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KSP2 Release Notes
Everything posted by TRAPPIST-1E
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Is there any way to make the visuals for EVE not lag a ton?
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
TRAPPIST-1E replied to tony48's topic in KSP1 Mod Releases
But is it possible to do this? I would like to do it so that KSRSS does not take up 5 Gigabytes of space from textures i am not using- 1,950 replies
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- totm mar 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
TRAPPIST-1E replied to tony48's topic in KSP1 Mod Releases
It still is not working. I am on 1.12.2 by they way- 1,950 replies
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- totm mar 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
TRAPPIST-1E replied to tony48's topic in KSP1 Mod Releases
I too, do not have the Tab or window for KSRSS showing up. Here is a GameData Folder screenshot KSP.log here I would also like to know if there is a way to safely delete the texture folders for the resolution you are not using- 1,950 replies
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- totm mar 2022
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[RELEASED][1.9.x-1.12.x] Precursors Planet Pack (OLD THREAD)
TRAPPIST-1E replied to wpetula's topic in KSP1 Mod Development
Are there any gas giants?- 90 replies
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- precursors
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2 things: a Ganymede like moon of aciore and and a frozen planet orbiting the black hole farther out than the stars Also give sulpma a gas giant moon with a 0.4 earth mass gas submoon Gas giant-ception
- 550 replies
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- totm april 2023
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CHAPTER 6: WE MEET AGAIN (AGAIN) ___________________________________________________ Hooh BOY, this is gonna be a big one. First, we start off with a few changes to the space program. First of all, the Horizons program is being split into 2. The Horizons program is going to become exclusively crewed missions, and the new program, the Dawn program will have the unmanned ones. Also, i installed the state funding mod (using the USK). This will be the first launch, an unmanned test flight of the new advanced Muun Capsule (the Muun is the mun in Kerbinary, but it's a planet) Liftoff! Next: we farmed some science Now for the launch of Telecom 1 - Dawn 5. it will validate the usefulness of communication satellites in orbit. it will be the last of the Cargo Bay Satellites Ignore the antennae Mission accomplished! Now for a Big Deal TO TYLO To get to Tylo, the New Horizons rocket will be in its most powerful configuration, with 3 stages and 4 boosters. Also, sorry for the lack of pictures. The mission was stressful. At Tylo, flying by GIlly Now the fuel is spent and the active part of the mission has ended, the passive part can now happen All in all, a good day for the KSP A Report on the New Horizons Launch Vehicle The New Horizons Launch Vehicle is an incredibly configurable rocket. It has an optional 3rd stage and number of solid rocket side boosters ranging form 0 to 4. It also even has an optional fairing. The naming convention is as follows: New Horizons starts it off. Next is the number of boosters, Then the number of stages, the if it has a fairing, represented as an F or an N.Examples as follows: New Horizons 22F; New Horizons 43N; New Horizons 00F. This Has been a report on the New Horizons Launch Vehicle.
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[RELEASED][1.9.x-1.12.x] Precursors Planet Pack (OLD THREAD)
TRAPPIST-1E replied to wpetula's topic in KSP1 Mod Development
I thought it was called the Ignotum system- 90 replies
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CHAPTER 5: I'M BACK, BABY! _______________________________________ Just one mission today, but an important one. The space program has decided, after a long hiatus, to reach farther than LKO, to POL, Kerbins's only moon (yes i am using an indev version of KerBinary) BEHOLD: The Pol 1 Got some nice shots Waterfall is amazing This is giving me Virgin Orbit vibes Tylo, Kerbol, and Grannus in one picture Burning for Pol Pol flyby Leaving Pol Mission over, leaving Pol 1 to drift forever among the stars Mission accomplished!
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Would it be possible for some more surface views?
- 550 replies
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- totm april 2023
- kopernicus
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Can you show us the positioning of the stars? it looks like the systems are really close to the black hole
- 550 replies
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- totm april 2023
- kopernicus
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[WIP] Homeworld Planet Mod Development Page
TRAPPIST-1E replied to smushanoob's topic in KSP1 Mod Development
#1: Give the Homeworld 2 moons, 1 Marslike one and one elongated (think ouamouama) asteroid in a highly eccentric orbit #2: Keep the amount of bodies low (less than 30) to allow for more memorable planets #3: Spinny Boi asteroid as quasisatellite of some planet- 86 replies
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- heavy wip
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[WIP] Homeworld Planet Mod Development Page
TRAPPIST-1E replied to smushanoob's topic in KSP1 Mod Development
May I make a suggestion?- 86 replies
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[WIP] Homeworld Planet Mod Development Page
TRAPPIST-1E replied to smushanoob's topic in KSP1 Mod Development
Nothing. Do you have a system plan for the revised homeworld?- 86 replies
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[WIP] Homeworld Planet Mod Development Page
TRAPPIST-1E replied to smushanoob's topic in KSP1 Mod Development
Do you still have the original system before you redid it (the original full release)- 86 replies
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DANG You could release the mod now and it would be good Great stuff!
- 550 replies
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- totm april 2023
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CHAPTER 4: Building, Flying, Dreaming! ___________________________________________________ Boys, This is gonna be a big one The Crewed Orbit program is going well, with the introduction of a new rocket, the New Horizons You know how it goes <Insert build fly dream music> All in all, a fully successful mission Jeb went to space Science was gained And I forgot to take screenshots of the time in space. Now, we do some probe stuff. Behold, the Horizons 3 I forgot to take screenshots of the launch, as I had no SAS and it was quite hard \ Science was got, blah blah blah, cool satellite I needed money, so decided to take a contract to test an engine. The deployment thing for space is the satellite but without much in it. The LV is just New Horizons minus boosters Deploying engine Now defunct, the empty cargo bay drifts through space Oh, and I messed around with planes a bit All in all, a good day for the KSP.
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[RELEASED][1.9.x-1.12.x] Precursors Planet Pack (OLD THREAD)
TRAPPIST-1E replied to wpetula's topic in KSP1 Mod Development
I have a suggestion: Make the rings dustier (if possible)- 90 replies
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CHAPTER 3: Nothing's Working! _______________________________________ We Start off with the first, and probably only flight of this chapter, Horizons 1. It's the KSP's second attempt at crewed flight, and this time it looks sensible -Engineers Comment: Well, we had to after Admin threatened our jobs Ignition! Of the SRB lower stage Stage separation Burning hot Gosh darn it! Stupid part limits Jeb is sad The reentry has problems with oscillations. Luckily, nothing came of them Safe in the water (even the capsule looks sad) All in all, a sort of failure. Jeb went to space, but not to orbit. -Administrations comment: Why didn't we build a bigger rocket? Where are the Moar Boosters! -Rnd's Comment: Not our fault! It was engineering! -Engineering's Comment: It was the financial dept.! -Financial Dept.'s Comment: We dont have the money to upgrade our buildings! We spent it all on cheese! -Everyone's Comment: Then who spent the money! -Jeb's Comment: Ummmmmmmm . . . . . Also, i'm sorry about the shorter chapters, especially compared to other mission reports. The length of the chapter just tends to coincide with the amount of KSP I play a day
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CHAPTER 2 1/2 ____________________ Say Hello to the SHTICK mk1, the KSP's first crewed vehicle Uhg. Does it have to look like that? -Engineer's Comment: No, but we wanted to upset Administration by making it look Horrible. ABORT, ABORT!!!! -Administrators Comment: Those Lazy engineers, always forgetting stuff. Seriously, no control scheme. We should fire them on the spot!! Sigh . . . . broken rockets and infighting. Will we ever have success?
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CHAPTER 2: Space is the place __________________________________________________________ We start off with a new rocket, the Safe 'n Sound 2. It's a big upgrade from the first rocket, and cound probably reach orbit with an upper stage. GAS GAS GAS Beautiful from up here, huh. Back to Kerba Firma again, after nearly disintegrating. By the way, I had no control over the rocket at all the whole time All in all, a successful mission. 82 science points, too! Now for crew