReStock (ReStock 1.4.3)
ReStock+ (ReStockPlus 1.4.3)
Retractable Lifting Surface Module (RetractableLiftingSurface 0.2.1.2)
Reviva (Reviva 1.0.0)
RO Capsules (ROCapsules v2.3.0.0)
RO Engines (ROEngines v2.7.0.0)
RO Heatshields (ROHeatshields v1.1.0.0)
RO Library (ROLib v1.9.1.0)
RO Solar (ROSolar v2.1.1.0)
RO Tanks (ROTanks v2.10.0.0)
Rocket Sound Enhancement (RocketSoundEnhancement 0.9.11)
Rocket Sound Enhancement - Default (RocketSoundEnhancement-Config-Default 1.3.0)
ROLoadingImages (ROLoadingImages v1.0.0.0)
ROUtils (ROUtils v1.0.1.0)
RSS CanaveralHD (RSS-CanaveralHD v1.0.1)
RSS DateTime Formatter (RSSDateTimeFormatter v1.12.1.0)
RSS Visual Enhancements - High Resolution (RSSVE-HR 2.1.6)
Scatterer (Scatterer 3:v0.0838)
Scatterer Default Config (Scatterer-config 3:v0.0838)
Scatterer Sunflare (Scatterer-sunflare 3:v0.0838)
Shabby (Shabby 0.3.0.0)
Smart Parts (SmartParts 1.10)
SmokeScreen - Extended FX Plugin (SmokeScreen 2.8.14.0)
Solver Engines plugin (SolverEngines v3.14.0)
SpaceTux Library (SpaceTuxLibrary 0.0.8.6)
Staged Animation (StagedAnimation v2.0)
Starilex MK1 IVA (StarilexMk1NeedleIVA v1.0)
SXTContinued (SXTContinued 2:0.3.29.9)
Test Flight (TestFlight v2.9.0.0)
TextureReplacer (TextureReplacer v4.5.3)
Textures Unlimited (TexturesUnlimited 1.5.10.25)
Through The Eyes of a Kerbal (ThroughTheEyesOfaKerbal 2.0.4.4)
Toolbar (Toolbar 1:1.8.1.1)
Toolbar Controller (ToolbarController 1:0.1.9.11)
Trajectories (Trajectories v2.4.5.3)
Transfer Window Planner - Fork (TransferWindowPlannerFork v1.9.1.0)
TrimIndicators (TrimIndicators 0.1.0.4)
Tundra's Space Center (TundraSpaceCenter 2.0.2)
TweakScale Redistributable (TweakScale-Redist v2.4.7.6)
Ven's New Parts (VenStockRevamp-NewParts v1.16.0)
Ven's Stock Part Revamp Core (VenStockRevamp-Core v1.16.0)
Vessel Viewer Continued (VesselView 2:0.8.9)
VesselView-UI-RasterPropMonitor (VesselView-UI-RasterPropMonitor 1:0.8.9)
Waterfall Core (Waterfall 0.9.0)
Wernher Checker Continued (WernherCheckerContinued 0.5.13.1)Reproduction steps:
Launch a craft and try to open the Countdown Clock window
Log:
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8 minutes ago, CubertFarnsworth said:
Cannot switch from one Kerbal to the next.
Pressing [ does not switch Kerbals. I am running this mod, did that disable it? When in IVA if I look at another Kerbal on screen message reads, "[None] Swith to ...."
I cannot find a setting anywhere. does someone know if I can alter the settings config file for this.
Thank you
Pressing V should switch Kerbals in IVA view. If not, check your key bindings.
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A one time popup wouldn't bother me one bit, and I'm not a Steam user at all.
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On 11/12/2023 at 5:04 AM, jebycheek said:
series of ERR spawn causing cockpit view black out and game crash.
[ERR 18:31:37.302] [MASFlightComputer] System.ArgumentException: Unable to sort because the IComparer.Compare() method returns inconsistent results. Either a value does not compare equal to itself, or one value repeatedly compared to another value yields different results. IComparer: 'AvionicsSystems.MASFlightComputerProxy+VesselDistanceComparer'.
at System.Collections.Generic.IntrospectiveSortUtilities.ThrowOrIgnoreBadComparer (System.Object comparer) [0x0000b] in <9577ac7a62ef43179789031239ba8798>:0
at System.Collections.Generic.ArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, System.Collections.Generic.IComparer`1[T] comparer) [0x00022] in <9577ac7a62ef43179789031239ba8798>:0
at System.Array.Sort[T] (T[] array, System.Int32 index, System.Int32 length, System.Collections.Generic.IComparer`1[T] comparer) [0x00048] in <9577ac7a62ef43179789031239ba8798>:0
at System.Array.Sort[T] (T[] array, System.Collections.Generic.IComparer`1[T] comparer) [0x0000e] in <9577ac7a62ef43179789031239ba8798>:0
at AvionicsSystems.MASFlightComputerProxy.UpdateNeighboringVessels () [0x000f3] in <ff56794a86ce45679e4e44f4fa41242c>:0
at AvionicsSystems.MASFlightComputerProxy.TargetVesselName (System.Double id) [0x00000] in <ff56794a86ce45679e4e44f4fa41242c>:0
at (wrapper dynamic-method) AvionicsSystems.DynamicMethodFactory.(object,double)
at (wrapper delegate-invoke) System.Func`3[System.Object,System.Double,System.String].invoke_TResult_T1_T2(object,double)
at AvionicsSystems.MASFlightComputer+<>c__DisplayClass70_2.<Generate1ParmCallVariable>b__1 () [0x00023] in <ff56794a86ce45679e4e44f4fa41242c>:0
at AvionicsSystems.StringVariable.Evaluate (System.Boolean invokeCallbacks) [0x00019] in <ff56794a86ce45679e4e44f4fa41242c>:0
at AvionicsSystems.MASFlightComputer.FixedUpdate () [0x00395] in <ff56794a86ce45679e4e44f4fa41242c>:0[ERR 18:31:37.302] [MASFlightComputer] FixedUpdate exception on variable (fc.TargetVesselName)(6):
[ERR 18:31:37.303] [MASFlightComputer] System.ArgumentException: Unable to sort because the IComparer.Compare() method returns inconsistent results. Either a value does not compare equal to itself, or one value repeatedly compared to another value yields different results. IComparer: 'AvionicsSystems.MASFlightComputerProxy+VesselDistanceComparer'.
at System.Collections.Generic.IntrospectiveSortUtilities.ThrowOrIgnoreBadComparer (System.Object comparer) [0x0000b] in <9577ac7a62ef43179789031239ba8798>:0
at System.Collections.Generic.ArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, System.Collections.Generic.IComparer`1[T] comparer) [0x00022] in <9577ac7a62ef43179789031239ba8798>:0
at System.Array.Sort[T] (T[] array, System.Int32 index, System.Int32 length, System.Collections.Generic.IComparer`1[T] comparer) [0x00048] in <9577ac7a62ef43179789031239ba8798>:0
at System.Array.Sort[T] (T[] array, System.Collections.Generic.IComparer`1[T] comparer) [0x0000e] in <9577ac7a62ef43179789031239ba8798>:0
at AvionicsSystems.MASFlightComputerProxy.UpdateNeighboringVessels () [0x000f3] in <ff56794a86ce45679e4e44f4fa41242c>:0
at AvionicsSystems.MASFlightComputerProxy.TargetVesselName (System.Double id) [0x00000] in <ff56794a86ce45679e4e44f4fa41242c>:0
at (wrapper dynamic-method) AvionicsSystems.DynamicMethodFactory.(object,double)
at (wrapper delegate-invoke) System.Func`3[System.Object,System.Double,System.String].invoke_TResult_T1_T2(object,double)
at AvionicsSystems.MASFlightComputer+<>c__DisplayClass70_2.<Generate1ParmCallVariable>b__1 () [0x00023] in <ff56794a86ce45679e4e44f4fa41242c>:0
at AvionicsSystems.StringVariable.Evaluate (System.Boolean invokeCallbacks) [0x00019] in <ff56794a86ce45679e4e44f4fa41242c>:0
at AvionicsSystems.MASFlightComputer.FixedUpdate () [0x00395] in <ff56794a86ce45679e4e44f4fa41242c>:0
https://1drv.ms/t/s!AkB1QZc745-WcETV40rBH3ixTRU?e=K9DaPz@JonnyOThan I'm having the same issue as @jebycheek above. I was using the MK2POD_ASET_IVA_Internal_MAS IVA on the Mk2Pod. KSP completely freezes after my booster tanks are empty and stage away both times. One time I was in the IVA, and one time I was watching from an external camera. Both times start spamming the "[MASFlightComputer] FixedUpdate exception on variable (fc.TargetVesselName)" error seen above.
Here is the KSP.log... https://drive.google.com/file/d/15EXQplriPc64nOw0CqoHCDHMTjRB3ugF/view?usp=drive_link
MOAR importantly, here is the player.log... https://drive.google.com/file/d/1uEtRfZcf5jmeOTzCKPp24tY-sPdwsj1C/view?usp=drive_link
Thanks!
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On 12/3/2023 at 4:09 PM, Ottomic said:
I'm using Reviva with RP1, trying to get the DE_IVA probe control room. Unfortunately, the RP1 probes don't have the Reviva functionality on their PAW, and it's not defaulting to DE_IVA's. Is there a way to set up a default IVA outside of the PAW (even through modulemanager editing)?
I was having the same problem with RP-1/RO/RSS. You can edit GameData -> ProbeControlRoom -> MM_MC-Internal.cfg where it says
INTERNAL { name = MissionControl }
to
INTERNAL { name = DE_MissionControl }
or if you wanted to use the KSA version...
INTERNAL { name = KSA_MissionControl }
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With the latest version of CKAN I am not able to "Save Installed Mod List" to a .csv file. I am running Windows 11 and have .Net 6.0 installed (tried to install .NET 4.5 manually but it won't let me since a higher version is already installed)
I get the following Unhandled Exception...
Object reference not set to an instance of an object.
Details below...
SpoilerSee the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at CKAN.Exporters.DelimeterSeparatedValueExporter.Export(IRegistryQuerier registry, Stream stream) at CKAN.GUI.Main.exportModListToolStripMenuItem_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.9181.0 built by: NET481REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- ckan Assembly Version: 1.34.0.0 Win32 Version: 1.34.2 CodeBase: file:///C:/KSP/ckan.exe ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.9200.0 built by: NET481REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.8.9206.0 built by: NET481REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.9032.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.9032.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Anonymously Hosted DynamicMethods Assembly Assembly Version: 0.0.0.0 Win32 Version: 4.8.9181.0 built by: NET481REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll ---------------------------------------- System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.8.9032.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll ---------------------------------------- System.Runtime.Serialization Assembly Version: 4.0.0.0 Win32 Version: 4.8.9032.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll ---------------------------------------- System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.8.9191.0 built by: NET481REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- System.Net.Http Assembly Version: 4.0.0.0 Win32 Version: 4.8.9032.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Net.Http/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Net.Http.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.9181.0 built by: NET481REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.9032.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Transactions Assembly Version: 4.0.0.0 Win32 Version: 4.8.9032.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll ---------------------------------------- Microsoft.GeneratedCode Assembly Version: 1.0.0.0 Win32 Version: 4.8.9032.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.8.9032.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- Microsoft.CSharp Assembly Version: 4.0.0.0 Win32 Version: 4.8.9032.0 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll ---------------------------------------- System.Dynamic Assembly Version: 4.0.0.0 Win32 Version: 4.8.9032.0 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll ---------------------------------------- System.EnterpriseServices Assembly Version: 4.0.0.0 Win32 Version: 4.8.9032.0 built by: NET481REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
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10 hours ago, JonnyOThan said:
This will eventually be fixed in warbirds.
So is that the same issue for my post above as well? Do I need to post this issue over in Warbirds or Airplane Plus instead of here?
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Found an interesting bug with the MK1 Viewer's Cockpit from AirplanePlus. When using the Warbirds or APIP IVA with that cockpit, the back door out of the cockpit is blocked by a bulkhead labeled "Backward". When using the original Airplane Plus IVA, it operates correctly with an operating hatch in the cockpit and also on the crew cabin.
Craft:
AirplanePlus IVA:
All other IVAs:
Thanks!
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On 10/9/2023 at 8:30 PM, orionguy said:
Good evening @linuxgurugamer,
I'm recently having an issue with the "Launch a new space station" contracts. Looking through configurator I see the error...
ContractConfigurator.PartValidationFactory: CONTRACT_TYPE 'StationCoreCombined', PARAMETER 'PartValidHab' of type 'PartValidation': unexpected node 'PARAMETER'.
It seems to happen in the SSPX validation (SSPX is installed).
And here is my mod list...
Action Groups Extended (AGExt 1:2.4.1.3)
Airplane Plus (AirplanePlus 26.5)
AlphaMensae's Modular Launch Pads (ModularLaunchPads 2.6.1)
ASET Consolidated Agency (ASETAgency v2.0.2)
ASET Consolidated Avionics Pack (ASETAvionics v3.0.1)
ASET Consolidated Props Pack (ASETProps v2.0.6)
ASSET Mk1 reentry pod (ASSET-Mk1 v1.0)
Astrogator (Astrogator v1.0.0)
AT Utils (AT-Utils v1.10.1)
Aviation Lights (AviationLights 1:v4.2.1.1)
Avionics Systems (AvionicsSystems v1.3.7)
B9 Aerospace Procedural Wings - Fork (B9-PWings-Fork 3:0.44.0)
B9 Part Switch (B9PartSwitch v2.20.0)
Better SR Bs (BetterSRBs 1.2.6)
BetterTimeWarpContinued (BetterTimeWarpCont 2.3.13)
Breaking Ground (BreakingGround-DLC 1.7.1)
CapCom - Mission Control On The Go (CapCom 2.11)
Celestial Body Science Editor (CelestialBodyScienceEditor 12.0)
Chatterer (Chatterer 0.9.99)
Chatterer Extended (ChattererExtended 0.6.2)
ClickThrough Blocker (ClickThroughBlocker 1:2.1.10.21)
CommNet Relays (ContractConfigurator-CommNetRelays v2.1.0)
Community Category Kit (CommunityCategoryKit v112.0.1)
Community Delta-V Maps (CommunityDeltaVMaps 2:2.8)
Community Resource Pack (CommunityResourcePack v112.0.1)
Community Tech Tree (CommunityTechTree 1:3.4.4)
Community Trait Icons (CommunityTraitIcons v1.1.1)
Completely Non-Aggressive Rocketry (CNAR) (CompletelyNonAggressiveRocketry 1.0.2)
Conformal Decals (ConformalDecals 0.2.12)
Contract Configurator (ContractConfigurator v2.6.5.0)
Contract Pack: Bases and Stations Reborn (ContractConfigurator-KerbinSpaceStation 2:3.7.3.1)
Contract Pack: Clever Sats (ContractConfigurator-CleverSats 1.4)
Contract Pack: Giving Aircraft a Purpose (GAP) (GAP 1.6.1)
Contract Pack: Kerbal Academy (ContractConfigurator-KerbalAcademy 1.1.10)
Contract Pack: Tourism Plus (ContractConfigurator-Tourism 1.5.2)
Contract Parser (ContractParser 9.0)
Contracts Window + (ContractsWindowPlus 9.4)
Crew R&R (CrewQueueTwo 1.1.11.4)
Cryo Tanks (CryoTanks 1.6.5)
Cryo Tanks Core (CryoTanks-Core 1.6.5)
Cryogenic Engines (CryoEngines 1:2.0.6)
Custom Barn Kit (CustomBarnKit 1.1.22.0)
Custom Pre Launch Checks (CustomPreLaunchChecks 1.8.1.1)
DE_IVAExtension (DE-IVAExtension v1.2.0)
Deployable Engines Plugin (DeployableEngines 1.3.1)
DMagic Orbital Science (DMagicOrbitalScience 1.4.3)
Docking Cam (DockingCamKURS 1.3.8.5)
Docking Port Alignment Indicator (DockingPortAlignmentIndicator 6.10.0.0)
Dynamic Battery Storage (DynamicBatteryStorage 2:2.2.5.0)
Editor Extensions Redux (EditorExtensionsRedux 3.4.5)
Engine Ignitor (standalone) (EngineIgnitorReignited 1.3.7.6)
EVA Parachutes & Ejection Seats (EVAParachutes 0.2.0.3)
Extra Docking Ports (ExtraDockingPorts v1.3.1)
Ferram Aerospace Research Continued (FerramAerospaceResearchContinued 3:0.16.1.2)
Final Frontier (FinalFrontier 1.10.0-3485)
Firespitter Core (FirespitterCore v7.17)
Firespitter Resources config (FirespitterResourcesConfig v7.17)
FreeIva (FreeIva 0.2.17.1)
FuelWings (FuelWings 1:v4)
Harmony 2 (Harmony2 2.2.1.0)
Heat Control (HeatControl 0.6.1)
Hide Empty Tech Tree Nodes (HideEmptyTechNodes 1.3.2)
HullcamVDS Continued (HullcamVDSContinued 0.2.2.1)
Internal RCS (InternalRCS 1.3)
JSIPartUtilities (JSIPartUtilities 0.5.0.5)
Kerbal Changelog (KerbalChangelog v1.4.2)
Kerbal Construction Time (KerbalConstructionTime 1:1.4.12)
Kerbal Engineer Redux (KerbalEngineerRedux 1.1.9.0)
Kerbal Improved Save System (KerbalImprovedSaveSystem v2.4.2)
Kerbal Konstructs (KerbalKonstructs v1.8.6.1)
Kerbalism (Kerbalism 3.17)
Kerbalism - Default Config (Kerbalism-Config-Default 3.17)
Kerbalism Companion Calculator (KerbalismCompanionCalculator v1.3.0)
Kerbin Side Remastered (KerbinSideRemastered 1.0.1)
Kerbin Side Remastered GAP (KerbinSideRemasteredGAP 1:v2.1.7)
Kerbin Side Remastered Gap Extras (KerbinSideRemasteredGapExtras v1.0.5)
Kiwi Tech Tree Overhaul (KiwiTechTree 1.4.0)
KOOSE (KOOSE 2.0.1)
kOS Astrogator (kOS-Astrogator v0.2.2)
kOS: Scriptable Autopilot System (kOS 1:1.4.0.0)
kOSPropMonitor-Adopted (kOSPropMonitor 1.7.3)
kOS-SCANSat (kOS-SCANSat 1.2.0.0)
KRASH - Kerbal Ramification Artifical Simulation Hub (simulation mod for KSP) (KRASH 0.5.34)
Kronal Vessel Viewer Continued (KVVContinued 0.1.1)
KSA IVA Upgrade (KSAIVAUpgrade v1.6.6)
KSC Extended (KSCExtended 3.0.2)
KSC Harbor (KSCHarbor 1.2)
KSP Bug Report (KSPBugReport 1.1)
KSP Community Fixes (KSPCommunityFixes 1.31.1)
KSP Rescue Pod Fix (KSPRescuePodFix 1.6.4.14)
KSPBurst (KSPBurst v1.5.5.1)
KXAPI (KXAPI 1.2.0)
MagiCore (MagiCore 1.3.2.5)
Making History (MakingHistory-DLC 1.12.1)
MechJeb 2 (MechJeb2 2.14.3.0)
Missing Robotics (MissingRobotics 1)
MissingHistory (MissingHistory 1.9.3)
MK-1 Stockalike open cockpit ( inline external seat ) (MK1StkOpenCockpit 1:1.3.0)
Modular Computer Package Revived (ModularComputerPackageRevived 2.0.1)
ModularFlightIntegrator (ModularFlightIntegrator 1.2.10.0)
Module Manager (ModuleManager 4.2.3)
More Servos (MoreServos v1.2.0)
Navball Docking Alignment Indicator CE-2 (NavballDockAlignIndCE 1.1.1.3)
NavUtilities Updated (NavUtilitiesUpdated 0.8.0.9)
Near Future IVA Props (NearFutureProps 1:0.7.1)
Near Future Solar (NearFutureSolar 1.3.2)
Near Future Solar Core (NearFutureSolar-Core 1.3.2)
Omega's Stockalike Structures: No Textures Required (StockalikeStructures 0.0.12)
Pilot Assistant (PilotAssistant v1.13.4c)
Portrait Stats (PortraitStats 18.0)
Probe Control Room Recontrolled (ProbeControlRoomRecontrolled 1.3.3.0)
Progress Parser (ProgressParser 11.0)
RasterPropMonitor (RasterPropMonitor 1:v0.31.13.3)
RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.31.13.3)
Rational Resources (RationalResources 1.49.1)
RCS Build Aid (RCSBuildAid v1.0.6)
RealChute Material Extensions (MaterialExtensionsForRealChute 0.1.2)
RealChute Parachute Systems (RealChute v1.4.8.3)
ReStock (ReStock 1.4.3)
Restock Waterfall Expansion (RestockWaterfallExpansion 2.1.0)
ReStock+ (ReStockPlus 1.4.3)
Retractable Lifting Surface Module (RetractableLiftingSurface 0.2.1.2)
Reviva (Reviva 0.8.1)
SCANsat (SCANsat v20.4)
Scatterer Sunflare (Scatterer-sunflare 3:v0.0838)
Science Pancake - 2.5m Materials Bay (SciencePancake 1.0)
Servo Controller (ServoController v1.2.1)
Shabby (Shabby 0.3.0.0)
Ship Manifest (ShipManifest 6.0.8.0)
Smart Parts (SmartParts 1.9.17)
SmokeScreen - Extended FX Plugin (SmokeScreen 2.8.14.0)
Space Age (SpaceAge v1.3.8)
SpaceTux Library (SpaceTuxLibrary 0.0.8.5)
Staged Animation (StagedAnimation v2.0)
StageRecovery (StageRecovery 1.9.6.3)
Starilex MK1 IVA (StarilexMk1NeedleIVA v1.0)
Stock TKS (StockTKS 1.0)
Stockalike Station Parts Expansion Redux (StationPartsExpansionRedux 2.0.10)
Stockalike Station Parts Expansion Redux - Internal Spaces (StationPartsExpansionRedux-IVAs 2.0.10)
Strategia (Strategia 1.8.0)
Surface Mounted Lights (surfacelights 1.19)
SXTContinued (SXTContinued 2:0.3.29.8)
The Janitor's Closet (JanitorsCloset 0.3.8)
Through The Eyes of a Kerbal (ThroughTheEyesOfaKerbal 2.0.4.4)
Toolbar (Toolbar 1:1.8.1.1)
Toolbar Controller (ToolbarController 1:0.1.9.11)
Trajectories (Trajectories v2.4.5.2)
TRP-Hire (TRPHire 0.6.11)
Tundra's Space Center (TundraSpaceCenter 2.0.2)
TweakScale Redistributable (TweakScale-Redist v2.4.7.4)
Universal Storage II Finalized (UniversalStorage2 4.0.1.1)
Utility Weight (UtilityWeight 2.0.0)
Vessel Viewer Continued (VesselView 2:0.8.9)
VesselView-UI-RasterPropMonitor (VesselView-UI-RasterPropMonitor 1:0.8.9)
Waterfall Core (Waterfall 0.9.0)
Wernher Checker Continued (WernherCheckerContinued 0.5.13.1)
Thanks for all you do!
I think I found the problem... starting in line 191 of StationCoreCombined.cfg it should read...
PARAMETER { name = PartValidHab type = Any title = Include a habitat module hideChildren = true
The key there is type = Any
It was trying to do a PartValidation of a PartValidation block, while it should have been accepting Any truth from the following PartValidation blocks. Also the minCount = 1 needs to go away on line 197 as it doesn't do anything in the Any block.
At least that's my novice understanding of what was happening.
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Good evening @linuxgurugamer,
I'm recently having an issue with the "Launch a new space station" contracts. Looking through configurator I see the error...
ContractConfigurator.PartValidationFactory: CONTRACT_TYPE 'StationCoreCombined', PARAMETER 'PartValidHab' of type 'PartValidation': unexpected node 'PARAMETER'.
It seems to happen in the SSPX validation (SSPX is installed).
And here is my mod list...
SpoilerAction Groups Extended (AGExt 1:2.4.1.3)
Airplane Plus (AirplanePlus 26.5)
AlphaMensae's Modular Launch Pads (ModularLaunchPads 2.6.1)
ASET Consolidated Agency (ASETAgency v2.0.2)
ASET Consolidated Avionics Pack (ASETAvionics v3.0.1)
ASET Consolidated Props Pack (ASETProps v2.0.6)
ASSET Mk1 reentry pod (ASSET-Mk1 v1.0)
Astrogator (Astrogator v1.0.0)
AT Utils (AT-Utils v1.10.1)
Aviation Lights (AviationLights 1:v4.2.1.1)
Avionics Systems (AvionicsSystems v1.3.7)
B9 Aerospace Procedural Wings - Fork (B9-PWings-Fork 3:0.44.0)
B9 Part Switch (B9PartSwitch v2.20.0)
Better SR Bs (BetterSRBs 1.2.6)
BetterTimeWarpContinued (BetterTimeWarpCont 2.3.13)
Breaking Ground (BreakingGround-DLC 1.7.1)
CapCom - Mission Control On The Go (CapCom 2.11)
Celestial Body Science Editor (CelestialBodyScienceEditor 12.0)
Chatterer (Chatterer 0.9.99)
Chatterer Extended (ChattererExtended 0.6.2)
ClickThrough Blocker (ClickThroughBlocker 1:2.1.10.21)
CommNet Relays (ContractConfigurator-CommNetRelays v2.1.0)
Community Category Kit (CommunityCategoryKit v112.0.1)
Community Delta-V Maps (CommunityDeltaVMaps 2:2.8)
Community Resource Pack (CommunityResourcePack v112.0.1)
Community Tech Tree (CommunityTechTree 1:3.4.4)
Community Trait Icons (CommunityTraitIcons v1.1.1)
Completely Non-Aggressive Rocketry (CNAR) (CompletelyNonAggressiveRocketry 1.0.2)
Conformal Decals (ConformalDecals 0.2.12)
Contract Configurator (ContractConfigurator v2.6.5.0)
Contract Pack: Bases and Stations Reborn (ContractConfigurator-KerbinSpaceStation 2:3.7.3.1)
Contract Pack: Clever Sats (ContractConfigurator-CleverSats 1.4)
Contract Pack: Giving Aircraft a Purpose (GAP) (GAP 1.6.1)
Contract Pack: Kerbal Academy (ContractConfigurator-KerbalAcademy 1.1.10)
Contract Pack: Tourism Plus (ContractConfigurator-Tourism 1.5.2)
Contract Parser (ContractParser 9.0)
Contracts Window + (ContractsWindowPlus 9.4)
Crew R&R (CrewQueueTwo 1.1.11.4)
Cryo Tanks (CryoTanks 1.6.5)
Cryo Tanks Core (CryoTanks-Core 1.6.5)
Cryogenic Engines (CryoEngines 1:2.0.6)
Custom Barn Kit (CustomBarnKit 1.1.22.0)
Custom Pre Launch Checks (CustomPreLaunchChecks 1.8.1.1)
DE_IVAExtension (DE-IVAExtension v1.2.0)
Deployable Engines Plugin (DeployableEngines 1.3.1)
DMagic Orbital Science (DMagicOrbitalScience 1.4.3)
Docking Cam (DockingCamKURS 1.3.8.5)
Docking Port Alignment Indicator (DockingPortAlignmentIndicator 6.10.0.0)
Dynamic Battery Storage (DynamicBatteryStorage 2:2.2.5.0)
Editor Extensions Redux (EditorExtensionsRedux 3.4.5)
Engine Ignitor (standalone) (EngineIgnitorReignited 1.3.7.6)
EVA Parachutes & Ejection Seats (EVAParachutes 0.2.0.3)
Extra Docking Ports (ExtraDockingPorts v1.3.1)
Ferram Aerospace Research Continued (FerramAerospaceResearchContinued 3:0.16.1.2)
Final Frontier (FinalFrontier 1.10.0-3485)
Firespitter Core (FirespitterCore v7.17)
Firespitter Resources config (FirespitterResourcesConfig v7.17)
FreeIva (FreeIva 0.2.17.1)
FuelWings (FuelWings 1:v4)
Harmony 2 (Harmony2 2.2.1.0)
Heat Control (HeatControl 0.6.1)
Hide Empty Tech Tree Nodes (HideEmptyTechNodes 1.3.2)
HullcamVDS Continued (HullcamVDSContinued 0.2.2.1)
Internal RCS (InternalRCS 1.3)
JSIPartUtilities (JSIPartUtilities 0.5.0.5)
Kerbal Changelog (KerbalChangelog v1.4.2)
Kerbal Construction Time (KerbalConstructionTime 1:1.4.12)
Kerbal Engineer Redux (KerbalEngineerRedux 1.1.9.0)
Kerbal Improved Save System (KerbalImprovedSaveSystem v2.4.2)
Kerbal Konstructs (KerbalKonstructs v1.8.6.1)
Kerbalism (Kerbalism 3.17)
Kerbalism - Default Config (Kerbalism-Config-Default 3.17)
Kerbalism Companion Calculator (KerbalismCompanionCalculator v1.3.0)
Kerbin Side Remastered (KerbinSideRemastered 1.0.1)
Kerbin Side Remastered GAP (KerbinSideRemasteredGAP 1:v2.1.7)
Kerbin Side Remastered Gap Extras (KerbinSideRemasteredGapExtras v1.0.5)
Kiwi Tech Tree Overhaul (KiwiTechTree 1.4.0)
KOOSE (KOOSE 2.0.1)
kOS Astrogator (kOS-Astrogator v0.2.2)
kOS: Scriptable Autopilot System (kOS 1:1.4.0.0)
kOSPropMonitor-Adopted (kOSPropMonitor 1.7.3)
kOS-SCANSat (kOS-SCANSat 1.2.0.0)
KRASH - Kerbal Ramification Artifical Simulation Hub (simulation mod for KSP) (KRASH 0.5.34)
Kronal Vessel Viewer Continued (KVVContinued 0.1.1)
KSA IVA Upgrade (KSAIVAUpgrade v1.6.6)
KSC Extended (KSCExtended 3.0.2)
KSC Harbor (KSCHarbor 1.2)
KSP Bug Report (KSPBugReport 1.1)
KSP Community Fixes (KSPCommunityFixes 1.31.1)
KSP Rescue Pod Fix (KSPRescuePodFix 1.6.4.14)
KSPBurst (KSPBurst v1.5.5.1)
KXAPI (KXAPI 1.2.0)
MagiCore (MagiCore 1.3.2.5)
Making History (MakingHistory-DLC 1.12.1)
MechJeb 2 (MechJeb2 2.14.3.0)
Missing Robotics (MissingRobotics 1)
MissingHistory (MissingHistory 1.9.3)
MK-1 Stockalike open cockpit ( inline external seat ) (MK1StkOpenCockpit 1:1.3.0)
Modular Computer Package Revived (ModularComputerPackageRevived 2.0.1)
ModularFlightIntegrator (ModularFlightIntegrator 1.2.10.0)
Module Manager (ModuleManager 4.2.3)
More Servos (MoreServos v1.2.0)
Navball Docking Alignment Indicator CE-2 (NavballDockAlignIndCE 1.1.1.3)
NavUtilities Updated (NavUtilitiesUpdated 0.8.0.9)
Near Future IVA Props (NearFutureProps 1:0.7.1)
Near Future Solar (NearFutureSolar 1.3.2)
Near Future Solar Core (NearFutureSolar-Core 1.3.2)
Omega's Stockalike Structures: No Textures Required (StockalikeStructures 0.0.12)
Pilot Assistant (PilotAssistant v1.13.4c)
Portrait Stats (PortraitStats 18.0)
Probe Control Room Recontrolled (ProbeControlRoomRecontrolled 1.3.3.0)
Progress Parser (ProgressParser 11.0)
RasterPropMonitor (RasterPropMonitor 1:v0.31.13.3)
RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.31.13.3)
Rational Resources (RationalResources 1.49.1)
RCS Build Aid (RCSBuildAid v1.0.6)
RealChute Material Extensions (MaterialExtensionsForRealChute 0.1.2)
RealChute Parachute Systems (RealChute v1.4.8.3)
ReStock (ReStock 1.4.3)
Restock Waterfall Expansion (RestockWaterfallExpansion 2.1.0)
ReStock+ (ReStockPlus 1.4.3)
Retractable Lifting Surface Module (RetractableLiftingSurface 0.2.1.2)
Reviva (Reviva 0.8.1)
SCANsat (SCANsat v20.4)
Scatterer Sunflare (Scatterer-sunflare 3:v0.0838)
Science Pancake - 2.5m Materials Bay (SciencePancake 1.0)
Servo Controller (ServoController v1.2.1)
Shabby (Shabby 0.3.0.0)
Ship Manifest (ShipManifest 6.0.8.0)
Smart Parts (SmartParts 1.9.17)
SmokeScreen - Extended FX Plugin (SmokeScreen 2.8.14.0)
Space Age (SpaceAge v1.3.8)
SpaceTux Library (SpaceTuxLibrary 0.0.8.5)
Staged Animation (StagedAnimation v2.0)
StageRecovery (StageRecovery 1.9.6.3)
Starilex MK1 IVA (StarilexMk1NeedleIVA v1.0)
Stock TKS (StockTKS 1.0)
Stockalike Station Parts Expansion Redux (StationPartsExpansionRedux 2.0.10)
Stockalike Station Parts Expansion Redux - Internal Spaces (StationPartsExpansionRedux-IVAs 2.0.10)
Strategia (Strategia 1.8.0)
Surface Mounted Lights (surfacelights 1.19)
SXTContinued (SXTContinued 2:0.3.29.8)
The Janitor's Closet (JanitorsCloset 0.3.8)
Through The Eyes of a Kerbal (ThroughTheEyesOfaKerbal 2.0.4.4)
Toolbar (Toolbar 1:1.8.1.1)
Toolbar Controller (ToolbarController 1:0.1.9.11)
Trajectories (Trajectories v2.4.5.2)
TRP-Hire (TRPHire 0.6.11)
Tundra's Space Center (TundraSpaceCenter 2.0.2)
TweakScale Redistributable (TweakScale-Redist v2.4.7.4)
Universal Storage II Finalized (UniversalStorage2 4.0.1.1)
Utility Weight (UtilityWeight 2.0.0)
Vessel Viewer Continued (VesselView 2:0.8.9)
VesselView-UI-RasterPropMonitor (VesselView-UI-RasterPropMonitor 1:0.8.9)
Waterfall Core (Waterfall 0.9.0)
Wernher Checker Continued (WernherCheckerContinued 0.5.13.1)
Thanks for all you do!
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@ValiZockt The above fix works for new versions of Kerbalism (I'm currently at 3.17). Could you please incorporate it into your version so CKAN users can use your lovely mod? Thanks!
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I have searched here and reddit and can't seem to find a straight answer about the custom axis actions group when using a joystick.
I have assigned a throttle axis to Axis 1 in the Axis Actions group in settings. There are no keybindings associated with that custom axis group. I assign the custom axis to a KAL-1000 play position in the SPH. I have tried both the Absolute and Incremental settings. Launch the vehicle and the axis is stuck at 0 (in incremental) or 50% (in absolute). Moving the assigned axis has no affect on the play position.
Is there something I'm missing? I have tried Staging and Docking modes.
Thanks.
Oh, and just to clarify...
I do already have one KAL-1000 working for the blade angle of the rotor and that is attached to my main throttle.
This second KAL-1000 is for the Torque% for starting up the engine (I know I can just use keys instead of an actual joy axis, but what's the fun in that?)
All,
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On 7/21/2023 at 9:55 AM, JonnyOThan said:
this shouldn't be true in general, only if you have certain things installed. I don't use MAS, and KOSPropMonitor works fine for me, but I don't use the button stuff.
Ah yes, I have figured it out now. Sorry for my ignorance on the matter! The OP for KOSPropMonitor configured the most recent version to only implement the terminal. The button, label, and flag stuff is still there though and can be accessed as described in my post here...
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On 7/18/2023 at 11:58 AM, orionguy said:
Ok, I'm going to ask a potentially dumb question, and can later delete my post if I'm proven correct...I'm thinking the overall functionality of this mod is now incompatible with most common IVAs? It seems that even the old IVAs that used RPM are now running RPM "powered by" MAS.I can still use the terminal functionality with the keyboard by triple clicking the upper right button on the MFD but all of the button delegate, label get/set are not really compatible anymore.I am very appreciative of this mod while it lasted! I just want to make sure I'm not missing something (after hours of toying with it) that can make it work on the current set of IVAs that are out there (I'm thinking most IVAs compatible with REVIVA).@dsonbill @JonnyOThan @HebaruSan Thanks for all you do!!!
Matt
Edit: It still works... see below...
The buttons, labels, and flags definitely still work if everything is configured correctly. I finally realized that the Patch.cfg needs to be edited to change the template equal to a template file that actually includes buttons and labels. There is one on page 3 of this topic and I have included my own version at the bottom of this post. Additionally, the monitor has to be set to currentmonitor before trying to handle the buttons, labels, and flags.
Below is a quick script that gets the total number of monitors (which is 5 in my version of ProbeControlRoom) and loops through each monitor and then loops through all 14 buttons, labels, and flags to set each one. The delegate that is assigned to each button just has it toggle the flag for the corresponding button (i.e. button 0 toggles flag 0 on and off).
@lazyGlobal off. local monitors to addons:kpm:getmonitorcount(). global mybuttons to addons:kpm:buttons. global mylabels to addons:kpm:labels. global myflags to addons:kpm:flags. clearscreen. FROM {local x is 0.} UNTIL x = monitors STEP {set x to x+1.} DO { set mybuttons:currentmonitor to x. set mylabels:currentmonitor to x. set myflags:currentmonitor to x. FROM {local y is 0.} UNTIL y=14 STEP {set y to y+1.} DO { mybuttons:setdelegate(y,toggleFlag@:BIND(y)). mylabels:setlabel(y," LABEL"+y:tostring+" "). myflags:setlabel(y,"RUN"+y:tostring). } } function toggleFlag { parameter flagNum is 0. FROM {local x is 0.} UNTIL x = monitors STEP {set x to x+1.} DO { set myflags:currentmonitor to x. myflags:setstate(flagNum,not (myflags:getstate(flagNum))). } } UNTIL FALSE {}.
This is the template that I am using (you have to assign it in Patch.cfg)
[hw] {buttonLabel0} | {buttonLabel1} | {buttonLabel2} | {buttonLabel3} | {buttonLabel4} | {buttonLabel5} | EXIT[/hw] [#60F8F9]CPU: {currentCPU} [#60F8F9]ID: {GUID} {keyboardFlag} [#60F8F9]FLAG {flagLabel0} {flagLabel1} {flagLabel2} {flagLabel3} {flagLabel4} {flagLabel5} {flagLabel6} [#60F8F9]PANEL {flagLabel7} {flagLabel8} {flagLabel9} {flagLabel10} {flagLabel11} {flagLabel12} {flagLabel13} {l1} {l2} {l3} {l4} {l5} {l6} {l7} {l8} {l9} {l10} {l11} {l12} {l13} {l14} {l15} [hw] {buttonLabel7} | {buttonLabel8} | {buttonLabel9} | {buttonLabel10} | {buttonLabel11} | {buttonLabel12} | {buttonLabel13}[/hw]
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In regards to KOSpropmonitor, I made a post on that thread a couple days ago, asking if it has become mostly unusable. The terminal is still accessible, but the button/label/flag functionality isn't usable on MAS. And it seems that even the old RPM IVAs are now all "powered by" MAS.Please correct me if I'm wrong! I would surely like to see it work!It works... see my post below...
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Ok, I'm going to ask a potentially dumb question, and can later delete my post if I'm proven correct...I'm thinking the overall functionality of this mod is now incompatible with most common IVAs? It seems that even the old IVAs that used RPM are now running RPM "powered by" MAS.I can still use the terminal functionality with the keyboard by triple clicking the upper right button on the MFD but all of the button delegate, label get/set are not really compatible anymore.I am very appreciative of this mod while it lasted! I just want to make sure I'm not missing something (after hours of toying with it) that can make it work on the current set of IVAs that are out there (I'm thinking most IVAs compatible with REVIVA).@dsonbill @JonnyOThan @HebaruSan Thanks for all you do!!!
Matt
Edit: It still works... see below...
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19 minutes ago, orionguy said:
Last issue is that the chip textures aren't switchable.
Yep, they were missing the Module in each chip config... each cfg should have:
MODULE { name = FStextureSwitch2 moduleID = 0 objectNames = board textureRootFolder = ChromaWorks/Parts/ComputerPackage/chip/ textureNames = chip_blue;chip_green;chip_grey;chip_red textureDisplayNames = Blue;Green;Grey;Red nextButtonText = Next Color statusText = Board Material switchableInFlight = false repaintableEVA = false showPreviousButton = false } MODULE { name = FStextureSwitch2 moduleID = 1 objectNames = shield textureRootFolder = ChromaWorks/Parts/ComputerPackage/chip/ textureNames = shield_sensor;shield_control;shield_info;shield_data;shield_science;shield_empty textureDisplayNames = Sensor;Control;Info;Data;Science;Empty nextButtonText = Next Label statusText = Chip Type switchableInFlight = false repaintableEVA = false showPreviousButton = false }
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45 minutes ago, linuxgurugamer said:
I think you need KAS in order to do anything. Try installing that and see what happens
@linuxgurugamer I did try that earlier. KAS is only required for making the object grabbable (i.e. adding/removing chips on IVA). In fact, I can grab, remove, and insert the one basic chip that does show up when using KAS in IVA. The problem is it is only the basic chip that shows up and has no functionality.
I did just find the issue though! Since the basic chip is the only one that shows up, I took a look at what is different about chip_basic.cfg. That chip is the only one with a "category". The rest are category=-1. The only way finally found the parts was to go in the VAB editor advanced mode and filter by tech level. Not really sure if you want to go about adding categories to each chip. Maybe one of us can make a PR on Github to do that for you.
Last issue is that the chip textures aren't switchable. I think that was the whole need for firespitter in the first place?
On 8/29/2022 at 4:31 PM, linuxgurugamer said:Texture Switcher
- Each Chip now has two texture switchers. The first changes the color of the circuit board, the second changes the label stenciled on the covering.
- You can now get boards in red, blue, green, and grey as well as labels for control, info, and sensors.
I see the dds files in the mod folder for both the colors and the labels, but nothing is switchable in the PAW in the editor.
Thanks again.
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Thanks for looking at it. However, I did try installing a couple of the needed mods for those parts and that still didn't help.
In fact, many of the chips in the mod don't need additional mods. Looking at the mod configs I can immediately see a few that don't have other dependencies... chip_barometer, chip_battery, etc. But none of them show up.
Thanks again for looking at this.
Matt
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LGG,
I'll wait a few days before pinging you again, but unfortunately the mod doesn't seem to work on a clean install of 1.12.5
KSP: 1.12.5.3190 Windows 64bit
Problem:
No Chips show up in inventory
Mods installed:
Breaking Ground (BreakingGround-DLC 1.7.1)
Firespitter Core (FirespitterCore v7.17)
Making History (MakingHistory-DLC 1.12.1)
Modular Computer Package Revived (ModularComputerPackageRevived 2.0.0.1)
Module Manager (ModuleManager 4.2.2)Reproduction steps:
Clean install with both DLCs. Load game. Only the "Basic" chip is in inventory and doesn't show a PAW on right click.
Log:
https://drive.google.com/file/d/1CRt3nOIfiZn765521BhLd65qSUTm7Obj/view?usp=drive_link
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On 6/6/2023 at 1:06 PM, linuxgurugamer said:
I'll take a look at it
Edit: It's been updated, so a CKAN refresh in a little while should pick it up
@linuxgurugamer I've been patiently checking CKAN and haven't seen an update. And I have also checked the Github repository and it appears that there have been no updates since last August. Perhaps a change didn't get committed somewhere?
Thanks again for everything.
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8 hours ago, JonnyOThan said:
There's a throttle lever at each desk...
But in any case you can delete KSA\IVAUpgrade\Spaces\KSA_MissionControl.cfg
I have no clue how I missed the one at the CAPCOM desk! Strangely, the one at the Crash Specialist Desk is mostly hidden by the yellow work helmet of the Kerbal sitting in that position.
Thanks for all the help. Now that I've found the throttle at the CAPCOM desk, I'll just keep using the KSA layout. And thanks again for all your hard work.
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On 2/10/2023 at 11:50 AM, JonnyOThan said:
Yes, currently each probe core can specify which control room to use (just like how each part specifies its internal). There's only one available room "shell" right now but there are a couple different flavors of prop layouts that you could set up - JSI only, basic ASET are available in PCR itself, DE_IVAExtension has a different ASET layout, and then KSA has the one shown in the OP.
You can see my plans for development here: https://github.com/JonnyOThan/KSP-ProbeControlRoom/issues.
Could you please explain how to change the IVAs manually? I was previously using DE_IVAExtension IVA for PCR and would like to go back to it (mostly because I can't see throttle position anywhere in the KSA layout).
There is no IVA Switch in the PAW, so I'm assuming I would need to adjust a cfg file somewhere?
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Thanks for keeping this mod up-to-date.
I have tried installing via CKAN and Github, and both installs don't work. I load the game, get into a flight scene, and open the AFBW gui. I can click and scroll with the mouse, but as soon as I touch the joystick (regardless of which part of the AFBW gui is open) my game completely freezes and I have to quit using windows.
Here is the Player.log...
https://drive.google.com/file/d/17iwzt2Ffh3v__wJeVvRxGaoIPmwuqhiM/view?usp=share_link
Thanks for any help you can provide!
Somewhere to put any knowledge learned about using the .mu plugin.
in KSP1 Modelling and Texturing Discussion
Posted
Thank you for this thread! I have already learned so much.
I am trying to build some new statics for KerbalKonstructs. I would like to keep the textures to stock because A) I'm not a good artist and B) Maybe it will help performance. Overall, I have been successful using Blender to export the models and using the KK cfg file for the model to apply stock textures. However, I was wondering if there was a way to use the stock material name in Blender so that it was included in the .mu file on export?
Here is an example of what I have setup in Blender, but it doesn't show the texture in-game.