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KSP2 Release Notes
Everything posted by catloverjerrygarcia
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I just finished making/uploading this video.
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After a day of mod futzing, then a day of emotional care, followed by more mod futzing I finally made this today.
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I disagree that it lessens the reality of the world, but that's my opinion. If it were a truly immersive real world simulation type thing visually you'd almost never see the views that are typical of the game so therefore camera analogy is appropriate.
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Well aid, I agree completely. And being a photographer, lens flares can still happen nowadays. I was living in Michigan once a while back when the local news station got a photo from a viewer asking if they'd captured UFO lights. It was actually lensing artifacts from a traffic signal in their photograph.
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After playing around with the new camera mods I got I made this just a bit ago.
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Just futzed around with camera mod stuff this morning.
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Decided to execute the burn for Mun this afternoon.
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This morning I launched two spacecraft for a Mun mission, and docked them in orbit over Kerbin.
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I mostly did design work, simulations, redesign work, and more simulations. But it resulted in these designs for my Mun landing mission. Launch preparations are well on their way, the Sanshoo will be the first to launch from pad C followed by the Washi IV on pad A..
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I just had the idea for someone to do a spoof of the song "Shake, Rattle, and Roll" using KSP footage in the video. The spoof title would be "Shake, Rattle, and Blow".
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My question is asking for opinions/observations. Have any of you noticed that actually undocking, docking ports works more smoothly than decoupling them?
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Basic non-fancy shmancy update. In my sandbox mode save I learned how to use MechJeb to execute rendezvous and docking.
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No autostruts that I'm aware of, and it's a fairly small setup. Mk1 lander can and associated necessities plus a command vehicle(3 kerbal command pod and associated necessities). I'll see if I can take a video, getting the two DLC's has made launching the game painfully slow so haven't tried to video anything.
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I just accomplished this in my sandbox game(The Simulator/s for my Career game). Lookie Lookie by AdmFranzvonHippie, on Flickr
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Might as well submit this one, a personal favorite screengrab of mine. Mun flyby by AdmFranzvonHippie, on Flickr
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Coolest Thing You've Done in KSP?
catloverjerrygarcia replied to Johnster_Space_Program's topic in KSP1 Discussion
So far the coolest thing I've done is a Munar flyby in my early career mode game.- 32 replies
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I did a thing.
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Okay, I've been trying to figure out how to use MJ for the past several hours to land my Mk1 lander can design on the Mun. But I can't figure out how to do it, I'm 90% certain it's just my stupid and not something to do with MJ. Can someone give me detailed instructions on how to utilize MJ to land on the Mun so I can see if I'm right and it's just my stupid?
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I launched a science mission into HKO and returned the crew safely to Kerbin. I also renamed one of my new hires, an Engineer, to Adam Savage Kerman.
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Today saw Jebediah Kerman fulfill a tourist contract to haul four souls into orbit and return them to Kerbin safely. https://flic.kr/s/aHsmGNWxKR