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alphaprior

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  1. Please keep talking about planet surface pits, craters and such! As for multiplayer and time warp, maybe an isolation or a pause for game elements that could be disrupted?
  2. Please stay in the topic which is Life Support!
  3. No one can guess how much time is needed for Phase 1 but one thing for sure it's gonna be one of the most difficult and time consuming since they have to solve all the basic things in game that are weird at the moment. The same I would expect for Interstellar phase and multiplayer. I wish they would come out and give some more specific timetable at some point but their answers are always vague....
  4. Some basic life support should be in the game and modders could expand it. It's not realistic to leave Kerbals waiting on a desolate environment and they survive as long it takes for you to pick up them. Same for interstellar missions considering they will last years or decades, some LS and hibernation as stated above would be cool. And yes if some players find it too challenging they can turn it off. As for other stuff like weather and the delivery routes which is dissapointing Nate said they might implement a realistic method in future. I can understand that KSP2 is a next level game 10yrs later after KSP1 and they want to do build something much better but it seems to be very hard and complicate. They create a small universe with impossible calculations way too complex than anything I've seen in a game so far. So I can understand the game won't be so good for a while and even at 1.0 but hopefully it will be 10 times better than KSP1 over time.
  5. Unfortunatelly Nate stated in AMA there will be no life support as they don't think it improves the game. Which I disagree. It would make the game more realistic and little more difficult. Anyone who tried life support mods in KSP1 knows that. Kerbals need oxygen, food and water, it's another factor you have to take into account when you design ships and missions. You have to load extra weight proponent to mission length. And of course psychological effect on Kerbals for long mission, boredom, sadness, madness... Surely this would make the game very complicate for developers on top of all they have already. I expect mods would cover life support like USI in KSP1 but it would be great if there was life support in game. Maybe a DLC? Who agrees?
  6. Will be possible to alter the surface on the planets? Like dig a pit or flatten an area for a colony? Currently there are elements on the UI that look very jaggy, will you fix this soon?
  7. Oh well, I have only 1 star farmer, I will add a 5 star scientist, load some organics again and see how it goes.
  8. I have a weird problem, I have set my Atlas Agri Module to produce organics through with Agriculture (S) but it's missing Organics! What the hell? I added some just in case and it ate them all without producing any! I checked the code in Atlas module and it is what is should be but for some reason it asks organics to produce organics!
  9. I'm using KSPIE and Cryogenic Engines, Unfortunatelly KSPIE is causing issues with fuels and I'm missing Liquid Methane + Oxidizer. Removing it is not an option because it breaks my game many parts are in use. I removed the ResourcesConfig and Resources folders and fuels work properly but I get errors in game. Any proper way to fix this?
  10. I'm using KSPIE and Cryogenic Engines, Unfortunatelly KSPIE is causing issues with fuels and I'm missing Liquid Methane + Oxidizer. Removing it is not an option because it breaks my game many parts are in use. I removed the ResourcesConfig and Resources folders and fuels work properly but I get errors in game. Any proper way to fix this?
  11. I found KSP Interstellar Extended to be the problem, once removed tank works as it should but it breaks my game, lots of parts are missing, so my Mun base does not load... I have to see how I'm gonna solve this. Thanks for driving me to the right direction though.
  12. Something is wrong with my mods then. I used the same tank I have more options like Helium3, Tritium and other exotic stuff but no LiquidMethane+Oxidizer
  13. Allosaur, what fuel are you using? It's essential that I find the ideal engine and fuel for travelling around Kerbol preferably not atomic engines. Methane seems to be a good option.
  14. Like others I can't use methane engines because there is no Methane+Oxidizer tank. I have Liquid Methane or Liquid Methane+Liquid Oxygen but it doesn't work, engines won't start. So are they useless? Because in the same question few posts above there was no answer how to solve this.
  15. RatRack Rover is upodated with new parts. The older version is invalid now, not a problem but is there any screenshots of new RatRack rover? I don't know how to build one properly, where parts go etc.
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