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BSS_Snag

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Everything posted by BSS_Snag

  1. Works great, no issues. BDB,KNES, Tantares and the lot target 2.5x for better play
  2. You can't, the mod is WIP and only the older unfinished versions from the previous dev are available online
  3. would be nice if the front page had a Imgur album or something to show off all the parts in one spot
  4. They would have to be separate parts that come together to make the fairing/ escape set up. Like how the Artemeis construction kit does it but way more parts and complexity
  5. Yeah it would be nice if Tantares could get a revamped SAF fairings update.
  6. @ZorgOne question relating to the spacecraft adapters, What sizes will it adapter to? 1.875 for Centaur of course but others like 2.5 and 3.125?
  7. Yeah, this is getting downloaded the moment it releases
  8. Yeah website was down at those times for me, not able to get to any spacedock page
  9. Looking great, I think the ones irl inflate to a higher pressure? Making them a bit rounder on the ends
  10. @Gameslinx huh? What did i just see? I hovered over the parallax-continued icon the the toolbar whilst in the VAB and it switched image for a split second? To bingus? Found it GameData\Parallax\Textures\ bingus.dds I see you https://imgur.com/a/rpNkKTl
  11. Is there a fork of OSSNTR that has compatibility with parralax and the ultra level terrain detail setting? As the main one just has some old basic colour swaps if any.
  12. and you get a PBR shader and you get a PBR shader! PBR shaders for everyone in the formums!
  13. WOOOOOOO. I was just fiddling around with the cfgs anyway for my own amusement. BCS_Centauri_CrewCapsule.cfg I changed vesselType = Probe to vesselType = Ship just so it appears in the correct categories in the VAB. And since your taking over will you add VABO support on the list of things to do? I also replaced some of the part descriptions as they are currently ones from BDB's Leo Capsule
  14. Could we have a alternate location of the mod to download from? As CKAN cant pull the files off Spacedock if Spacedock is down.
  15. Everything is technically alive again, (Uninstalled and Installed stuff again until it worked). But i will have a cull of some of the older mods. It does give me the weakest excuse to go buy more ram....
  16. Hi again. Bigger implosion this time Something is causing a memory leak (I Think) and eating 32gbs of ram during loading up the game and crashing my pc. Parallax-Continued was the last mod i installed, care to take a look? Every .log file i could find is attached below (Heavily modded, but no problems before installing this Early access version of parallax continued) https://drive.google.com/drive/folders/1oaMRcxDiMgjiK879KWrR8d0Xjcs26Dmn?usp=sharing (Edit 1: It managed to boot this time after reinstalling Lisas's Tweakscale correctly but it still did eat up 95% of the ram. )
  17. Parallax-Continued Something is causing a memory leak (Think) and eating 32gbs of ram during loading up the game and crashing my pc. Parallax-Contiuned was the last mod i installed, care to take a look? Every .log file i could find is attached below (Heavily modded, but no problems before installing this Early access version of parallax continued) https://drive.google.com/drive/folders/1oaMRcxDiMgjiK879KWrR8d0Xjcs26Dmn?usp=sharing (Edit 1: It managed to boot this time after reinstalling Lisas's Tweakscale correctly but it still did eat up 95% of the ram. )
  18. Its up to you, Hephestios has the better textures at the moment and the balancing seems a little better with its reduced size, the TWR works out to be a bit more reasonable as well.
  19. @SheepDog2142 Hephestios uses 3.125m but BREAD uses 3.5m https://github.com/nolifejordan/Kiwi-Orbital-Designs-Systems/issues/8 Bread is technically the better conversion in size, but does add another size part into the mix
  20. The scaling of BREAD in KODS is even more unique, at least with this one it has compatibility with bdb due to the 3.125m Diameter
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