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KSP2 Release Notes
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Everything posted by SofieBrink
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Woot, glad to see it released!
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You don’t need an imgur account for posting images on the forum but please supply us with your ksp.log found in the root ksp folder. Usually right above or below the exe
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Developer Insights #22 - Sky's the Limit
SofieBrink replied to Intercept Games's topic in Dev Diaries
Fantastic Job! Super glad they have you on the team now! -
Don’t worry about him, he can’t join not because he’s missing the link but because he was banned
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[WIP] [1.12] SSALAD, a KSP SPS mod
SofieBrink replied to Lil_Bread402's topic in KSP1 Mod Development
Congrats on the release! Very good looking stuff! -
Would be very helpful if both of you provided at the least a ksp.log and ideally a short clip showing the issue. It’s impossible to help out or diagnose an issue like this without the crucial bits of information both those things can provide. if you wanted some slightly quicker responses you could also upload these things in the install-support channel of our discord, just say i sent you. Thanks!
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Mini Liquid Engine Mod (MLEM) - Payload Propulsion
SofieBrink replied to DylanSemrau's topic in KSP1 Mod Releases
Woot! \o/ Congrats on the release! -
Yep, sorry for taking a while! The issue is that you're not on 1.12.x but still on 1.11.x the cluster module uses a stock function that was changed in 1.12 so it sadly doesn't work in previous versions. I also feel like i should mention you have a boat load of errors thrown by both Kerbal Engineer & a mod called BFR. Not sure what's causing them but if you're experiencing any lag or stuttering you might want to look into those.
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As long as sep and its dependencies are installed i don’t particularly mind what else is in your gamedata nor what you do, as long as you let the game load fully. for a little extra you could load into a save into an editor and place the engine cluster before closing out edit: Actually just using the install where you’re having this issue would be better then creating a new one
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[1.12.x] ZTheme v1.1.3 - A dark theme for KSP (2024-02-27)
SofieBrink replied to zapsnh's topic in KSP1 Mod Development
Hah funny i have a completely differing opinion i’d say 2-4-1-3- 116 replies
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- ui
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[1.12.x] ZTheme v1.1.3 - A dark theme for KSP (2024-02-27)
SofieBrink replied to zapsnh's topic in KSP1 Mod Development
Good Stuff, very excited to see where this goes!- 116 replies
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- ui
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Haha, you caught the roadmap just as Kari was redoing the whole thing, check again and you’ll see its new and improved
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Right click the cluster in the vab and click “Select Engines” Please provide us with your ksp.log
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Those are some lovely screenshots! Really good The engines and tanks have a part switch to switch them between lfo and ch4o, if you don’t see that option you might have an interfering mod. In which case your ksp.log file would be greatly appreciated.
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In that case there must something wrong with your installation because they are the same scale normally. Please post your ksp.log
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Release KSP2 Release Notes - Update v0.1.1.0
SofieBrink replied to Intercept Games's topic in KSP2 Dev Updates
Genuinely impressed guys, looks good!