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Vinhero100

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  • About me
    Professional Lithobreaker
  • Location
    Somewhere Around Duna
  • Interests
    KSP 2

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  1. I think people just don't notice it lol, if you look at the KSP 2 screenshots channel on the discord the camera is never in orbital mode
  2. yea and it's a regression bug from one of the early patches (playtesting????). It's also easily noticeable since it just happens consistently, there's not even a case where the camera functions correctly. The devs have to (LITERALLY) be blind not to see this. Idk what they have been doing for the past year and I'm concerned bc they seem to be leaning more into content updates while this game still can be a buggy mess at times.
  3. glad other people are finally reporting this, its been a pretty obvious bug since one of the earlier patches but its never gotten fixed for some reason, and its super annoying!
  4. I've definitely had this since before patch 4, since it released after I left for college in August and I didn't play KSP2 for 4 months lol. I think it first appeared in patch 2 for me
  5. Yea I noticed this a while ago but I didn't report it because I figured it would be an obvious bug to patch but its been months
  6. Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: Ryzen 5 5600x | GPU: RTX 3050 | RAM: 16GB I've noticed this bug since ~.1.3. (either .1.2 or .1.3, I can't remember exactly) This always happens, so it should be easy to replicate(?). The horizon and celestial cameras show the same camera angle. The horizon camera shows the planet you are orbiting/on below you, as it should, but the celestial camera does NOT show the planet off to the side while you are in orbit. Instead, it shows the planet below you just like with the horizon camera. Prior to one of the earlier patches the celestial camera behaved like how the orbital camera behaves in ksp1, so it would be great to get that functionality back. Thanks! -btw, great work with the For Science! update Included Attachments:
  7. I had to brace myself in my chair when I saw the sun flares fixed its sooo good!!!! Was one of my pet peeves and even if it's not game-changing its still very welcome!
  8. does this include the bugged unexpected destruction of vehicles when undocking, or is that a separate issue
  9. I'd say almost definitely not, they'd definitely tell us this if they were including that in the patch. They didn't even hint at at for next patch either, so *maybe* the third patch or more likely later.
  10. awesome, hoping to see one of my biggest game breaking problems in there (undocking causing a mission failure)- and maybe the invisible trajectory line bug when entering the next SOI in the spacecraft's trajectory? but understandable if not. Thanks to you and the team for all of the hard work you've been doing since before/especially after release! I've had my fair share of frustrations with the first EA version of KSP 2. However, I trust that this game will be more than a worthy successor to KSP 1 when it gets to V1.0
  11. will we get to see the full patch notes before it releases on Thursday (assuming the date doesn't slip?)
  12. I've had a problem when trying to open cargo bays in the VAB/SPH, they go invisible.
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