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Everything posted by Watermel00n
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The Third Great Number War: The Long Haul!
Watermel00n replied to AtomicTech's topic in Forum Games!
N0- 29,078 replies
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- going off the rails!
- non-stop!
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(and 3 more)
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The Third Great Number War: The Long Haul!
Watermel00n replied to AtomicTech's topic in Forum Games!
N 2- 29,078 replies
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- going off the rails!
- non-stop!
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(and 3 more)
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The Third Great Number War: The Long Haul!
Watermel00n replied to AtomicTech's topic in Forum Games!
N 5- 29,078 replies
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- going off the rails!
- non-stop!
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(and 3 more)
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The Third Great Number War: The Long Haul!
Watermel00n replied to AtomicTech's topic in Forum Games!
N 14- 29,078 replies
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- going off the rails!
- non-stop!
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Am I late? @Nazalassa?
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The sunny side of the planet is not facing the sun
Watermel00n replied to foilX's topic in KSP1 Mods Discussions
I think you are missing a normal map for your planet -
Finally published my LTUtils mod...
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Watermel00n Incorporated Modding Development
Watermel00n replied to Watermel00n's topic in KSP1 Mod Development
LTUtils is released! Link: https://spacedock.info/mod/3489/LTUtils -
Beyond: Kerbalkind's History of Space Exploration
Watermel00n replied to Kerbalsaurus's topic in KSP1 Mission Reports
Welcome SkyFall and CalSpace to the team! We wish you better luck than us, like the time our RBS crashed on its second flight. Speaking of which, we haven't seen it in a while... -
Sent my Vera mission to orbit in LSR
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That's not true, where'd you read it from? Planets can be added to the stock system even without system replace.
- 13 replies
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- planet
- kopernicus
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New update for LSR Scatterer! - NRE Spam bugs obliterated (i hope) - New look for Revan (i just changed the configs a bit...)
- 66 replies
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- system replacer
- 2.5x rescale
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My first attempt at a planet texture revamp!
Watermel00n replied to rheaunderstars's topic in KSP1 Mods Discussions
That's better than what I can do on my first try. Please release it maybe? -
New plugin idea for me to make instead of working on my part mod...
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Ksp Planet Packs That Don't Change the Stock System
Watermel00n replied to Great Liao's topic in KSP1 Mods Discussions
QuackPack adds some planets close to the sun. Grannus Expansion Pack adds a new star system. -
The Third Great Number War: The Long Haul!
Watermel00n replied to AtomicTech's topic in Forum Games!
N -70- 29,078 replies
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- going off the rails!
- non-stop!
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Hey everyone, I'd like to share an idea I've had for over a year. It's simple: KSP but you have to build the civilisation before you leave kerbin. I know it's extremely complex and stuff, but i would like y'all to share your thoughts on this mod idea. Could we make this happen? If you guys are really into making this happen I can start a discord server for it...
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You may want to say which mods are not updated. As a side note, I've seen some of your reminders to update mods, which might come off as rude to some people. Remember that mods are a gift, given for free, and mod authors have no obligation to update any mods. It may seem easy until you try doing it yourself. It seems that many of the mods you asked for updates are limited by the CKAN installation system. Try manual installation as it does not require version checks. Lastly, many mod creators already know they need to update a mod, but they are absent, or life gets in the way. Commanding them to update a mod will not do anything. Believe me, I've tried. Don't worry, even if you're new to the forums, you'll find a way to fit in. Perhaps in a few months, this hole you dug for yourself will just be another memory.
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Around the World Bossfight
Watermel00n replied to Watermel00n's topic in KSP1 Challenges & Mission ideas
The trajectory would enter the atmosphere while burning downwards to stay within the atmosphere. Of course a lot of downwards force would be needed but who cares -
The Third Great Number War: The Long Haul!
Watermel00n replied to AtomicTech's topic in Forum Games!
N -43- 29,078 replies
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- going off the rails!
- non-stop!
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(and 3 more)
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Around the World Bossfight
Watermel00n replied to Watermel00n's topic in KSP1 Challenges & Mission ideas
You could use a hyperbolic trajectory if you wanted... -
Watermel00n Incorporated Modding Development
Watermel00n replied to Watermel00n's topic in KSP1 Mod Development
I'm just going to procrastinate on this until i really have time... -
Mod used is scansat
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I'll just dump my stuff here to keep me motivated. (discord link) Watermel00n Planet Pack An upcoming system replacement mod starting from an asteroid homeworld. Homeworld System Roadmap Large Structural Components Expanded Structural parts and connectors for usage on space stations and orbital vehicles. Originally by @udk_lethal_d0se . Also included, Hexagonal Trusses and Fuel Tanks by @SpeedyB! DOWNLOAD: https://github.com/Watermel00n/Large-Structural-Components-Expanded/releases/tag/0.10.0 Requires: B9PartSwitch ModuleManager Content Roadmap LTDeepSeaMining Simple, lightweight, parts & plugin for deep sea mining gameplay in KSP! Content Gameplay Roadmap