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Everything posted by SpaceFace545
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Hey Lisias, I'm having a problem with tweakscale. I asked it in the help section but wondering if you could take a look. Thanks. https://forum.kerbalspaceprogram.com/index.php?/topic/208567-vab-and-sph-editors-crash-whenever-i-enter-them-i-suspect-its-an-issue-with-tweak-scale-or-its-dependencies/
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[1.12.3] SOL ---v0.12 "Blue Marble" (06/12/2022)
SpaceFace545 replied to G'th's topic in KSP1 Mod Releases
He’ssss back!!! -
"Chasing Dreams" - A Kerbalized KSRSS Shuttle Program
SpaceFace545 replied to Talverd's topic in KSP1 Mission Reports
I think it was an issue in translation during the tile ordering process. They should have been white but they got black ones instead.- 138 replies
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SOL: High Fidelity Graphics for KSRSS - Wen Release?!?
SpaceFace545 replied to G'th's topic in KSP1 Mod Development
On the topic of spiffy stuff could we get icebergs? JNSQ’s icebergs added so much immersion to me and the polar regions weren’t just flat white things. -
So I have the mod and config pack installed and bang.. no sounds at all from the game. Is there a proper way to install the configs? I am so excited by the development but waiting to use the mod is killing me I do believe I've had this issue before with plume mods conflicting. I have these mods installed: Waterfall Waterfall Restock Realplume Reaplume stock
- 729 replies
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- totm december 2020
- sound effects
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[WIP] Boring Crew Services - Stockalike Starliner Mod
SpaceFace545 replied to DylanSemrau's topic in KSP1 Mod Development
Similar to what has been discussed for the past few pages this mod is abandoned- 322 replies
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SOL: High Fidelity Graphics for KSRSS - Wen Release?!?
SpaceFace545 replied to G'th's topic in KSP1 Mod Development
So EVE’s volumetric clouds are quickly developing. How are you going to integrate them?
