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KSP2 Release Notes
Everything posted by airtrafficcontroller
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That makes sense but which mods are you talking about?
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One week after the first Mun fly-by in 1.8, my first landing on the new terrain shaders.
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I always rename the unrecoverable probes from acomplished missions to "debris" and let it be. If one day I need them again and the piece of garbage semi new robot is still there I reactivate it, so...
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My first fly-by on the Mun with the new terrain shader. What a beautiful job they did!
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[1.12.x] Deployable Batteries
airtrafficcontroller replied to linuxgurugamer's topic in KSP1 Mod Releases
I still don't know if he is a guy or a bunch of guys, or an alien or an artificial inteligence. Probably a bunch of artificial alien inteligences orbiting our planet... a Moddership. -
You are a genius! Thanks for the update, the previous version was working in 1.8 with some very rare crashes, I'll do a proper bug report if that happens again.
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Will KSP 2 use SI units for resources?
airtrafficcontroller replied to Paul Kingtiger's topic in Prelaunch KSP2 Discussion
If KSP2 will have localization they need to include all kind of measurements as well but if I have to choose just one I would stick to the units used in science. -
Will KSP 2 use SI units for resources?
airtrafficcontroller replied to Paul Kingtiger's topic in Prelaunch KSP2 Discussion
The way that SpeedUnitAnex mod work would be perfect. -
Awesome arts to see while I wait for the 9,453,278 MM patches to be applied. Congrats to the winners and to everyone who submit, thanks for all the fish wallpapers. PS: One step closer to 1.8
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Was watching some live footage of Earth from space on Youtube and that one video came across my recomendations: "Flags and footprints on Venus in RSS".
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While we hold for the 1.8 big update i'm playing whit this mod and it's just WOW, a full new gameplay to me, one of the mods i'll install forever. Congrats man! Anyway, I see you asked for feedbacks some posts above so, when you got your time back, how about the possibility of made motor propelled aircrafts before doing turbine jet aircrafts?
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Multiplayer cooperative adventures
airtrafficcontroller replied to GoldForest's topic in Prelaunch KSP2 Discussion
My Steam friends do not play KSP too but guys! We are here, lets make a clan and conquer planets like Saiyans. And then sell it for science! -
Wow, after forum maintenance I will come back here just to *like* this one.
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Holly Kraken! It looks a lot like KSP2!
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It all make sense now, thank you sir.
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Ok, this need to stop, I'm out of likes.
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I don't know if Squad has found their loading screens here but I found a lot of new wallpapers for my PC. Guys, you are the best comunity ever.
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Hopes and Wishes for KSP 2
airtrafficcontroller replied to Elthy's topic in Prelaunch KSP2 Discussion
I know right? We will never put that in a rover... -
Owww that would be awesome but the classic theme is a must be, maybe a good orchestra could do a great version of this song.
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And we dont jump from 18t to 140t to infinite.
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I was worried too but then I see this: "You start at our new Kerbal Space Center, which is actually at the same location on Kerbin as it was in the original game," explains Simpson. "And then all the planets in the Kerbolar system continue to be present in enhanced forms. And then, as you continue to progress up the tech tree and get access to interstellar technologies, the scope of the game just gets larger, and you begin crossing the gulfs of interstellar space." Reference: https://www.pcgamer.com/uk/kerbal-space-program-2-interview/