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KSP2 Release Notes
Posts posted by Yeet_TheDinosaur
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1 hour ago, MuriloMoreira said:
It is very likely that it will get very stuck, but would it run with 4GB of ram? My main PC broke and I'm a little broke to fix it and I'm using my old PC to play games and etc, will it work?
It would, but it wouldn't be an enjoyable experiment. It's likely that ksp would crash on boot-up and even if it goes past the loading screen, the frame- rate would be horrible.
Source: I tried jnsq on an imac with better specs, got 2 fps
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14 hours ago, Nigel J. Cardozo said:
0(+)
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I would sit down and play Ksp for years until I can document all the bugs. After reporting all the bugs, I would realise that no one from squad exists anymore and that I would have to play the buggy mess forever. I would then detonate all of the nuclear bombs in the world, one by one. Soon, the world will be covered by ashes and I will be laughing like a mad scientist.
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What is the definition of science modules? Is it defined by crew capacity or science parts?
Other than that, I am interested. I'll take Roscosmos if it's available.
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21 hours ago, Mars-Bound Hokie said:
VS.
(Me) vs. (@Yeet_TheDinosaur)
The plane's air-to-ground missiles would send your dinosaur back to the Cretaceous Period.
hmmmmmmmmmmmmmmmmmmmmmmmmmm
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This one very unfortunate Starlink satellite gets pounded and ripped apart by a dinosaur. Hundreds of new space debris are created, increasing the risk for other satellites.
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@Harry Rhodan is Ryzen 5 a suitable cpu for KSP? I thought that intel cpus were better for single core gaming.
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Hi guys. I'm planning to build a new pc mainly to play KSP.
My budget is ~1200 AUD and I want it to be able to run KSP with visual mods at at least 45fps.
Does anyone know or can recommend any builds?
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I have an issue with spectra where the planets such as Kerbin, Duna and Eve looks yellow with white atmosphere.
Mods:
KSP Log:
0Advanced issue found▲Spoiler[LOG 20:10:44.174] EVEManager: Issue loading CloudsManager! Error:
UnityEngine.UnityException: Unable to apply node! ---> UnityEngine.UnityException: Unable to parse "settings" in "OBJECT"! ---> UnityEngine.UnityException: Unable to parse "_MainTex" in "settings"!
at Utils.ConfigHelper.LoadObjectFromConfig (System.Object obj, ConfigNode node) [0x000f1] in <1f2ba18ebdff4c5da1e032603d7743f4>:0
at Utils.ConfigHelper.Parse (System.Reflection.FieldInfo field, System.Object& obj, System.String[] value, ConfigNode node) [0x003b7] in <1f2ba18ebdff4c5da1e032603d7743f4>:0
at Utils.ConfigHelper.LoadObjectFromConfig (System.Object obj, ConfigNode node) [0x00062] in <1f2ba18ebdff4c5da1e032603d7743f4>:0
--- End of inner exception stack trace ---
at Utils.ConfigHelper.LoadObjectFromConfig (System.Object obj, ConfigNode node) [0x000a8] in <1f2ba18ebdff4c5da1e032603d7743f4>:0
at Atmosphere.CloudsObject.LoadConfigNode (ConfigNode node) [0x00000] in <d7bf01ff152a4dd0b67e789f1b135d32>:0
at Atmosphere.CloudsManager.ApplyConfigNode (ConfigNode node) [0x00030] in <d7bf01ff152a4dd0b67e789f1b135d32>:0
at EVEManager.EVEManagerBase.Apply () [0x00032] in <6e195670478449b995e7bf837ced1c60>:0
--- End of inner exception stack trace ---
at EVEManager.EVEManagerBase.Apply () [0x0005f] in <6e195670478449b995e7bf837ced1c60>:0
at EVEManager.EVEManagerBase.LoadConfig () [0x00062] in <6e195670478449b995e7bf837ced1c60>:0
at EVEManager.GenericEVEManager`1[T].Setup () [0x00016] in <6e195670478449b995e7bf837ced1c60>:0
at EVEManager.GlobalEVEManager.Setup (System.Boolean late) [0x0005c] in <6e195670478449b995e7bf837ced1c60>:0
[LOG 20:10:44.174] [EVE AtmosphereManager]: Running Setup
[LOG 20:10:44.175] [EVE AtmosphereManager]: Loading...
[LOG 20:10:44.176] [EVE AtmosphereManager]: Cleaning Atmosphere!
[LOG 20:10:44.176] [EVE CityLightsManager]: Running Setup
[LOG 20:10:44.176] [EVE CityLightsManager]: Loading...
[LOG 20:10:44.177] [EVE CityLightsManager]: BoulderCo/CityLights/cityLights/EVE_CITY_LIGHTS
[LOG 20:10:44.180] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.203] [EVE CityLightsManager]: Applied to main Menu
[LOG 20:10:44.203] [EVE TerrainManager]: Running Setup
[LOG 20:10:44.203] [EVE TerrainManager]: Loading...
[LOG 20:10:44.204] [EVE ShadowManager]: Running Setup
[LOG 20:10:44.204] [EVE ShadowManager]: Loading...
[LOG 20:10:44.205] [EVE ShadowManager]: BoulderCo/shadows/EVE_SHADOWS
[LOG 20:10:44.206] [EVE ShadowManager]: Applying to Kerbin
[LOG 20:10:44.206] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.242] [EVE ShadowManager]: Applying to Mun
[LOG 20:10:44.243] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.279] [EVE ShadowManager]: Applying to Minmus
[LOG 20:10:44.279] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.315] [EVE ShadowManager]: Applying to Eve
[LOG 20:10:44.315] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.353] [EVE ShadowManager]: Applying to Gilly
[LOG 20:10:44.353] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.389] [EVE ShadowManager]: Applying to Duna
[LOG 20:10:44.390] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.425] [EVE ShadowManager]: Applying to Ike
[LOG 20:10:44.426] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.461] [EVE ShadowManager]: Applying to Jool
[LOG 20:10:44.462] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.462] [EVE] No PQS!
[LOG 20:10:44.499] [EVE ShadowManager]: Applying to Pol
[LOG 20:10:44.499] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.535] [EVE ShadowManager]: Applying to Bop
[LOG 20:10:44.535] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.572] [EVE ShadowManager]: Applying to Tylo
[LOG 20:10:44.572] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.608] [EVE ShadowManager]: Applying to Laythe
[LOG 20:10:44.608] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.644] [EVE ShadowManager]: Applying to Vall
[LOG 20:10:44.644] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.684] [Scatterer] Celestial Body: Kerbin (CelestialBody)
[LOG 20:10:44.684] [Scatterer] Found: Kerbin / Kerbin
[LOG 20:10:44.684] [Scatterer] Celestial Body: Duna (CelestialBody)
[LOG 20:10:44.684] [Scatterer] Found: Duna / Duna
[LOG 20:10:44.684] [Scatterer] Celestial Body: Laythe (CelestialBody)
[LOG 20:10:44.685] [Scatterer] Found: Laythe / Laythe
[LOG 20:10:44.685] [Scatterer] Celestial Body: Jool (CelestialBody)
[LOG 20:10:44.685] [Scatterer] Found: Jool / Jool
[LOG 20:10:44.685] [Scatterer] Celestial Body: Eve (CelestialBody)
[LOG 20:10:44.685] [Scatterer] Found: Eve / Eve
[LOG 20:10:44.686] [Scatterer] Found main menu light
[LOG 20:10:44.689] [Scatterer] Adding DepthToDistanceCommandBuffer to Landscape Camera
[LOG 20:10:44.690] [Scatterer] Adding DepthToDistanceCommandBuffer to Landscape Camera
[LOG 20:10:44.691] [Scatterer] mapping EVE clouds
[LOG 20:10:44.699] [Scatterer] Eve assembly type found
[LOG 20:10:44.699] [Scatterer] Eve assembly version: Atmosphere, Version=1.8.0.2, Culture=neutral, PublicKeyToken=null
[LOG 20:10:44.699] [Scatterer] Successfully grabbed EVE Instance
[LOG 20:10:44.700] [Scatterer] Detected EVE 2d cloud layer for planet: Kerbin
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Laythe
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Duna
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Eve
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Eve
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Eve
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Eve
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Eve
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Jool
[LOG 20:10:44.701] [Scatterer] Core setup done
[LOG 20:10:44.702] [Scatterer] disableAmbientLight: Found scaled sunlight
[LOG 20:10:44.702] [Scatterer] disableAmbientLight: Found sunlight
[LOG 20:10:44.774] [Scatterer] Added eclipse caster Mun for Kerbin
[LOG 20:10:44.774] [Scatterer] Added eclipse caster Minmus for Kerbin
[LOG 20:10:44.815] [Scatterer] Atmosphere config found for: Kerbin
[LOG 20:10:44.823] [Scatterer] no inscatter.raw or inscatter.half file found for Kerbin
[LOG 20:10:44.823] [Scatterer] no transmittance.raw or transmittance.half file found for Kerbin
[LOG 20:10:44.824] [Scatterer] no irradiance.raw or irradiance.half file found for Kerbin
[LOG 20:10:44.825] [Scatterer] Camera overlap: 199999.7
[LOG 20:10:44.828] [Scatterer] Effects loaded for Kerbin
[LOG 20:10:45.032] [EVE CloudsManager]: Clouds2D is now MACRO
[LOG 20:10:45.032] [EVE] Applying _MainTex Cubemap
[LOG 20:10:45.032] [EVE] Applying _MainTex Cubemap
[LOG 20:10:45.032] [EVE CloudsManager]: Clouds2D is now SCALED
[LOG 20:10:45.032] [EVE] Applying _MainTex Cubemap
[LOG 20:10:45.032] [EVE] Applying _MainTex Cubemap
[LOG 20:10:45.032] [Scatterer] Camera overlap: 199999.7
[LOG 20:10:45.032] [Scatterer] Skynode initiated for Kerbin
[LOG 20:11:05.978] [Scatterer] No changes to main config, skipping saving.Any ideas on what causes this?
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I have this issue with spectra that makes the planets look weird.
KSP log:
Spoiler[LOG 20:10:44.174] EVEManager: Issue loading CloudsManager! Error:
UnityEngine.UnityException: Unable to apply node! ---> UnityEngine.UnityException: Unable to parse "settings" in "OBJECT"! ---> UnityEngine.UnityException: Unable to parse "_MainTex" in "settings"!
at Utils.ConfigHelper.LoadObjectFromConfig (System.Object obj, ConfigNode node) [0x000f1] in <1f2ba18ebdff4c5da1e032603d7743f4>:0
at Utils.ConfigHelper.Parse (System.Reflection.FieldInfo field, System.Object& obj, System.String[] value, ConfigNode node) [0x003b7] in <1f2ba18ebdff4c5da1e032603d7743f4>:0
at Utils.ConfigHelper.LoadObjectFromConfig (System.Object obj, ConfigNode node) [0x00062] in <1f2ba18ebdff4c5da1e032603d7743f4>:0
--- End of inner exception stack trace ---
at Utils.ConfigHelper.LoadObjectFromConfig (System.Object obj, ConfigNode node) [0x000a8] in <1f2ba18ebdff4c5da1e032603d7743f4>:0
at Atmosphere.CloudsObject.LoadConfigNode (ConfigNode node) [0x00000] in <d7bf01ff152a4dd0b67e789f1b135d32>:0
at Atmosphere.CloudsManager.ApplyConfigNode (ConfigNode node) [0x00030] in <d7bf01ff152a4dd0b67e789f1b135d32>:0
at EVEManager.EVEManagerBase.Apply () [0x00032] in <6e195670478449b995e7bf837ced1c60>:0
--- End of inner exception stack trace ---
at EVEManager.EVEManagerBase.Apply () [0x0005f] in <6e195670478449b995e7bf837ced1c60>:0
at EVEManager.EVEManagerBase.LoadConfig () [0x00062] in <6e195670478449b995e7bf837ced1c60>:0
at EVEManager.GenericEVEManager`1[T].Setup () [0x00016] in <6e195670478449b995e7bf837ced1c60>:0
at EVEManager.GlobalEVEManager.Setup (System.Boolean late) [0x0005c] in <6e195670478449b995e7bf837ced1c60>:0
[LOG 20:10:44.174] [EVE AtmosphereManager]: Running Setup
[LOG 20:10:44.175] [EVE AtmosphereManager]: Loading...
[LOG 20:10:44.176] [EVE AtmosphereManager]: Cleaning Atmosphere!
[LOG 20:10:44.176] [EVE CityLightsManager]: Running Setup
[LOG 20:10:44.176] [EVE CityLightsManager]: Loading...
[LOG 20:10:44.177] [EVE CityLightsManager]: BoulderCo/CityLights/cityLights/EVE_CITY_LIGHTS
[LOG 20:10:44.180] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.203] [EVE CityLightsManager]: Applied to main Menu
[LOG 20:10:44.203] [EVE TerrainManager]: Running Setup
[LOG 20:10:44.203] [EVE TerrainManager]: Loading...
[LOG 20:10:44.204] [EVE ShadowManager]: Running Setup
[LOG 20:10:44.204] [EVE ShadowManager]: Loading...
[LOG 20:10:44.205] [EVE ShadowManager]: BoulderCo/shadows/EVE_SHADOWS
[LOG 20:10:44.206] [EVE ShadowManager]: Applying to Kerbin
[LOG 20:10:44.206] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.242] [EVE ShadowManager]: Applying to Mun
[LOG 20:10:44.243] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.279] [EVE ShadowManager]: Applying to Minmus
[LOG 20:10:44.279] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.315] [EVE ShadowManager]: Applying to Eve
[LOG 20:10:44.315] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.353] [EVE ShadowManager]: Applying to Gilly
[LOG 20:10:44.353] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.389] [EVE ShadowManager]: Applying to Duna
[LOG 20:10:44.390] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.425] [EVE ShadowManager]: Applying to Ike
[LOG 20:10:44.426] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.461] [EVE ShadowManager]: Applying to Jool
[LOG 20:10:44.462] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.462] [EVE] No PQS!
[LOG 20:10:44.499] [EVE ShadowManager]: Applying to Pol
[LOG 20:10:44.499] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.535] [EVE ShadowManager]: Applying to Bop
[LOG 20:10:44.535] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.572] [EVE ShadowManager]: Applying to Tylo
[LOG 20:10:44.572] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.608] [EVE ShadowManager]: Applying to Laythe
[LOG 20:10:44.608] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.644] [EVE ShadowManager]: Applying to Vall
[LOG 20:10:44.644] [EVE] Applying PQS Material Manager!
[LOG 20:10:44.684] [Scatterer] Celestial Body: Kerbin (CelestialBody)
[LOG 20:10:44.684] [Scatterer] Found: Kerbin / Kerbin
[LOG 20:10:44.684] [Scatterer] Celestial Body: Duna (CelestialBody)
[LOG 20:10:44.684] [Scatterer] Found: Duna / Duna
[LOG 20:10:44.684] [Scatterer] Celestial Body: Laythe (CelestialBody)
[LOG 20:10:44.685] [Scatterer] Found: Laythe / Laythe
[LOG 20:10:44.685] [Scatterer] Celestial Body: Jool (CelestialBody)
[LOG 20:10:44.685] [Scatterer] Found: Jool / Jool
[LOG 20:10:44.685] [Scatterer] Celestial Body: Eve (CelestialBody)
[LOG 20:10:44.685] [Scatterer] Found: Eve / Eve
[LOG 20:10:44.686] [Scatterer] Found main menu light
[LOG 20:10:44.689] [Scatterer] Adding DepthToDistanceCommandBuffer to Landscape Camera
[LOG 20:10:44.690] [Scatterer] Adding DepthToDistanceCommandBuffer to Landscape Camera
[LOG 20:10:44.691] [Scatterer] mapping EVE clouds
[LOG 20:10:44.699] [Scatterer] Eve assembly type found
[LOG 20:10:44.699] [Scatterer] Eve assembly version: Atmosphere, Version=1.8.0.2, Culture=neutral, PublicKeyToken=null
[LOG 20:10:44.699] [Scatterer] Successfully grabbed EVE Instance
[LOG 20:10:44.700] [Scatterer] Detected EVE 2d cloud layer for planet: Kerbin
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Laythe
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Duna
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Eve
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Eve
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Eve
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Eve
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Eve
[LOG 20:10:44.700] [Scatterer] layer2d not found for layer on planet :Jool
[LOG 20:10:44.701] [Scatterer] Core setup done
[LOG 20:10:44.702] [Scatterer] disableAmbientLight: Found scaled sunlight
[LOG 20:10:44.702] [Scatterer] disableAmbientLight: Found sunlight
[LOG 20:10:44.774] [Scatterer] Added eclipse caster Mun for Kerbin
[LOG 20:10:44.774] [Scatterer] Added eclipse caster Minmus for Kerbin
[LOG 20:10:44.815] [Scatterer] Atmosphere config found for: Kerbin
[LOG 20:10:44.823] [Scatterer] no inscatter.raw or inscatter.half file found for Kerbin
[LOG 20:10:44.823] [Scatterer] no transmittance.raw or transmittance.half file found for Kerbin
[LOG 20:10:44.824] [Scatterer] no irradiance.raw or irradiance.half file found for Kerbin
[LOG 20:10:44.825] [Scatterer] Camera overlap: 199999.7
[LOG 20:10:44.828] [Scatterer] Effects loaded for Kerbin
[LOG 20:10:45.032] [EVE CloudsManager]: Clouds2D is now MACRO
[LOG 20:10:45.032] [EVE] Applying _MainTex Cubemap
[LOG 20:10:45.032] [EVE] Applying _MainTex Cubemap
[LOG 20:10:45.032] [EVE CloudsManager]: Clouds2D is now SCALED
[LOG 20:10:45.032] [EVE] Applying _MainTex Cubemap
[LOG 20:10:45.032] [EVE] Applying _MainTex Cubemap
[LOG 20:10:45.032] [Scatterer] Camera overlap: 199999.7
[LOG 20:10:45.032] [Scatterer] Skynode initiated for Kerbin
[LOG 20:11:05.978] [Scatterer] No changes to main config, skipping saving. -
32 minutes ago, έķ νίĻĻάίή said:
Also no, I’d pay full price for the game, as
+parts
+multiplayer
+solar systems
= +price
you forgot better performance & optimisations
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7 minutes ago, FahmiRBLXian said:
I've seen that before... on Reddit?!
Well you've caught me reposting my own meme
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where were you?
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2(+)
I'm still here
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He's away colonizing Dres.
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-3(+)
2020 is still bad
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screw it. I was busy celebrating the new decade!
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Complete the meme!
in Forum Games!
Posted
fallen into the river