Kalessin1
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KSP2 Release Notes
Everything posted by Kalessin1
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3/24 Discord AMA - Nate Simpson - SUBMIT QUESTIONS HERE
Kalessin1 replied to Dakota's topic in KSP2 Discussion
Are You planing to create dedicated update program for PD download website or each next updates we need to download the WHOLE game again? -
PD download site Update file
Kalessin1 posted a topic in KSP2 Suggestions and Development Discussion
Hi, I have a favour: Please put on website an update file from v 0.1.0.0 to 0.1.1.0, not only the whole game to download. It can be also simple ZIP file just to override files after extraction. Update on Steam is only 2GB and on site I have to download the whole game again. -
Hurrah and I want to say "Great work!" On the other hand, could you post on PD download site only update file not a whole game to be downloaded again? I'm working at sea and downloading again 16GB by satellite network is road through hell.
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Exactly U is for Universal, that's why we should use this
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For clarification we should use UTC time to be easily transferred to other zone times. Remember, there are other countries then USA, and for reference we use UTC
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[1.12.x] Docking Camera KURS Style Re-Adopted (Fixed in 1.9)
Kalessin1 replied to linuxgurugamer's topic in KSP1 Mod Releases
Sorry it took me so long but I have to wait to reach first port to be able to upload so big file. https://www.dropbox.com/s/0svki5el8wxhbk8/Player.log?dl=0 -
Hurrah, in a matter of patch I only hope is for those who choose PD not Steam or Epic, that there will be simple update file posted on PD page, and I will not need to download the whole game again. FYI I'm now in the middle of Pacific and Earth CommNET has much lower bandwidth than in KSP I may run out of EC before I downloaded whole game again
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[1.12.x] Docking Camera KURS Style Re-Adopted (Fixed in 1.9)
Kalessin1 replied to linuxgurugamer's topic in KSP1 Mod Releases
Sorry, I was thinking that now KSP1 modding is finished and KSP2 is on main paige after work I will send log. -
[1.12.x] Docking Camera KURS Style Re-Adopted (Fixed in 1.9)
Kalessin1 replied to linuxgurugamer's topic in KSP1 Mod Releases
Same issue. -
Installer file size
Kalessin1 replied to Kalessin1's topic in KSP2 Technical Support (PC, unmodded installs)
Thx a lot -
Hi all Kerbal fans I have small request from anybody who not yet downloaded KSP2. Could you measure size of downloaded package. I need this because I working on ship and in next port I'm planing to buy appropriate SIM card and I need to know what data package to look for. I'm planning to buy game not from Epic or Steam but from PD without DRM, but from any of sites would be nice. Let's G-force be with you
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KSP website because no DRM. When you buy something on Epic or Steam You only buy rights to play but You are not really owner of the game itself.
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Kalessin1 replied to Galileo's topic in KSP1 Mod Releases
I know that maybe already somebody asked this question but I did not found answer. Are there any objects which can be found and scanned by Rover Arm? Especially on Ceti?- 7,371 replies
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In most of the games installer is smaller than actual game size. I believe 60GB it's actually game and I need to now size of downloaded installer. And I think You where saying about SSD drive size not SIM card data plans most internet providers do not use 128, 256, etc size of data plans.
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Hi all Kerbal fans I have small request from anybody who will tomorrow buy the game and downloaded it. Could you measure size of downloaded package. I need this because I working on ship and in next port I'm planing to buy appropriate SIM card and I need to know what data package to look for. I'm planning to buy game not from Epic or Steam but from PD without DRM, but from any of sites would be nice. Let's G-force be with you
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Anybody now what does it mean MTFB:-1. Because my SAS every single time after on is broken even if Reliability is 90%
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I'm excited about new interstellar travels and visiting new planets
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Graphics Card Requirements/Limits for KSP2
Kalessin1 replied to TruffleSpy's topic in Prelaunch KSP2 Discussion
I curious why minimum HDD I'd 45GB and recommended 60GB. So during downloading or installation you can choose to install HQ versions of parts ar this 15GB are training tutorials. I'm asking because I work at sea and to download i will need satellite internet -
Hi, I have a question. Did anyone has a problem with construction mission. Because for me when I send construction mission on arrival time game just freeze. No Unity bug report window but game simply freeze. Luckily I had some save before launching but it would be great maybe to add some abort mission button. No cost return but to simply cancel the mission.
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Poll: When are you going to buy KSP2
Kalessin1 replied to GigFiz's topic in Prelaunch KSP2 Discussion
Buying on day one but i have to wait until my ship arrived at first port which will be 2 weeks after that sh... satellite network -
Landing assistant
Kalessin1 replied to Kalessin1's topic in Prelaunch KSP2 Suggestions & Development Discussion
But not everyone are so pro That's what I meant. It would be nice to have some tool to accurately show landing spot or even mark for example middle of landing pad and assist during descending. Not full autopilot but some assistance to make it nicely. When you landing your first module it doesn't matter few meters to the left or right. But when you have colony like in this KSP2 movies it would be nice if you can land on landing pad and not in the middle of solar panels arrays or fuel factory. -
All of us saw landing pads in colony update. But to be honest how many of us can make pinpoint landing without assistance from mechjeb, SatNAV and other mods. Map view in KSP 1 was far from accurate. Ok I can perform landing with let's say accuracy 1000m then hover 100m from ground and move to required location but still with 30-50m accuracy and not using all my fuel reserves. That's why I think in KSP 2 there should be some more accurate landing assistant computer, I could be accessible through science tech in middle or late game. I don't mean landing autopilot but at least some guidance to land on this landing pads. And high resolution maps would be nice.