Torn4dO
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Posts posted by Torn4dO
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Today I've made some progres on my latest space station, it's starting to look good!!
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I started on yet another spacestation, this will be my second attempt to make one large enough to have an interior!
Just over 1600 parts now.
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After a break of about 5 months i got bored with Cities Skylines and went back to KSP since the wait for KSP2 is too long..
First I fired up a career mode but I got tired of grinding for science real fast so I went back to my old habbits of building space stations,
I think this is a nice start for a new station:
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Holy, this is great news!
This will definitely get me back to playing KSP !
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I haven't played KSP in some time so nothing new, but I made these ants a few weeks ago.
They all walk very stable although veryyyy slow, about 1m/s.
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4 hours ago, Mignear said:
Guntank?
More like mechtank but that doesn't sound good
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I found a solution to my tripod problem, at least now the design doesn't go to waste ^^
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After hours and hours of changing, tuning and many many headaches I have given up on getting this tripod to walk.
I think i might be because of the short legs in combination with losing balance since having 3 legs isn't to stable.
If any of you have some suggestions I'm all ears... if not I'll just wait untill someone uploads a similar looking tripod, maybe I could use that walking script.
For now this one will be tucked away in some dark wip closet.
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On 6/7/2019 at 12:50 PM, Klapaucius said:
I'm here to claim my prize. Despite the fact that, according to my editing software, the total time to the finish line was 15:43, the fact is, that was only the perceived time as experienced by the pilot. As you can see in the video, the KSP counter has not moved at all. We are now outside the passing of time. So, really, this craft made it to the finish line instantaneously.
It is named Harry after the Lynne Reid Banks children's book, Harry the Poisonous Centipede.
I'm getting strange looks from across the room since I suddenly started laughing uncontrollably, very funny build!! HAHAHA
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Today I finished my ant colony.
I also started working on a litle tripod, I really love the design but it doesn't have much power.
Now to get it to walk...
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43 minutes ago, neistridlar said:
New design. This was a real pain to set up. 18 hinges, 3 per leg. Pairs of legs have identical animations, but everything needs to be put in manually. The legs spend 2/3 of the animation pushing forward, and 1/3 raised in the air, returning to start, so that 2 pairs are always in contact with the ground. This way it moves in a "smooth" and "stable" manner, which I think is necessary for higher speeds.
Nice speed!
I also turned my
walkerant around it doesn't go faster than 1.3 m/s. Took me 2 min and 6 seconds! -
On 5/30/2019 at 9:29 PM, Klapaucius said:
Looks like the symmetry bug from Making History is still alive and kicking, or at least I started getting that bug when I installed MH and it has gotten worse with Breaking Ground.
This happend to me like 10 times in the past 2 hours.... it's driving me nuts!
SpoilerSymmetry mirror mode.
We need a update, and we need it now!
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Got my first prototype of a mech with two legs. It's slow though about 3-4m/s.
And when I try to finish the design it gets to heavy for those small hinges
Back to the drawing board.
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Today I came back to KSP after a break of a few weeks, and you all know why I've returned...
Very basic design but it was a nice test of the new rotation parts.
I love this update!!
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Wow! Nice job reaching orbit this way, very creative!!
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Nice base.
One lil tip though,
since you chose to make this at Dres I would switch to asteroid mining. All asteroids around Dres have a perfect inclination so very easy to reach.
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11 hours ago, Kerballing (Got Dunked On) said:
woah... that's SO FREAKING BIG!!!! but still, just one frame every 20 minutes? how long would it take to launch this thing?
I don't think i want to know how long it would take
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Today I made a dome base and tested if it could land from low Eeloo orbit.
Now it just needs a lifter.
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4 hours ago, Starhawk said:
Congratulations on being chosen as one of our Threads of the Month!
Happy landings!I'm honored!
Thanks!
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HOLY... did not see that one coming!
And here I thought people didn't like fps killers
Thank you guys!!!
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13 hours ago, The_Cat_In_Space said:
Looks epic btw. Truly epic KSP moment
Thank you!
QuoteHow did you not go insane with that lag? How?!
I'm usually quite a patient man but I think I did lose some of my sanity...
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13 hours ago, linuxgurugamer said:
I wonder what kind of system he has
Lol, in IT terms my computer is ancient! I think I build it about 8 years ago.
CPU: Core 2 Duo E8400
RAM: 4GB
GPU: HD57506 hours ago, Deddly said:That's really quite something. KSP --> art. How long did it take you to make it? I particularly like the novel use of mining drills as decorative piping.
Thanks! I didn't really keep track how much time I put in but I think it was about 7-9 hours.
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17 hours ago, astronomical said:
What was the maximum amount of FPS you had while focused on the station?
In the editor I had about 5 FPS but loaded on the runway about 3 frames per hour
Work-in-Progress [WIP] Design Thread
in KSP1 The Spacecraft Exchange
Posted
After roughly 30 hours I have pretty much finished the outside of my spacestation, time to start working on the interior starting with 3 hangar bays! But after that I'll still have ALOT of empty space to fill up.
Right now the partcount is 6700