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KSP2 Release Notes
Everything posted by Adiri
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Sound, idk how to fix, i think its just broken. The burnout could definitely last less time though, i dont think i can weaken it. I'll take a look
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ok ram fixed, all h2 parts (new ones included) fixed/added, ariane 6 and vega stuff wip
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It's alright
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All LES towers should no longer have their effects on constantly. https://github.com/AdiriKSP/RSMP - Edit Spacedock is fixed too; https://spacedock.info/mod/2992/RSMP - Remastered Solid Plume Effects [ALL OLD RELEASES OUTDATED!!!]#changelog
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And you updated waterfall?
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I’ll look at the offset, can you make sure waterfall is updated to at least 0.9.0, as well as sending a picture of your gamedata folder? Also, going to fix all the broken LES plumes today.
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No that is an issue that I have yet to fix. I just need time to go through and edit every config.
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I am working on fixing that
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Will be fixed Fixed
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I know, those are jet engines
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Those are jets, not rockets. Plus the heat refraction wouldn't be too visible.
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They do have one actually, it’s just kind of hidden, make sure to update to the newest versions of course. I’m not sue how I would do that, I would suggest trying something like TUFX to do it. It does everything solid related too, separation motors, LES towers, etc.
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I don’t think so but I haven’t tested it yet
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What does your gamedata look like? Additionally, make sure you have the latest version of waterfall (0.9.0)
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Burnout Effects Now on github
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Spacedock has now been updated with proper information, this will also effect CKAN. Spacedock Download
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Yeah, i havent gotten around to doing everything yet, im still trying to figure out other issues (like why some effects look good on one install and bad on the other one)
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For this part specifically I know the new configs aren’t available for that one, so it should look like that. Once I update them it will be better
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Something that could be the cause is the lack of Realplume stock As for the brightness, I just uploaded a change that removed one of the lights from the config so it shouldn't be as bright! (example) https://github.com/AdiriKSP/RSMP (make sure to download the master and not the release!)
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Would you mind sharing a picture of your game data folder?
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Can you send a picture of what it looks like? What srb are you using?
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I haven’t had a chance to look at the configs yet so I’m not sure what is causing the brightness. I’ll try to figure it out though!
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I don't know what is wrong or how to fix it, so it may be a while, or it could be as simple as changing one number.
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This isn’t needed with the new system so it will be removed soon enough anyways. Due to the brightness values for the plume being over 1, they cause weird artifacts like blue highlights and such. HDR with TUFX gets rid of these, but I will try to get the brightness lower to eliminate them entirely. RSMP stands for Remastered Solid Motor Plumes. I don’t like it as much as SWE but at least no other mods use it.
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It does it just still has some issues i have yet to fix