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Minmus Taster

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Posts posted by Minmus Taster

  1. TLDR:

    Private Japanese Rocket Crashes to Earth in Fiery Launch Failure | Space

    I honestly feel bad for Nate and the other lead developers, never at any point during this project did I truly feel there were bad intentions behind their choices,. Their sincerity about their struggles during the few moments they were able to speak were probably the reason this community held onto hope as long as we did. I hope all of the affected developers are doing well and that they'll learn and go on to better things.

    Stay at your stations crew, we will continue to establish contact with the spacecraft but based on the last telemetry sent it seems that the mission has come to an end.

  2. Just now, Lisias said:

    Interesting news.

    Take-Two CEO says he's 'not trying to be cute or difficult' with vague answers about the fate of the Kerbal and OlliOlli studios, but is kind of being cute and difficult

    Take-Two says it hasn't closed Intercept Games or Roll7, two studios it was reported to have closed, but won't elaborate.

    https://www.pcgamer.com/gaming-industry/intercept-roll7-closures-update/

    Well... Perhaps, just perhaps, the backslash had some influence on the matter.

    Don't give me hope Hawkyeye meme explained - Memepedia

  3. 57 minutes ago, Mutex said:

    His wording was more like "I'm very much looking forward to talking when I can", quoted from memory. Reading between the lines, maybe he's saying he has good news to share?

     I was struck by that too, though I don't see it as a good or bad thing, more so that there's at least more to say than "Everything is perfectly fine but don't expect that colonies update anytime soon, not that anything is wrong with our impressive two person development team".

  4. 1 hour ago, Codraroll said:

    10:34 PM ET? Bah, that's half past four in the morning here. Guess I'll wake up to exciting headlines tomorrow.

    Hopefully not too exciting given how Boeing's been lately.

  5. 4 hours ago, Beale said:

    Thanks, will fix.

    there's a few more problems too, like if you have 4 engines in parallel the SFX already becomes torture, not sure how 30 would sound but my ears hurt all ready. is there a way around that for many engines? Some kind of config thing, would be tempted then.

     

     

    Tantares SP 6.0 For KSP 1.12.X

    I know this is *really* overdue. To the extent people might not even remember I was working on it.

    https://github.com/Tantares/TantaresSP/releases/tag/v6.0

    0KJYydp.pngNave_espacial_Venera_8.jpg

     

    Happiest day of my life" template from Star Wars: The Clone Wars (Season 7,  "Bad Batch arc") : r/MemeTemplatesOfficial

  6. 40 minutes ago, brispo said:

    Looks like the developers are going to be releasing an update soon that will address some of these issues, so if you're having trouble with this mission, it might be best to just wait for the next game update. If you can't be patient, try installing the 'Community Fixes' mod!

    Uhm... you may want to check the general chat.  Maybe get a tub of ice cream first :P

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