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Posts posted by Kimera Industries
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What a nice IVA:
RSK-6 shows off my new Waterfall plumes on its way to Minmus:
Jeb approves the use of autostaging parts.
The payload bay keeps the pod from tipping over.
Remind me to download Waterfall for SRBs so that the RSK-E 1 can look its best.
The Poodle engine is laggy now. I think it's Waterfall's fault.
The cockpit from Coriolis Space Systems is awesome.
I KNOW WHAT I'M DOING I PROMISE
Safe and sound.
And a little sneak peek for a story I plan to do:
Presenting: The Trinidad! C7 Aerospace's biggest investment to date, and the only space station with SSTO-boosting capabilities!
(Does anyone know how to stop that MKS ring from spinning?)
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Floor 4941: Jeb, wondering why I opted against a heat shield. Cue me saying "I'll be fine, I always have extra dv" in the VAB.
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11 hours ago, ironcal67 said:
Long story short, it mostly works, but it's very vigorous in some edge cases. Also it's 2.5m instead of the 1.25m version that Kimera Industries made. I think it's more realistic.
I would have done 2.5m but I don't have Tweakscale, so I stuck with 1.25m because it had the bi-adapter thingy.
If you go to imgur.com/upload, you can browse your files until you find your screenshots folder (it's somewhere in the Steam folders) and upload pictures to Imgur. When Imgur is done uploading them, you can right-click the image and select "copy image." You can then paste it in a post.
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Suddenly this scenario seems oddly reminiscent of the Space Shuttle. They wanted to develop it in time to re-boost Skylab, but the project was far too complex, and Shuttle never flew until the 80s.
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Floor 4932: The entire nuclear arsenal of the world in one Orion Drive. You hurry out of there before it launches.
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How much does this conflict with MKS?
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I mean, it's free- how do they not want this?
Red tape makes me mad. We need a deregulation of the space industry, just like we do with nuclear reactors. There's so much lost potential.
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1 hour ago, Lisias said:
Yes!
Good to know! I'll give it a shot.
After some experimentation, I think I found that the specific problem was only with the launchpad. Whenever you launch, it makes huge clouds. Otherwise, it's mostly OK.
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I wonder if it would be less expensive to launch a new telescope.
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3 hours ago, Kimera Industries said:3 hours ago, Kimera Industries said:
Z 51
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26 minutes ago, Kimera Industries said:
Z 51
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Here's the sketch I made when I was designing Salyut-1 for Wrong Red Moon:
I have quite a few of these for various spacecraft in my desk.
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2 hours ago, SpacePixel said:
This rather bland screenshot features the Superstorm, my sleekest spaceplane yet. At around 50 tons of liftoff mass, it packs an SSTA package on just 2 RAPIER engines. There's a 10-degree offset NERV between the RAPIERs to avoid thrust torque in vacuum and a tiny rover in the Mk2 cargo bay. The spaceplane flies about as well as you'd imagine with all these wings (stall speed could not be measured), and somehow does not have a travelling CoM. It's a surprisingly useful, beautiful and stable spaceplane for me, who can usually only manage any two of the three.
That's the most beautiful plane I've ever seen in my life. It sounds amazing, too.
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Does Smokescreen still work in 1.12?


Modded tech tree crashes when I research new nodes
in KSP1 Technical Support (PC, modded installs)
Posted
Here's my modlist:
I hopped onto a save for the first time since downloading a bunch of mods, and now when I try to research new nodes the game will crash. So far the nodes that have caused it contain largely MKS parts.