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About me
I help with mods (sometimes)
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Location
Earth (For now)
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Interests
Kerbal, Duh...
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[WIP] Boring Crew Services - Stockalike Starliner Mod
SofieBrink replied to DylanSemrau's topic in KSP1 Mod Development
I am in love- 349 replies
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- 1
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[1.12.5] Starship Expansion Project - SEP | v2.2.0 (June, 23rd, 2024)
SofieBrink replied to Kari's topic in KSP1 Mod Releases
Some people have this issue most don’t it’s quite odd, could you try it with Kerbal Joint Reinforcement? That usually fixes it -
I’ve attempted to recompile the shader with an updated lighting model from Andrew to mixed success, whilst this did make things render properly through the deferred pipeline it still wasn’t quite right and looks visibly different from the second stage. there’s been a few updates to the lighting model so i could give it a try once more but i will likely need someone with shader experience to look at it instead.
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SofieBrink started following Forum rules about monetized mods
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Are you aware of the amazing work ipkf Benjee10? if not, look up HabTech 2 and Planetside Exploration Technologies
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The fifth is with you
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[1.12.5] Starship Expansion Project - SEP | v2.2.0 (June, 23rd, 2024)
SofieBrink replied to Kari's topic in KSP1 Mod Releases
Neither SEP or SLE come with craft files. If you have any its probably from Janus’ scripts in which case the following applies Because it has a lot of new assets such as the prototypes and starhopper -
[1.12.5] Starship Expansion Project - SEP | v2.2.0 (June, 23rd, 2024)
SofieBrink replied to Kari's topic in KSP1 Mod Releases
The mod itself does not provide craft files, Assuming you’re trying to load the files from Janus’ script, make sure you have the development version of SLE installed. If you continue having the B9PS errors, join the Discord server and post your logfile in the install-support channel. For textures unlimited to correctly apply the shader, your graphical settings should be: Reflection Texture Resolution: at least 256 Reflection Refresh Rate: at least Medium Render Quality: at least Good -
The first stage does not use waterfall, it requires smokescreen Sadly its unfinished and does not have an IVA let alone freeIVA support
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Woot, glad to see it released!
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[1.12.5] Starship Expansion Project - SEP | v2.2.0 (June, 23rd, 2024)
SofieBrink replied to Kari's topic in KSP1 Mod Releases
Either is usually fine -
[1.12.5] Starship Expansion Project - SEP | v2.2.0 (June, 23rd, 2024)
SofieBrink replied to Kari's topic in KSP1 Mod Releases
You don’t need an imgur account for posting images on the forum but please supply us with your ksp.log found in the root ksp folder. Usually right above or below the exe -
Developer Insights #22 - Sky's the Limit
SofieBrink replied to Intercept Games's topic in Dev Diaries
Fantastic Job! Super glad they have you on the team now!