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Everything posted by CollectingSP
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Good job. Wish I Had the Patience. It's still challenging for me... so I use mechjeb to Rendezvous/dock instead of manually doing it. imo it's very hard to do even with matt lowne's method. been playing the game for a WHILE now, and it's still one of my weak spots. Great job though! wishing you all the best in future dockings!
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Worked on Delta IV launch prep and wet dress rehearsal for my next mission, NROL-1.
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I don't really use the Apollo capsule in BDB, but that's a FINE looking command module. Delete the folders (In the parts folder of BDB) that aren't Atlas, Delta, Centaur, or AtlasV I think. that's how I did it. if you want delta II/III keep "thor." Also I would keep SAF (so you can have fairings), and Shared, science, generic, aero, as well as antennas just to be safe. AWESOME! love the RS-68's! (You can probably guess why)
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[WIP] Boring Crew Services - Stockalike Starliner Mod
CollectingSP replied to DylanSemrau's topic in KSP1 Mod Development
lol- 322 replies
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Thank you! that's pretty much what I needed. will it show me in the VAB the apoapsis I will be able to achieve? I have never used the in-game delta V calculator (as it doesn't *really* apply to me, I play in a Sandbox stock system, so most modded rockets get my payload up without problems.) I'm trying to send a few Cubesats into a 1000-1500km orbit with MJ ascent guidance.
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I'm probably just dumb, as I have played KSP for a long time, and I have used liquid fuel launchers for most of that time, but how do I tailor the solid fuel boosters (minotaur for example) to suit the needs of my mission? I know I need to time my delta-v right, but I have no idea how to do that. I usually don't worry about my delta-v at all, but now I'm curious. any advice/help you guys can give me?
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Agreed. btw, Loving the mod. I may post some screenshots, but I have made a (semi) realistic delta IV launch tower.
- 2,165 replies
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- launch pad
- soyuz
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[WIP] Boring Crew Services - Stockalike Starliner Mod
CollectingSP replied to DylanSemrau's topic in KSP1 Mod Development
Not trying to be pushy, but any updates on when we'll see the sweet beta?- 322 replies
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I had this issue as well. is it where the grass is like really, really green and it covers the pad? If so, it's because the Mod isn't Installed Correctly. (Learned that the hard way Back in 1.8.1.)
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Is there a place where I can get a Completed Soyuz Craft file? i remember there was one in the dropbox back in 2019, but it's gone now. thanks, and great mod.
- 22,073 replies
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- parts
- stockalike
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Question- Is there a Way to Have the SpaceX textures on F9 without having RO? Thanks, and I'm liking the mod. just installed It yesterday.
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Just wanted to say that this mod is Legendary. it's been my favorite for a while. I've been Using the Delta IV parts a TON, as the Delta IV is my favorite launch system. I also really like the KH-9 parts. I'm planning on launching a KH-11 Kitbash (on Delta IV, of course) soon with those components. Keep up the Great work guys!
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[WIP] Boring Crew Services - Stockalike Starliner Mod
CollectingSP replied to DylanSemrau's topic in KSP1 Mod Development
Can't wait to play with this mod when the beta comes out. this mod looks legendary! It's gonna be awesome to launch this thing. Keep Up the good work Dylan!- 322 replies
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