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Everything posted by Mecripp
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ModuleResourceConverter or ModuleGenerator and ModuleResourceHarvester and CModuleFuelLine or KAS pipe and write a Resources cfg for all your new found stuff
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He don't need a plugin from what it sounds like you could use stock module's to do it
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There are a lot of parts from a lot of mods you could use but the last quote is kind of funny, But you want some one to do all this for you with you not even going to trying ? You can make any part do pretty much what ever you want. EDIT- LOL Good luck
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You don't need MKS or USI just make your own list of stuff to make would work as long as you know how to edit a cfg not that hard just takes time
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Why does my jet make these interesting airstream effects? [solved]
Mecripp replied to TonyH01za's topic in KSP1 Discussion
Looking at the picture its where the landing gear are -
That would be like this +PART[liquidEngine1-2] { @name = MyNewEngine @description = fell of the back of a competitors rocket @title = A second hand engine @manufacturer = South end scrap }
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FASA Apollo capsule
Mecripp replied to maceemiller's topic in KSP1 Modelling and Texturing Discussion
Your looking for this in the cfg or a patch somewhere MODULE { name = TRReflection <--------- This shader = Reflective/******* colour = 0.5 0.5 0.5 interval = 1 } If your using FASA 7.2 i think it is open the FASA folder and you will see 4 file like this FASA_Apollo_TR -
FASA Apollo capsule
Mecripp replied to maceemiller's topic in KSP1 Modelling and Texturing Discussion
What KSP you using 1.2 or 1.3 and you know what plugin your using TextureReplacer or TextureReplacerReplacer or did someone update the plugin that use to be with the mod ? -
[1.3.1] LonesomeRobots Aerospace: Altair Lander & AresV
Mecripp replied to silentvelcro's topic in KSP1 Mod Releases
when you mouse over pod did you turn it on ? If so and no go can send you a pm if you want -
Is the old KSPX parts pack compatible with 1.3?
Mecripp replied to Galane's topic in KSP1 Mods Discussions
Some would work yes it was last updated for 1.1 if you know how to edit a cfg like open it with notepad it wouldn't take a whole lot to get it up to par just some time -
[1.3.1] LonesomeRobots Aerospace: Altair Lander & AresV
Mecripp replied to silentvelcro's topic in KSP1 Mod Releases
@silentvelcro I see your using a different TextureReplacer then the one being maintained TextureReplacerReplacer for those of use that use it alittle change is need like @PART[AltairAscentEngine]:HAS[!MODULE[TRR_Reflection]]:NEEDS[TextureReplacerReplaced] { %MODULE[TRR_Reflection] { %name = TRR_Reflection %shader = ShaderNG/TR_Reflective_Emissive_Alpha %colour = 0.5 0.5 0.5 %interval = 1 %meshes = Manifold } } -
[1.3.1] LonesomeRobots Aerospace: Altair Lander & AresV
Mecripp replied to silentvelcro's topic in KSP1 Mod Releases
If you can edit a cfg add MODULE { name = JSIAdvTransparentPod } this to the pod and like I said it's not the same has it was EDIT- Or you can make a MM you can use @PART[LER_Pod] { MODULE { name = JSIAdvTransparentPod } } @PART[AltairlanderPod] { MODULE { name = JSIAdvTransparentPod } } -
OMICRON - Flying Space Car Development Thread
Mecripp replied to Climberfx's topic in KSP1 Mod Development
Looking good -
[1.3.1] LonesomeRobots Aerospace: Altair Lander & AresV
Mecripp replied to silentvelcro's topic in KSP1 Mod Releases
Now to do that you need it was JSI doing that then but that has been took out and made it's own mod, I know it don't look the same has it did but that's it hope it helps -
you might look at the code here it had a target track
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[1.2] Shuttle Payload Technologies v0.2 - Spacelab Released!
Mecripp replied to MrMeeb's topic in KSP1 Mod Development
If you need help with that part post in that thread- 282 replies
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- space shuttle
- sts
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[1.3.X] ULA Vulcan rocket parts pack
Mecripp replied to Superpenguin160's topic in KSP1 Mod Releases
You can't say that , That's why we have kerbal space we can fly them and make them look good well some times , Some times they end up just like NASA boom -
Looks like you took the docking node off the model hope it helps
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- unity
- docking ports
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[1.3.X] ULA Vulcan rocket parts pack
Mecripp replied to Superpenguin160's topic in KSP1 Mod Releases
Looks like a model by liquidhype that was never released ? -
I did a update along time ago maybe around ksp 1.05 haven't looked to see what @Phineas Freak has posted but on the main thread there where 2 downloads at one time one for RSS and one for Stock found the files I had and here they are RSS https://www.dropbox.com/s/oh9j7f6i21xv62q/bahaConstellationv1.31RSS.zip?dl=0 Stock https://www.dropbox.com/s/tlrnamgt82mf0yf/bahaConstellationv1.25Standard.zip?dl=0
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- mod
- constellation
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The plugin is for ksp 1.3 you are 1.2 that might be your problem ?
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[1.2.2] Kerbal Aircraft Expansion (KAX) v2.6.4
Mecripp replied to keptin's topic in KSP1 Mod Releases
That part it'd stopping on needs the Resources file that's in Firespitter folder if you just downloaded the new Firespitter plugin your missing the folder just download the whole new Firespitter and you can delete all the parts -
[1.1.2] Phoenix Industries ARES Rover (The Martian) WIP Release - v1.2
Mecripp replied to -ctn-'s topic in KSP1 Mod Releases
Check install path should be KSP/GameData/CTN loads for me -
Think you mean KOS
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Developing a modular engine mod
Mecripp replied to bananasrawesome's topic in KSP1 Modelling and Texturing Discussion
If you use TextureReplacerReplacer try this