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KSP2 Release Notes
Everything posted by Nazalassa
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N -2
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- going off the rails!
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N -14
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N -63 Hey, we're close to winning! When was the last time it happened?
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N 44
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N 52
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No, N 66
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N 47 Hio tyop
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N 52 Funny how the CN seems to cap once the fifties are reached.
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N answer to life the universe and everything
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As I said, N 32
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N 35 I have started the thousandth page! It looks like a good omen for Negatives ;)
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[WIP] [1.12.x] HUDReplacer - (v1.2.11-beta)
Nazalassa replied to UltraJohn's topic in KSP1 Mod Development
To help us find out where the problem is, could you please tell us which version of KSP you are using (HR doesn't work below 1.8), and give us a few screenshots? Thanks. (more) Also, welcome to the forums! -
From the CSS properties of your post, it seems to be: lato, -apple-system, BlinkMacSystemFont, segoe ui, Roboto, Helvetica, Arial, sans-serif, apple color emoji, segoe ui emoji, segoe ui symbol. The first one available is used, so check for them on your computer.
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Hello. N 28 New page ahead.
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Possibly. @How are you?
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N -7 I think it's a new record for the year!
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N -2 'THATS NOT FUNNY!!' * laughs uncontrollably *
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I do, indeed, exist. What about @Dakota?
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IncorrectCOL on heat shield magic wing crafts?
Nazalassa replied to jounce's topic in KSP1 Gameplay Questions and Tutorials
No, they do. If they had no drag, they would have no lift. However, heat shields have a damn huge lift-to-drag ratio, meaning they produce a lot of lift and very little drag. If you are only moniroting your drag with the red arrows from aero forces overlay, then it's likely that you did not see the drag from the heat shields. I suggest, if you did not do that yet, that you go into the debug menu (alt-F12), section 'physics', then 'aero', and enable 'show aero info in part menu' or whatever this option is called. Then right-click on one of the heat shields. You should see how much drag it generates, and possibly how much lift. If you need further help, it would be good to add a screenshot of the craft with the part action window open.. -
N -1 How about yes?
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IncorrectCOL on heat shield magic wing crafts?
Nazalassa replied to jounce's topic in KSP1 Gameplay Questions and Tutorials
Well, they may as well use both. But the point is, if it's shielded, it isn't taken in account into aero calculations, which means it will have neither one nor the other. No drag, no lift. The elevons should just not be shielded, and they'll work fine. -
N 0 Would be fair that us negatives win 8 times in a row, no? :)
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IncorrectCOL on heat shield magic wing crafts?
Nazalassa replied to jounce's topic in KSP1 Gameplay Questions and Tutorials
The heat shields have to be angled 45o forwards from the downwards position. That is, the curved part should be facing front-down and the rear part should be facing rear-up. Dragless planes are quite different from regular ones, which use drag to turn. Thus it is normal that a dragless craft turns differently, if at all. If you want more regular-plane-like controls, consider adding a vertical control surface, like an elevon, and a horizontal one, somewhere where they are not shielded. Then you can use them like normal plane control surfaces.