Hello all, one small issue I am having with the new version is that after a plane has deployed chutes it is too big to airlaunch without going into the editor to reset them. Unfortunately, this forces a refurbish (at least I am guessing that is what is happening) and it takes nearly a 1/3 of the build time.
You don't have to refurbish it, just going into Edit > Save Changes without changing anything (0 construction time) should allow you to airlaunch. At least it has been my workaround for this. I've also noticed that the aircraft also gets pushed to the top of the SPH, which probably has something to do with the whole "too big to airlaunch" bug.
RP-1 Realistic Progression One for KSP 1.12.3
in KSP1 Mod Releases
Posted
You don't have to refurbish it, just going into Edit > Save Changes without changing anything (0 construction time) should allow you to airlaunch. At least it has been my workaround for this. I've also noticed that the aircraft also gets pushed to the top of the SPH, which probably has something to do with the whole "too big to airlaunch" bug.