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Logspam when in VAB
infinite_monkey replied to infinite_monkey's topic in KSP1 Technical Support (PC, modded installs)
Nope, but I didn't play KSP in almost a year... Did you check out the mod list I provided? Let's see what we both have installed -
Gorgeous! Whenever I try to build larger space stations though, after a while (many launches for building it, and than many supply missions), they are all messed up, every part is shifted in some direction. Does that happen to anyone else? Is Kerbal Joint Reinforcements or some other mod to blame, or is this just KSP?
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SOL: State of the Project and Release?!#??
infinite_monkey replied to G'th's topic in KSP1 Mod Development
Technical question: where do huge textures go? VRAM or RAM? -
infinite_monkey started following SpaceX Barge Lander 2 , [KSP >= 1.3.1] Distant Object Enhancement (DOE) /L - Under new Management - 2.1.1.15 - 2024-0103 , [1.12] FreeIva and 2 others
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
infinite_monkey replied to Ger_space's topic in KSP1 Mod Releases
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Yeah, I have no idea what I'm doing here... @Apollo13?
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[KSP 1.12.x] kOS v1.4.0.0: kOS Scriptable Autopilot System
infinite_monkey replied to Dunbaratu's topic in KSP1 Mod Releases
I see. Do you plan something compatible with the kOS language? Or your own, or an existing one, like Lua?- 1,354 replies
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[KSP 1.12.x] kOS v1.4.0.0: kOS Scriptable Autopilot System
infinite_monkey replied to Dunbaratu's topic in KSP1 Mod Releases
Why would you do that before KSP 2 is out? Maybe there is a built-in scripting engine?- 1,354 replies
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[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
infinite_monkey replied to Galileo's topic in KSP1 Mod Releases
Did you try to restart the game without installing/uninstalling anything? I had a similar problem, not sure if it was KK or something else, but it's broken after installing and fixes itself with the second launch. -
Are there any comparison screenshots between KSRSS reborn and this mod?
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
infinite_monkey replied to tony48's topic in KSP1 Mod Releases
Wait, is the size 2.7 (as everybody in the recent posts says) or 2.5 (as the dV map in the first post says)?- 1,878 replies
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SOL: State of the Project and Release?!#??
infinite_monkey replied to G'th's topic in KSP1 Mod Development
Please someone make real Mars look like this -
[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
infinite_monkey replied to Galileo's topic in KSP1 Mod Releases
But why is a problem everyone has not on the first page? Why isn't the patch included in the download? -
Unfortunately, Strategia is very broken, especially (but not exclusively) for Kerbalism. And it seems the author is not actively developing it anymore.
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SOL: State of the Project and Release?!#??
infinite_monkey replied to G'th's topic in KSP1 Mod Development
Are the city lights based on real images, city maps or just made up?