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KSP2 Release Notes
Posts posted by Nazalassa
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6 hours ago, jounce said:
Will parts that are attached to the engine plate but moved out of the fairing and the engine plate get intake air or lift?Will parachutes/deployable solar panels work?
No, they will be aerodynamically 'shielded', so the game forbids deploying them, air-intaking them, etc. Robotic parts work though, but they can't change the shielding of any part: if they were shielded at launch, they will remain so, even if you use a piston to push them out of the fairing.
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6 hours ago, jounce said:
Put an engine plate of the same size inside the fairing.
Actually, any engine plate would work. You can offset things outside if they are attached to a node of the engne plate (except the one that hangs mid-air), and they will experience no drag.
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6 hours ago, jounce said:
The ssto speeder does not work
The SSTO speeder is quite old and I can't test it right now, but that's weird. iirc it worked for me. Maybe try downloading it again?
6 hours ago, jounce said:I could not get it to work again after dissassebling that fairing and then putting it back.
I'd assume that the fairing and the engine plate shield each other?
Indeed they do. Make sure the engine plate has its fairing enabled, else it won't shield anything.
Are you using FAR? In that case, both ships will likely not work, due to how FAR simulates shielding and aerodynamics in a much different way than stock KSP.
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9 hours ago, Fizzlebop Smith said:
It would be nice to archive the KSP1 wiki before it becomes some hybridized amalgam.
If there is a KSP2-specific wiki, why would people add KSP2-related information on the KSP wiki? The only reasons I can think of are 1. not knowing there is a KSP2 wiki and 2. causing mayhem on purpose. If it happens, 1 can be solved by adding a banner or something stating that this is not the KSP2 wiki, and providing a link to it, and 2 can be dealt with in the same way as "spammers". (couldn't think of a better word for it)
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20 hours ago, Dakota said:
The KSP1 Wiki can almost be "archived" at this point.
I don't think it should: the point of a "wiki" is to be editable by anyone who has information to add. There is no reason to archive it (in the sense of "making it uneditable", correct me if I'm wrong), since new information may need to be added, or existing information to be updated; for example fixing typos, adding or expanding translations, adding tutorials, and so on.
Maybe it would make sense to archive it if KSP were a dead game, but it isn't. Some people will keep playing it, and these people may want to update some information on the wiki. It thus should be kept alive.Then, maybe the 'almost' in this quote was not to be understood as 'it very probably will', but as something else. In that case, I aplogize for not understanding it correctly.
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Or, actually, I think it would be better if we used a KSP2: namespace instead of appending /KSP2 to the page name, since it would interfere with translations (such as 'Pol/fr'). This we would have 'Pol' and 'KSP2:Pol'. Besides, should new KSP2 content come, that is not in KSP1, it can go in the KSP2: namespace, so that people clearly se it is KSP2. (see Dres for an example)
If you agree to do it this way, I am willing to take time to migrate KSP2 information to their separate pages. (That would require, however, that a wiki admin creates the KSP2 namespace.)
If we use this method, should content from mods be added to the wiki, we can put them in a separate namespace as well (e.g 'gpp:Gael').
Also, should we create a separate Infobox/Body template for KSP2 celestial bodies, or keep the KSP one?
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On 3/12/2024 at 4:09 AM, Fizzlebop Smith said:
I think if enough people from the community came together to organize and structure
Have a look at my try on Pol in the KSP wiki, maybe it'll work.
(we should continue any discussion here: https://forum.kerbalspaceprogram.com/topic/224071-official-ksp-2-wiki)
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In case we need to keep all data in the KSP1 wiki, tell me what you think of this little test I made with Pol: https://wiki.kerbalspaceprogram.com/wiki/Pol and https://wiki.kerbalspaceprogram.com/wiki/Pol/KSP2
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N 33
Paw paw troll
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N 35
pew pew pew
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Just wanted to point out the "compatable" in the little download popup:
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N 32'
Page gets newww
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High Gravity Challenge!
in KSP1 Challenges & Mission ideas
Posted
Do kraken drives count towards 2. or 3. ?