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Everything posted by Kimera Industries
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A dad joke I just thought of: "Hey, you confused the two moons of Saturn that look like the Death Star with each other." "Sorry, Mi-mastake." Context:
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That is pretty funny. But I think I like how simple and clean it looks.
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Minmunar incorporates the demonym for the Mun. Minmusian includes the full name of the moon in question. I recommend a blend of the two: Minmunian. Examples:The Minmunian probe crashed into the surface. The Minmunians are demanding ice cream. I'm calling it, it's got to be a cover up. What mods are in effect here? It's almost painterly, I love it. I've been doing some research (insert: read the Wikipedia article for) on photographs like this IRL and the effect they have on society.
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KSP 2 Prayers
Kimera Industries replied to CameronLeroux's topic in KSP2 Suggestions and Development Discussion
And it came to pass that the devs saw the community's wishes... And the devs said, "Let there be code!" -
If you are having difficulty getting your kerbals into the right position, might I recommend Kerbal Animation Suite Continued? Probably a bit much for your needs but you can do things the stock idle animations can't.
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That is unbelievably pretty. Keep up the great work!
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- outer planets
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Bob and Kathy have some great chemistry. On top of that, they've got great chemistry. Looking forward to more in the future!
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That's how I feel. I draw this amazing spaceship or plane, and the people look like stick figures.
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Distance / Range Calculator
Kimera Industries replied to Mars-Bound Hokie's topic in KSP1 Tools and Applications
O frabjous day! Callooh! Callay! I didn't know they were compatible. I'm going to use it to math out my Minmus Elcano.- 7 replies
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Distance / Range Calculator
Kimera Industries replied to Mars-Bound Hokie's topic in KSP1 Tools and Applications
Sadly, my current computer doesn't have Excel, but if it did, I'd download it in a heartbeat.- 7 replies
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Distance / Range Calculator
Kimera Industries replied to Mars-Bound Hokie's topic in KSP1 Tools and Applications
I love KSP and I love Excel, thank you for your hard work.- 7 replies
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Phoenix: a realistic Mars worldbuilding project
Kimera Industries replied to BA-Forums's topic in The Lounge
The HAB (and other equipment, too) should come in multiple landings, both for redundancy and so it can be bigger.- 23 replies
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[1.12.5] Window - Change the default FOV
Kimera Industries replied to Halban's topic in KSP1 Mod Releases
Needless? Anything to make KSP more realistic is never "needless." -
Here again. Maybe @Kerbalsaurus?
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Hello, everybody! Sorry I missed @B0lt calling me...
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Moho- OK Eve- Much less purple, I would prefer if it had less gravity than Kerbin to make it more like Venus. No oceans as well, I think that's pretty weird. Gilly- OK Kerbin- More realistic/ Earth inspired terrain The Mun- Actually flat places to land, realistic looking craters Minmus- Slightly more colors but otherwise OK Duna- Less red, more orange and brown, smaller ice caps. A second moon. Ike- Way smaller. Either that or go all in on the binary system thing. Dres- Rings. Equatorial ridge. Do what KSP 2 did. Jool- Colors other than green. Asteroids spawn in orbit around it. Faint dust ring. Laythe- More large islands, terrain color other than brown. Would add trees. Vall- Replace with small version of Eeloo. Tylo- OK Bop- Change appearance to look less lumpy and more like the properly sized moon it is. Pol- Less drastic height changes, but otherwise OK. Might even trade places with Bop. Eeloo- Redo the entire appearance, make a binary system like Pluto. At least one more gas giant.
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Really Really Really Tall Building
Kimera Industries replied to The Jedi Master's topic in Forum Games!
Floor 5741: A completely normal, boring floor.