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KSP2 Release Notes
Posts posted by tarywerty
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On 11/27/2016 at 1:05 PM, Stratzenblitz75 said:
Got ya covered!
While this is technically from 1.05, it should still work in 1.2:
Mods were used for aesthetics and info, but otherwise, the craft is completely stock.
omg its possible i tried and failed so much i thought it was impossible
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20 hours ago, monstah said:
They probably won't. The guidelines are there for a reason: your challenge doesn't even seem doable in the first place, and since you rage quitted yourself, that's a good sign no one will probably pay much attention to it.
true what u said but i would like to see if it is possible
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srs i tried and failed so many times and when i got close it crashed so i rage quitted
also i kinda wanna see how otheres do it
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challenge : get to and back from eeloo using only SRB's
rules: no mods
stock parts only
no debug menu
no using RCS as a method of thrust
after u have completed this send me the link to the proof
proof must be in video form(if possible try not to edit)
ksp escape pod challenge
in KSP1 Challenges & Mission ideas
Posted
very simple
make a escape pod that can eject from ship/ space station from orbit and land safely
to spice it up the most effecient,survivable,and lightest wins
also btw no debug menu
stock