Jump to content

prestja

Members
  • Posts

    207
  • Joined

  • Last visited

Everything posted by prestja

  1. Certainly open to it, after Kopernicus and Kittopia are taken care of.
  2. No promises at this time as Kopernicus itself is the highest priority.
  3. It's not my recommendation that you use this for regular gameplay at this time.
  4. I'm inclined to say that's the case. If so, the panels fix should be safe to merge. Should be able to get another release out within the week for testing.
  5. That would work with some mods, but not @Gameslinx's Beyond Home, which does away with Kerbin's ocean template on Rhode, if memory serves.
  6. I'm going to miss our lumpy Minmus but I think this more realistic depiction of our minty moon is for the best.
  7. We're getting CRANES! Also at the top-right corner of the VAB where the launch button typically goes: "Fly safe". Nice nod to Scott Manley. The VAB was also specified in the top-left corner to be that found on Kerbin's KSC, suggesting an easy way to switch between extraplanetary launchpads.
  8. I'm pretty sure that's what is responsible for the black oceans bug, but I haven't had an internet connection long enough to make sure.
  9. I can merge the fixes from PanelFix2 and make a new release.
  10. Log files would be nice, as well as a list of all planet packs in use.
  11. That's what I'm hoping for. I'll definitely be contributing and organizing this fork, but seeing others more familiar with Kopernicus join in would be wonderful.
  12. O-o I'm aware of the oceans bug and am working on a fix. What's wrong with the atmospheres?
  13. It's a different recompile, but it is functionally identical to the other one. Use either.
  14. You're more than welcome to, but keep in mind that planets with ocean mods currently have a broken appearance (this includes Rhode).
  15. Neither do I, to be entirely honest. However I understand the importance of Kopernicus within the KSP community and will do my best to keep it updated, even if its simple recompiles and bug fixes. Just because I was the first to volunteer to continue Kopernicus doesn't mean I'll be the last. Mod authors, especially those more experienced than me, are more than welcome to contribute to Kopernicus. That's a fair criticism, although I've made it clear in my forum release post that this 1.9.1 version of Kopernicus is not for general usage at this time and has thus been labeled pre-release. As I get more accustomed to the code and begin squashing bugs I'll consider a general release version made available through CKAN. Quarantine does wonders for KSP modding
  16. That probe is gorgeous, where do you get the legs from?
  17. CKAN support might be a whiles away, but yes I will do this. Thank you.
  18. Kopernicus Continued Planetary System Modifier is a mod that provides for the graceful introduction of custom celestial bodies in Kerbal Space Program. For the time being, all support is to be directed towards R-T-B's thread here. Downloads Download Kopernicus here Credit Credit must be given to current collaborator @R-T-B as well as previous authors @Thomas P. , @Sigma88 and many others for their incredible work in building an elegant solution for bringing new worlds to KSP. Source Code Source code can be found on the GitHub repository License Kopernicus is licensed under the GNU Lesser General Public License
  19. I'd be willing to upload a proper fork of Kopernicus, however I would like to call upon the knowledge of more experienced modders and developers who would be able to assist in said fork. Doing a simple recompile and version change is one thing, maintaining a mod for years to come is another.
  20. I could have used this yesterday when I launched an Apollo-styled Mun landing. I'll be sure to give this a download!
×
×
  • Create New...