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KSP2 Release Notes
Posts posted by airtrafficcontroller
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On 4/20/2023 at 11:32 AM, jaunco325 said:
sigma dimensions is not compatible with the version
I had this problem using CKAN then I downloaded directly from github and it worked.
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8 hours ago, mateusviccari said:
I was going insane thinking I had somehow made some mistaking while installing mods
Welcome, you're now one of us.
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2 hours ago, VlonaldKerman said:
YOU CANT EVEN JUMP OVER THE LEDGE INTO THE CONCRETE
THAT'S IT! I'm uninstalling Steam, selling my PC right now and going to live in the mountains.
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25 minutes ago, B15hop said:
Is this not the same as going
Nope, doing this you play KSP without Steam and I like to know how many hours I played some game and the screenshot manager is nice.
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On 3/7/2023 at 7:45 AM, xos84292 said:
because the GPU can get rid of the performance limitation of the CPU
Those upscale technologies only reduce the GPU work, all the physics calculation will still be there on the CPU. But I think its worth a shot.
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Nexus only exists because Skyrim players don't have a CKAN.
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10 hours ago, somekspjet said:
How could i fix this?
Installing ONE of the config packs (BoulderCo, SVE, Astronomers, Spectra, etc).
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What? Struts were the answer for anything and used to weigh 42kg, we just lost one easter egg.
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On 1/18/2023 at 5:23 PM, linuxgurugamer said:
when certain release would come out
Oh I remember when KSP 1.6 changed the Unity version breaking 90% of all mods. You made a poll so we can choose which mods are priorities and created a topic showing all of them, their updates and your progress daily.
Everyone can learn to code but those professionalism standards are what made you an inspiration for all of us.
Thank you LGG.
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They have a feature video planned for 2023 summer showing behind the scenes of soundtrack, would be a great chance to release it on spotify.
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2 hours ago, Gouvernathor said:
it also made the electric lights progressively darken to pitch-black
It's an already know bug, he is working on it.
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32 minutes ago, Initar said:
First mod of KSP2
Crap, my bet was on linuxgurugamer, just lost 100 funds.
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1 hour ago, davi201200 said:
i found my firs little bug ahahah.
Oh boy, that soundtrack is awesome.
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I like how they did the clouds configs based in our BoulderCo.
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I'm excited to find out all the anomalies and references you guys put in this game.
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1 minute ago, Steigleder said:
AMD Ryzen 7 4800H 16 GB RAM
GTX 1650 TiIt depends of how many FPS do you need to have fun.
Also, you can test the game for 1 hour if buing on steam. If you can please tell us the performance you got because I have a PC almost like that.
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Steam servers technician, be ready.
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I was today years old when I learned that you can righ mouse click in tracking station to toggle that kind of ship on and everything else off.
Also, those circled buttons never worked for me.
Spoiler -
On 2/4/2023 at 10:13 AM, GoldForest said:
In about 4 hours and 50 mins, we will be less than 20 days from release. (Assuming a 12pm cst release time)
Really wish they would hurry up with that release timeline info.
Oooowww my goddness, i'm hyperventilating, someone give me a paper bag!
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2 hours ago, poopslayer78 said:
The music in today's stream is amazing
Perfect for chilling in space on your way to other worlds.
I wonder if music changes depending on the situation, like dangerous music on reentry or tense music when doing suicide burn.
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9 hours ago, Professor K said:
Anyone else seen this?
I have this, when coming back to Space Center at night everything goes black including the building lights but I have lots of mods and scene change or warp to sunrise solves the problem for me.
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On 1/29/2023 at 6:04 PM, X-Marshal said:
And now there is even bigger?
In one of the show and tell, they say that the engine of a interstellar ship does not fit inside the VAB, and thats just the engine!
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That's very nice, I remember droping KSP the first time I played because it was too hard, on a second chance It was the "getting to orbit" tutorial that got me addicted, I hope you guys keep the interactive tutorials aswell.
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1 hour ago, LHACK4142 said:
Because I'm tired of all these posts comparing modded KSP1 to KSP2...
I can feel you man, every rpg game from the last decade was compared in vanilla state to some ultra moded Skyrim video.
For the topic question, my opinion is that the devs are using low graphic mode so we got mindblow when it's released.
[WIP][1.9.x-1.12.x] Scatterer-atmospheric scattering (0.0838 - 14/08/2022) Scattering improvements, in-game atmo generation and multi-sun support
in KSP1 Mod Development
Posted
Finally, we got sunlight from that center hole on parachutes. Thank you very much man!
https://imgur.com/a/RKvKiRK